Pseudo-G2F to G3F conversion (deprecated)

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  • mtl1mtl1 Posts: 1,508

    Another test render: Works for Star! 2.0 too

    star2-trik.png
    720 x 720 - 478K
  • 3Diva3Diva Posts: 11,970

    It works for Star 2 now too!? Whoa! I'm looking forward to the updated tutorial. :D

  • mtl1mtl1 Posts: 1,508

    It works for Star 2 now too!? Whoa! I'm looking forward to the updated tutorial. :D

    I should add: Barely works for Star 2.0. I had to go back to my initial test render of Star 2.0 to figure out what was wrong. Turns out the Eyesocket attachment doesn't play well with the Geometry editor and ignores any settings within...

    I'll be working on my hobby renders for the rest of the week, so I project (no pun intended) that the updated tutorial will be up this coming Saturday, provided that I get home at a reasonable hour.

  • xmasrosexmasrose Posts: 1,409
    edited October 2016

    Following this thread with great interest!

    Post edited by xmasrose on
  • mtl1mtl1 Posts: 1,508

    My apologies for not updating this week; dealing with (good) personal matters on my end for the time being. I'll be back at this perhaps this coming weekend if things start to calm down.

  • 3Diva3Diva Posts: 11,970
    mtl1 said:

    My apologies for not updating this week; dealing with (good) personal matters on my end for the time being. I'll be back at this perhaps this coming weekend if things start to calm down.

    That's understandable. Things have been really crazy busy around here too. I'm looking forward to your updated tutorial but definitely take your time and work on it when you can - don't feel bad if you are busy. :) We'll still be here when you've come back to this. :) Life stuff comes first for sure. heart

  • This is now on my subscribe list. :)

  • mtl1mtl1 Posts: 1,508

    Just to let you guys know: I'm still actively working on this, but Real Life (TM) has kept me quite busy for the past few months.

    I've been experimenting with a few methods to see whether it yields better (or more consistent) results, namely using the Distribute Weight Maps option and/or painted D-Formers.

     

  • 3Diva3Diva Posts: 11,970

    Is the PDF attached to the first post the updated tutorial or are you working on it? I know you said you wanted to make some changes, but I'm not sure if that's the one with the changes or not?

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