Dreamland models - look good - too good

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  • RGcincyRGcincy Posts: 2,863
    CathyM said:

      I've purchased several of his sets even though I don't have Poser, just in the hopes that I would eventually learn how to use them in Daz Studio.

    If you have them, I started a thread Exploring Dreamland in Daz Studio discussing how to adapt them to Daz Studio. I'm enjoying them myself. I've focused mostly on 3DL renders (the scenes take less than a minute to render) but a few quick Iray renders show good results too. I'm also finding that River Land is good setting to add other items like Steel Town Refinery and The Church as seen in the 3DL images below. The other buildings are Dreamland Low Poly Blocks (and instances of them). The electric poles and lines come from River Land. One of the things I'll be testing soon is using Ultrascatter to spread some people, cars, and debris along the sidewalks and roads.

  • BlueIreneBlueIrene Posts: 1,318

    I think it's much easier to make a clean building look dirty than it is to make a dirty building look clean, and you can add your own muck and graffitti if you want to, rather than have your buildings show up to the party in the same muck and graffitti as everybody else's. Therefore, dirty buildings = less versatile. The only reason I didn't buy any of the Dreamland Models is because there is other stuff I need more. They look a lot of fun and potentially very useful.

  • FistyFisty Posts: 3,416

    I think a lot of the sterile appearance is the lighting used in Poser for the promos, it's a very white ambient light.. take those puppies into iray with realistic outdoor lighting and they'd look so nice.  Like the default sun/sky set to sunset or dawn?  Someone try that and post pictures.  =)

  • RuphussRuphuss Posts: 2,631

    "The PA needs to get closer to real world"

    why this ?

    and if you do not say PA but Dreamland a new sentence appears

  • mindsongmindsong Posts: 1,769
    edited October 2016

    Do note that Dreamland's earlier stuff is wonderfully 'grimified', so everyone should check out those products when they come online (assuming/hoping they do) here at DAZ.

     

    Noting that the OP's title is still a compliment, I agree that the promos show a very shiny world that gets into the 'uncanny valley' of 'stuff' that looks almost 'too perfect' for even my toonish sensibilities - at least out-of-the-box. That said, I own almost everything Dreamland has made, and happily grunge things up as needed. The stuff is wonderful!

     

    Lastly, some of the renders I've seen - esp. the older promos, show haze, backlighting, and evening lighting that absolutely nail the 'city in the evening' look that I've seen for years, and I'm certain the sets being promo-d were shot creatively, but 'out-of-the-box', so given the proper treatment, these wonderful sets can be used without too much manual 'fixing' - depending on the context/task, YMMV.

     

    To the OP, I think your comments were well-considered, and have likely been mis-read by those who would defend the talented and creative PA(s), which is a nice thing to see when you think about it.

     

    cheers all,

    --ms

    Post edited by mindsong on
  • Dreamland ModelsDreamland Models Posts: 386
    edited October 2016
    lenwilder said:

    http://www.daz3d.com/dreamland-models

    Good looking content... just too pristine, neat, clean, perfect,.which comes across cartoonish. The PA needs to get closer to real world, reviewing Stonemason http://www.daz3d.com/stonemason or http://www.daz3d.com/jack-tomalin content items might help.Maybe the content items would work, if your project was the "Truman Show".

    All that work and all they need is some textures that convey a more real world appearance.Sorry, I am not inclined to kit bash, especially for content I buy like this.  It would take too much time, and saving time is my purpose for buying content. 

    Hi Len,

    You sound like a passionate person to me.

    Not sure why some here are critical of your thread.

    We all have a right to express our desires and feelings.

    (1)    My City Blocks products, as well as all of my products are under 100,000 polygons total.

    My Low Poly City Blocks are under 4,000 polygons but still have that same look of complexity.

    The monster look comes from very tedious modeling which includes reduction of unnecessary polygons. Also, tricks with texturing.

    I very much love Stone Masons work,as he is in a large part of why I build, what I build. Serious inspiration to me.

    That said, he is the man in his area of expertise. There is no way I would even try to compete with him.

    (2)   I was born in 1953, (63 for those who are too lazy to do the math), so I grew up in the 1950's in a small town in the USA.

    My fond memories are very much like the scene in "Back to the Future" when Marty first arrives in his home town before it became a craphole. Clean and tidy with no graffiti any where.

    People really took pride in their surroundings in those days.

    All my sets are aimed at the 1950's era. Accept for a few that is...

    Simpler times, for a simple guy.

    (Very "simple" if you ask my friends)  :-)

    There is way too much angst in this world, so my products are designed to get away from that. To help my customers escape a little...

    Simple as that.

    (3) When I get to the point of doing Daz products, then I am sure there will be a PA  who would like to make add on packs for the textures, as my products are figures and that makes that a simple one click task, per figure.

    So sorry I will not be doing so much of the graffiti stuff.

    (4)   One more reason I don't do so much of the crud, is because of what has been said several times in this thread. I leave room for people to add their own clutter to dirty up the scene.

    Thanks for this thread bud, as it gives me a chance to talk about my favorite subject, me.

    But enough about me,

    what do you think of me?    :-)

    Here is a Poser render of Movie Sets: City Block One after a hard rain,  (Poser Version)  which I hope to release into my store next month.

    Then I think it is time to dig in, and start making Daz products. I hope... Time will tell.

    Tom

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    Post edited by Dreamland Models on
  • NovicaNovica Posts: 23,925

     

    (2)   I was born in 1953, (63 for those who are too lazy to do the math), so I grew up in the 1950's in a small town in the USA.

    Tom

    LOL some of us don't need to do the math. I'm a 1956'er. If I can't add three years to my age, I'm ready for assisted living. (My mom is there and rockin' 89 years- sharp as a tack!) 

    Looking forward to your Daz sets!  Love the Movie Sets: City Block One. Nicely done!

  • Ghosty12Ghosty12 Posts: 2,091

    Why I like Dreamland models so much is that of all the products in this genre Dreamlands products are one of the only ones that go the whole nine yards when it comes to creating an outer suburban environment.

    Below is a panel from a comic I did a while back featuring dreamlands products, rendered in Studio and then postworked with an image filter..

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