A question about Foxy and Wolfie for Genesis

jayhawk9261993jayhawk9261993 Posts: 27
edited January 2017 in The Commons

I recently got Foxy and Wolfie for Genesis, and I have a problem. I tried to pose the figure, but it wouldn't pose properly. The hands, feet, ears, earpatches and tail worked fine, but the main figure just wouldn't pose. It simply stayed in the same "T" pose that all figures do when they first load up.

Oh, and another thing, when I rotate the camera cube to turn the scene, of course the figure turns with it, but while it's turning, the end of the tail twists around like a cap being screwed on to or off of a jar.

Is there a fix for these problems?

Post edited by jayhawk9261993 on

Comments

  • KnittingmommyKnittingmommy Posts: 8,191
    edited January 2017

    Any chance you can upload a screenshot of the issue? Turning the camera shouldn't have any effect on the figure like you mentioned so I'm not sure what is happening there.  Hopefully, with a screenshot for more information, someone who has that figure can help you discover out what the problem is.

     

    edit: spelling fix

    Post edited by Knittingmommy on
  • ServantServant Posts: 756
    edited January 2017

    Any chance you can upload a screenshot of the issue? Turning the camera shouldn't have any effect on the figure like you mentioned so I'm not sure what is happening there.  Hopefully, with a screenshot for more information, someone who has that figure can help you siscover out what the problem is.

    Indeed. The situation described is unusual. My best guess is that the figure itself isn't selected properly and that it's actually just the geo-grafted parts that are being turned.

    Post edited by Servant on
  • Servant said:

    Any chance you can upload a screenshot of the issue? Turning the camera shouldn't have any effect on the figure like you mentioned so I'm not sure what is happening there.  Hopefully, with a screenshot for more information, someone who has that figure can help you siscover out what the problem is.

    Indeed. The situation described is unusual. My best guess is that the figure itself isn't selected properly and that it's actually just the geo-grafted parts that are being turned.

    Hmm, I didn't think about that, but that could be a good guess.  I've actually done that a time or two myself by accident.  Quick fix for the OP would be to double check that they actually do have the figure selected in the Scene tab and not just one of the geo-grafts that is parented to the figure.

  • Servant said:

    Any chance you can upload a screenshot of the issue? Turning the camera shouldn't have any effect on the figure like you mentioned so I'm not sure what is happening there.  Hopefully, with a screenshot for more information, someone who has that figure can help you siscover out what the problem is.

    Indeed. The situation described is unusual. My best guess is that the figure itself isn't selected properly and that it's actually just the geo-grafted parts that are being turned.

    I have tried to properly select the figure, but the problem persists. All I can say is that either something is wrong with the product itself, or there is something wrong with Daz Studio 4.9.

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