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2D to 3D
Is it possible to import two 2D photos that one has a slight different view angle to another and overlap each other to create a 3D image using Hexagon?
Thank you.
Has anyone tried to render DAZ3D models in Lumion?Hemm, hemmm, hemm....
Reapplying textures are something I would like to avoid. Because I have a personal project of mine that will have to render many images.
The problem with iray, it takes a lot of time. Meanwhile posing and controlling dresses in Marvelous Designer takes their portion of time.
I can only render a few images a day. 3-4 maybe.If lumion requires me to reapply textures everytime I import stuffs, it would not be time cost efficient either.
I guess lumion it's not suitable for my little project.
Anw, I don't have the lumion. My friend does. Don''t know what the license is. Why you asked?
AIUTO...CHI CONOSCE L’ITALIANO? PARTE TREDICIRuthven said:
arrivo a casa coi neuroni bolliti dal preparare buste paga)Ok, ora mi spiego meglio.

Nella lista "Lost & Found" tutti i prodotti hanno un metadata di base, se li strascini all'interno di una voce differente, tipo "Wardrobe", acquisiranno i metadata di quella sezione, apparendo in quella lista.
In genere la vecchia "cartella" dentro Lost & Found sparisce e rimane solo quella della nuova destinazione. In questo caso dvi modificare manualmente quella voce rimanente nel tab Content e suando il Content DB Manager. Per raggiungere la cartella giusta senza dover bollire il cervello ulteriormente, fai click destro sulla cartella vuota dentro lo Smart Content e clicca su "Show Category" e correggi o cancella le voci vuote.
Per una maggiore gestione puoi anche andare ad aggiungere dei Tag ai prodotti appena spostati, lo puoi fare direttamente dallo Smart Content dal tab Tags che appare di fianco a quello del negozio Content (la finestralla in fondo allo spazio dello Smart Content, se non la vedi clicca sulle tre lineette strette strette giù in fondo.
Ricorda che la vecchia categorizzazione viene perduta con questo metodo per cui ti consiglio di aggiungere ai tag il nome della categorizzazione precedente, giusto per sicurezza. Tuttavia le liste "Product" non vengono alterate per cui puoi ancora ricercare per prodotto se necessario.
Ah, dimenticavo: Puoi anche spostare l'intera categoria in un altra dal tab Content con "click destro-> Move category to" e mettendola in una di tua scelta.
[SOLVED] About clothes (and heels, since I expect a problem) and parenting for posesRichard Haseltine said:
Are you parenting or fitting (probably using the Transfer Utility to rig)?
Well... I'm not sure to understand what you mean.
From what' I've seen in a video, the clothes are imported and an operation is done, in Daz, on the geometry, afterwards. But... the video is already six years old and the pop-up window it shows never appears.
At this step, I don't know if I should parent in Blender, before, or not. In Blender parenting means "parenting clothes to skeleton" and then we can animate, change poses but... parenting and fitting in Daz sound to have different meaning. Currently, I really don't see at all what steps I should follow in Daz to get the same result. Fitting appears for the figure (I mean the genesis character) but it can't find the clothings (for which no fitting option appears).
EDIT : Ok, I've tested again, I see what you mean about the Transfer Utility. But now the scales and rotations are messed up. I guess I have to change the parameters in Blender during export.
EDIT 2 : Still messed up, whatever transfer parameters I'm using... Everything is properly displayed after import but transfer mess up things. I have no "ghost" from Blender since all transforms are applied and there's no "parents". But Transfer Utility change scales, rotations... Despair.
EDIT 3 : My bad... OK that's just it doesn't like clothings exported as FBX. Only wavefront format works fine. But... heels broke...
Help with a specific model!Gordig said:
The fur is LAMH, which doesn't render in Iray. If you have Catalyzer, you can use that to render the Catalyzer preset. Otherwise, there's a separate add-on that uses dForce hair, or you can export the LAMH as an OBJ, import that and render with whatever Iray settings you want.
So I installed the Catalyzer but it's not showing up in the windows panel?
Help with a specific model!The fur is LAMH, which doesn't render in Iray. If you have Catalyzer, you can use that to render the Catalyzer preset. Otherwise, there's a separate add-on that uses dForce hair, or you can export the LAMH as an OBJ, import that and render with whatever Iray settings you want.
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)Richard Haseltine said:
NorthOf45 said:
IceCrMn said:
Wouldn't they need to have different metadata? They have different folder structures?
Not sure about Central, but Connect certainly uses different names for the folders.
Asset location is one thing, the files cannot be ignored, but the associated data (Content Type, Default Category, Compatibilities, etc.) should be the same. I do not know how DAZ manages it, but if it doesn't come from a common source, there will be no end to the chaos.
And, what @Barbult said...

The files are in the same place relative to their content directory, the system doesn't need special metadata beyond isntallation method to tell it where to look in each case.
The difference I saw in the case I referenced,was a difference in data such as compatibility, category, etc., i.e. the guts of what makes Smart Content smart.
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)NorthOf45 said:
IceCrMn said:
Wouldn't they need to have different metadata? They have different folder structures?
Not sure about Central, but Connect certainly uses different names for the folders.
Asset location is one thing, the files cannot be ignored, but the associated data (Content Type, Default Category, Compatibilities, etc.) should be the same. I do not know how DAZ manages it, but if it doesn't come from a common source, there will be no end to the chaos.
And, what @Barbult said...

The files are in the same place relative to their content directory, the system doesn't need special metadata beyond isntallation method to tell it where to look in each case.
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)IceCrMn said:
Wouldn't they need to have different metadata? They have different folder structures?
Not sure about Central, but Connect certainly uses different names for the folders.
Asset location is one thing, the files cannot be ignored, but the associated data (Content Type, Default Category, Compatibilities, etc.) should be the same. I do not know how DAZ manages it, but if it doesn't come from a common source, there will be no end to the chaos.
And, what @Barbult said...
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)NorthOf45 said:
Smart Content organizes/categorizes the content based on the metadata, wherever it comes from, and whatever it might be, good or bad. If Connect and DIM retrieve different metadata, well, that's just wrong (timecode notwithstanding).
Back when I used to allow Daz Studio to log in and when I used Daz Connect, I personally witnessed DIM metadata and Daz Connect metadata having different content for at least one product. The Connect metadata was bad and the DIM metadata was good. Of course, as long as I allowed Daz Studio to log in, it would use only the faulty Daz Connect metadata. I don't know if the differing metadata issue still occurs, because I never let Daz Studio log in now.
I'm going to rant now. Feel free to ignore me
:- I have completely given up on Daz Connect because of the numerous frustrating problems that I incurred. (scripts that didn't work if installed with Daz Connect, scripts and plugins installed with DIM that couldn't find content that was installed with Daz Connect, product updates that were corrupted and broke previously working products, etc.)
- I really got fed up when customer service told me to reset the database, and I discovered that there is really no recovery from that action with Daz Connect, except to reinstall everything. If you reset the database when you use Daz Connect, it shows EVERYTHING as being uninstalled. I had to redownload EVERY product, even though the files were all still on my computer. Daz Connect did not just download changed files; it downloaded every product entirely as far as I could see. Good thing I had unlimited bandwidth with my ISP! With DIM, if you have to reset the database, all you have to do is reinstall metadata from your own computer. It is all finished in a minute or two. You don't have to even be connected to the internet.
- The ONLY advantage I ever saw with Daz Connect was the ability to select a product to install by its thumbnail image instead of just the DIM product name. You still need DIM or some other method to install the things that Connect can't install. Why make your life harder by having to manage two installation methods?
- I have spent countless hours in the forum and PMs helping customers resolve issues with double installation. If a user allows Daz Studio to log in, every product installed with DIM will show an icon saying the the product is available to install with Daz Connect. Customers misinterpret that icon and think they have to install it again from inside Daz Studio. They end up with double disk space usage, all files installed with DIM are ignored by Daz Studio. DIM updates to those products are ignored by Daz Studio.
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)Wouldn't they need to have different metadata? They have different folder structures?
Not sure about Central, but Connect certainly uses different names for the folders.
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)Smart Content organizes/categorizes the content based on the metadata, wherever it comes from, and whatever it might be, good or bad. If Connect and DIM retrieve different metadata, well, that's just wrong (timecode notwithstanding).
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)NorthOf45 said:
Smart Content is not DAZ Connect. Smart Content is a metadata-driven database function, and you get the same metadata from Connect as you do from DIM/Central. You do not need Connect to use Smart Content. Connect is a method of content delivery, nothing more. It has certain functions that might appeal to certain users, as Richard mentioned.
... I don't think anyone is saying that Smart Content is DAZ Connect?
Having said that, DAZ Connect (and even DAZ Central) definitely does retrieve different metadata, especially purchase metadata, from DAZ's servers -- or at least the server throws back a different UTC code than what is actually stored in the server itself because DIM definitely shows the correct information. This can be proven by installing something in DIM, then logging into DAZ Connect and checking the metadata that was overridden with something different. Poking into the database with PostgreSQL verifies this problem.
This has been an ongoing issue, with a recent thread back in November-ish that detailed the still-existing problem.
https://www.daz3d.com/forums/discussion/604761/daz-central-arbitrarily-changes-order-on-items/p1
Released - Advanced Material Converter * commercial *Okay, money put aside now.
The Medieval Tavern is one I just finished loading into the MacBook Pro and adding metadata, and I love how it looks in your promo. I made sure all of the Faveral sets I own were loaded up. Now they will be enhanced.
Thank you so much @Totte.
Mary
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)Smart Content is not DAZ Connect. Smart Content is a metadata-driven database function, and you get the same metadata from Connect as you do from DIM/Central. You do not need Connect to use Smart Content. Connect is a method of content delivery, nothing more. It has certain functions that might appeal to certain users, as Richard mentioned.
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)DAZ Connect is useful for the installation of content because it groups content to whatever filters/categories are used in Smart Content. However, it's also incredibly broken because it can't sort by Purchase Date back when the store broke during the migration to the new storefront -- which means it's (almost) impossible to find recently purchased products to install. Even worse is that if I install something through the DAZ Installer, because Connect will override a lot of the (purchase date) metadata that it pulls from the DAZ servers.
The workaround is to sort the uninstalled items by Install Date, which will, weirdly, sort the recently purchased items first.
This is tangentially related to the OP too -- DAZ doesn't have enough people on staff to address technical issues. I've passed this ticket onto DAZ several times, to the point where I stopped using DAZ Connect sometime earlier this year when it was still broken.
AIUTO...CHI CONOSCE L’ITALIANO? PARTE TREDICIImago said:
Ruthven said:
Io quello che vorrei DAVVERO TANTO è che mettessero a posto i metadata sui prodotti più vecchi e sul sacco di roba che finisce nei "Lost & Found" (oltre a sistemare quelli che sono categorizzati male). Per il resto io sono una grande fan dei database e lo Smart Content mi risulta molto comodo.
Ti basta trascinare le voci nello spazio apposito (o che preferisci) e automaticamente crea i metadata che saranno poi salvati nel tuo profilo.

Ho qualche difficoltà a capire (abbi pazienza, arrivo a casa coi neuroni bolliti dal preparare buste paga); con "Voci" cosa intendi, i singoli file degli item? "Spazi appositi" sarebbero le varie categorie dello Smart Content? Sii buono e fai conto di parlare a uno A-B-Norm...
Has anyone tried to render DAZ3D models in Lumion?All beginnings are difficult, it also took us a long time to learn. Please don't import animations, that's a science in itself and not relevant for you now. Which scaling do you use for the export? Please only import *.obj from DAZ. All textures and all geometry data are imported.
G8/G8.1F Eyes - The E.T. Factor?Also worth considering is that you can get some morphs and adjust those eyes to your liking, or even import to some 3d modeling application. Sky is the limit!
Daz bridge to Blender can't import pose?brettnuckles said:
I was just coming here to say that I had just realized that option was there! And it works perfectly! Boy am I happy! Thanks for the help everyone.
Edit: Oh man, this is even better than I thought... you can import poses from a .duf with one click? OHHHH man! Why in the world is the "official" importer so much more limited than this?
HEY MAN Im having the exact same struggles as you.
How did you find the tutorial on installing difeomorfic? I like the official addon as its supser easy to install. Difeomorfic is a mess for me, cant find a way to install it.









