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Comments
it should be in your poser formats, if you have it under runtime, libraries, characters, DAZ people
otherwise you will need to use the genesis K4 clone
if you did not buy K4 or get it when DAZ gave it away a few times that is the alternative
What?! How do you import an .obj using Morph Loader? I can import the object using the import/export menu, but morph loader doesn't give me an option to import an object!
No idea what this means
I would love to be able to do this, if it will allow me to fit K4 clothing to G3. If it won't, then I thank you in advance but I don't think this is for me. If it will, please give me a hand. I've been using Daz for a while, but I never used Morph Loader or made clones.
Hi Areg,
Firstly have you managed to create a K4 shape for Genesis 3, ie can you morph the Genesis 3 base figure into K4's shape?.
Creating a clone is not a trivial exercise, and it probably uses a number of tools you have not used/needed before.
Morph Loader Pro is for reading in morphs, and can be accessed from the menu Edit->Figure->Morph Loader Pro. Once you have the Morph Loader Pro pop-up box showing, click on the "Choose Morph File" button, and then select the obj that you exported.
By the way, you can always get K4 clothing onto G3 by auto fitting first to Genesis, and then G2F (or G2M) and then Genesis 3. However if you have a K4 clone for Genesis 3 then you can go direct from K4 to Genesis 3, and this should (in theory) give you a better fit for the clothes.
yes, I have been able to do that with genx2.
ok, I've done that. I would have a G3 loaded, open morph loader, import the .obj I just created, and I get a message that it can't create the morph because the geometry doesn't match.
yes, that is the method I've used for years, and the fit isn't the greatest.
Normally you get the geometry does not match when the obj is exported before setting G3F mesh to base resolution, so that is the first thing you should check, although I know you said that you did that in your first post. Perhaps you can try and export it again. Make sure there are no geografts etc added to the G3F mesh before exporting as well, to ensure it is only the base mesh. After this, it should, in theory, import okay.
Off to bed soon, so I will likely reply to any further questions in the morning.
Remember, even with a K4 morph, you will still get fitting issues with clothing that always gives problems when being autofit, in particular long dresses and shoes.
Ok...got all the way through it, saved as a support asset. Now, when I reload the figure, the clone is gone. I saw where you wrote that now any Genesis 3 figure will have the clone, and they don't. It appears to be saving, but the clonbe isn't there....
Changed a few names, it's there now. Thanks! Works pretty well!
Glad to hear you got it working :-)