Low definition/smoothing
![dstrad](https://secure.gravatar.com/avatar/a8f97853aa07947dcc08a43013731d3f?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fa8f97853aa07947dcc08a43013731d3f_100.png)
Hello, I've been using daz studio for several months now and it is an awesome platform for 3-D creations.
Currently I am working on a project that will ultimately be sent out to have trophies made.
The trophy is a figure of basically a gladiator with a sword, etc.
My challenge is this: I want the figure to have limited details, just enough to kind of tell it's some type of human warrior ( no facial features, no detailed torso, but smooth), like the Oscars style trophy in some respects.
How can this be accomplished? Any help is appreciated.
Comments
First, I have to check that you are using the content in accrdance with the terms of the license - if the trophy is to be given to someone else, or used as part of a commercial enterprise, then you need to open a Sales Support ticket to sort out the licensing terms http://www.daz3d.com/help/help-contact-us
DS does have the Decimator plug-in, but that is not free and I'm not sure how well it would work towards a 3D printable output (in order to ptint you need to use the additional water-proofing GeoGrafts, and those are critically dependent on the vertices around the graft site matching). Alternatively there are a few store products that smooth the face out - RawArt has at least one of them. If neither of those options are suitable you can make your own morph, but that involved using an external modelling application.