ISO hand poses for ARModule

What with the release of Megaton One (http://www.daz3d.com/megaton-one-for-genesis-3-female-s), I dug up an old character I'd made using the ARModule (http://www.daz3d.com/armodule). It looks good but I'm lazy and wondering if anyone's put together a set of hand poses for it. I thought it had come with some basic ones, but I guess it didn't.

Thanks in advance for any help!

 

Comments

  • kaotkblisskaotkbliss Posts: 2,914

    If I'm not mistaken, you can select the ARM module and apply pre-made poses such as those for M4/V4/G1 and G2 that you buy in the store directly to it.

  • If I'm not mistaken, you can select the ARM module and apply pre-made poses such as those for M4/V4/G1 and G2 that you buy in the store directly to it.

    I wish! I just tested it to make sure, but the hand and finger parts for ARModule are named differently so the poses don't work for it. Instead of rhand or lhand, it's rGhand and lGhand.

    As you can see, it's tough for Hiro to use his iPhone.

     

    HiroHands01.png
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  • kaotkblisskaotkbliss Posts: 2,914

    with hands that big I suppose it would be hard to use a phone. And I don't think those metal fingers register well on the touch screen.

  • ValandarValandar Posts: 1,417

    I should note the reason the fingers don't share the joint names of the hands of the figure is because the joint limits on the fingers would be drastically different than those on the hands, especially bending backwards. In addition, the thumb joints have radically different movement than the parent figure. By adding the "g" (for 'glove') I could prevent weirdnesses from inheriting the parent hands' movement.

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