My WIPS, renders and animations :)

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  • FishtalesFishtales Posts: 5,314

    Irradiated Planet

    2021-01-20 14:39:55.777 Total Rendering Time: 6 minutes 38.23 seconds

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  • FishtalesFishtales Posts: 5,314
    edited January 22

    The Phantom

    2021-01-19 23:30:18.043 Total Rendering Time: 4 hours 27 minutes 24.23 seconds

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  • FishtalesFishtales Posts: 5,314
    edited February 3

    The Keep

    2021-02-02 15:54:30.787 Total Rendering Time: 4 hours 26 minutes 53.85 seconds

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  • NovicaNovica Posts: 23,005

    I like the lighting on both of the last two, the Phantom is eerie! 

  • FishtalesFishtales Posts: 5,314

    Novica said:

    I like the lighting on both of the last two, the Phantom is eerie! 

    Thank you.

    It is a real Phantom too there is no figure, just the cloak :) 

  • FishtalesFishtales Posts: 5,314
    edited February 7

    The Market

    2021-02-07 09:49:53.659 Total Rendering Time: 1 minutes 11.97 seconds

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  • FishtalesFishtales Posts: 5,314
    edited March 17

    Spider Baby

    2021-02-23 21:20:44.454 Total Rendering Time: 4 hours 58 minutes 45.69 seconds

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  • FishtalesFishtales Posts: 5,314
    edited March 25

    Lone Hunter

    2021-03-15 21:45:49.381 Total Rendering Time: 1 hours 2 minutes 38.95 seconds

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  • FishtalesFishtales Posts: 5,314
    edited April 5

    Quick! Scatter!

    2021-03-31 17:46:47.549 Total Rendering Time: 10 minutes 40.96 seconds

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  • FishtalesFishtales Posts: 5,314
    edited April 5

    .

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  • FishtalesFishtales Posts: 5,314
    edited April 17

    Chilling Out

    2021-04-06 10:05:40.061 Total Rendering Time: 42 minutes 5.81 seconds

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    Post edited by Fishtales on
  • Sven DullahSven Dullah Posts: 5,998

    Fishtales said:

    Chilling Out

    2021-04-06 10:05:40.061 Total Rendering Time: 42 minutes 5.81 seconds

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    Very nice:)

  • FishtalesFishtales Posts: 5,314

    Sven Dullah said:

    Very nice:)

    Thank you. 

  • FishtalesFishtales Posts: 5,314
    edited April 27

    I use the Auto Exposure Tool on occasion, that's the little box at the top right of the render window with the +/- signs, using a grey cube as my selection surface set at 18% grey, that is 118 or 0.18/0.18/0.18, Base Colour. 

    To set the tool to White Balance go here in DAZ Studio it is under the Menu: Window/Draw Settings/Advanced/Draw Style/NVIDIA Iray/

    It set me wondering if the colour actually made a difference so I set up a scene with three cubes with the base colour set at 118, 192 and 250 with the numbers at 255. These are set with colour settings I found on the internet.

    118 is the Grey Scale Card used by photographers.

    192 is a medium Grey.

    250 because there isn't a pure white in nature.

    255 which is pure white.

    I added the base Genesis 8 and , for outdoors, the Highlands Preload scene with the fog and mist turned off. The indoor scene uses Spa and Lounge preload scene. Lighting was Sun and sky 21st June at 14:30 in the Northern Hemisphere 56º N -4º W for the Daylight scene, 21st December at 23:30 for the night scene with a Distant Light -- Colour 217; Intensity 89%; Lumen 0.10; Temperature 4100 for the Moon.

    I used the front right corner of the cubes for the processing point.

    This is the 118 which gave a White Point of 1.00-0.96-0.86

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    This is 192 which gave a White Point of 1.00-0.97-0.89

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    This is 250which gave a White Point of 1.00-1.00-1.00, so did the letters at 255.

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    This is 118 which gave a White point of 0.81-0.52-1.00

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    This is 192 which gave a White Point of 0.50-0.31-1.00

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    This is 250 which gave a White Point of 1.00-1.00-1.00

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    The indoor scene gave a White Point of 1.00-1.00-1.00 on all cubes.

    Click on image for full size.

    To summarise then In that particular outside Environment the colour of the Cube didn't make a lot of difference in the Daylight renders but it did in the Night renders.

    In the indoor scene using that Environment the colour of the Cube doesn't make any difference to the White Point.

    This is in no way a comprehensive test and probably each environment and lighting will cause different White Points but it was interesting to see.

     

     

     

     

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  • FishtalesFishtales Posts: 5,314

     

     

     

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  • FishtalesFishtales Posts: 5,314
    edited April 30

    Updated the Swing Ride with music.

     

     

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  • FishtalesFishtales Posts: 5,314
    edited May 2

    Can I help you?

    2021-04-11 22:02:32.115 Total Rendering Time: 50 minutes 16.86 seconds

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  • FishtalesFishtales Posts: 5,314
    edited May 5

    Story Time

    2021-05-04 20:18:01.919 Total Rendering Time: 1 hours 13 minutes 46.14 seconds

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  • FishtalesFishtales Posts: 5,314
    edited May 11

    After many hours with the Strand Based Hair Noggins Hare and Rabbit it still looks like a Hare even with the Rabbit Morph :)

    2021-05-09 13:59:10.992 Total Rendering Time: 2 minutes 48.84 seconds

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    Sand Bunnies

    2021-05-09 16:03:20.560 Total Rendering Time: 1 hours 9 minutes 48.13 seconds

    CPU

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