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Need c++ code to cancel/stop a render.....
DzRendererMgr* renderMgr = dzApp->getRenderMgr();if( DzRenderer* renderer = renderMgr->getActiveRenderer() ){ if( renderer->isRendering() ) { renderer->killRender(); }}
The above is written from memory, while on a phone, standing on a moving train. There may be errors... but it should serve as enough of an example to give you an idea on how it's done.
-Rob
Thats good enough for me!!! thanks
Comments
The above is written from memory, while on a phone, standing on a moving train. There may be errors... but it should serve as enough of an example to give you an idea on how it's done.
-Rob
Thats good enough for me!!! thanks