Replacing or altering material of parent when fitting a prop
Hi,
I've been struggling with this for a while now and before I start looking for workarounds I was wondering if someone could point me in the right direction as Google has failed me, or I can't express what I need well enough at least!
I'm trying to create a prop which appends extra geometry to a Genesis 3 model, similar to what the genital props do in that when 'fitted to' a parent model they make the area they cover on the parent material transparent. From following clothing tutorials I've managed to create my prop and using the Transfer tool I've successfully copied over the rigging information and weighting, all is good. What I can't seem to replicate is how the gen asset hides the part of the parent items material that it is covering. As my prop is concave part of it is obscured by the underlying material.
Anyone have any idea? Would appreciate any help
Comments
What you are looking for is Geografting.
A Geograft basically "hides geometry" and fuses the part to model it is grafted onto.
If you search Youtube you will find Geografting tutorials, as this is... hard to explain with just words.
Thank you very much, now I know what it's called it's off to youtube, google!
You might want to have a read of thsi thread, too: http://www.daz3d.com/forums/discussion/59531/geografting-for-high-resolution-genesis-3-solved