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Hitting us over the head with Dforce
Am I correct in thinking that dForce clothing will work with G3 characters but only when dForce is applied, not when used as rigged clothing? Just for clarity because this is the reason I don't buy dFroce clothing - it is always promoted as being for G8 and I don't buy G8 (exept for Edie but she's a special case).
If you change the Scene Identification of the clothing item it should preserve all the movement morphs and such. I use that trick anytime I'm working with G3 and want G8 clothing or hair on them. SickleYield has a quick tutorial on how to do it:
https://sickleyield.deviantart.com/journal/Tutorial-Convert-Clothing-G3-to-G8-G8-to-G3-686682065
The part you'll want is toward the bottom under "Reversing the Process (Genesis 8 Clothing to Genesis 3)".
She recommends posing G3 to be more in the "A pose" that G8 has, but I find that most of the time that step isn't needed. :) I also find that the last part the "transfer rigging" usually isn't needed either.
The "Complaints 'R' Us, complaint thread"my ole dreamweaver 8 can't ftps
need ftps to transfer big files to my site. filezilla still ugly?
reading that firefox can't play a mp4, has to be ogg ?
using css still en vogue? cant keep up.
almost spent my lotto money on a curved monitor. description said 2 hdmi, but didn't see 2 hdmi in the product pictures.
Deleted custom morphs not deleting (solved)Deleting them in the UI won't delete the asset files, if you have saved them. For that you need to remove the .dsf file for the morph, in /Data/Daz 3D/Genesis #/Male (or Female)/Morphs/Author/Product - where Author and Product are the names you entered in the options dialogue when saving.
Victoria 4/Michael 4 Teens?Lyrra's morph is not in the cards for me at this time. But thanks for offering the suggestion.
Regarding Leana's last reply in this thread, I did purchase three of the clones today, but I'd like to ask, how do i convert the V4 clothing to fit G2F and G3F (M4 to G3M)? Are there any tutorials on how to do this?
Why has Daz become Sir Crashalot?Every time I turn around the program quits responding, forcing me to close it out and save constantly. It crashes when I set parameters, or create a morph with morph master, and even when switching activities. I've waited but the circle just spins. I can't work like this please help.Genesis 8 female what's going on?For anyone else who finds themselves with the same problem. What I have found so far is:
I have a Directory Called "G8 Morphs", and it is pretty obvious what it is for. Anyway, after having done many things, such as, strip Daz Studio completely from my machine, download a new copy of Studio and install. Odd thing there? Even though I went to great lengths to get rid of everything to do with Daz from all over my machine, when I installed it, and opened it, there were my Directories, there already!!!!!!
God, Daz is like a Virus!
Anyway, I got to thinking whether it might be a morph causing the problem, not so much in the thigh, but in the Hip. So removed "G8 Morphs" Directory from the Program, re-started it, and, problem cleared!!!!
Culprit? Well at a guess, and it is only a guess at the moment, I think it might be either Zevo's Bend Controls, or, more likely, one of a couple of Genital Morphs I'd added for some extra controls.
I will be gradually adding the Morphs back into the Directory as and when I need to, keeping a close eye on the Hip Parameters.
So..... Problem sort of solved!!
Victoria 4/Michael 4 Teens?Lyrra at Renderosity has products that will turn M4 & V4 into kids by adding a Child Dial morph. You can use as much or as little of it as you please and so get characters anywhere between Kids 4 age (preschoolers) and teenagers-young adults. But it only works in Poser 10 & up, far as I know.
Morphs sets: can a kind of "uvmap" of those be created?You cannot create such a morph as extruding would add new vertices.
Questions about "SY Clothing Morpher for Genesis 8 Male"So the answer is probably self explanatory but, what’s the difference between these products and the SY Clothing Fit Helper Genesis 8 ones, they both seem to transfer the morphs to the clothing? I own both the clothing for helpers and have both the supermorphers in my cart
Victoria 4/Michael 4 Teens?the Kids 4 share the same mesh all the Millenium 4 characters are Unimesh so it is in fact possible to create morph targets between them and use their morphs on each other
clothes can be fitted using transfer active morphs
Victoria 4/Michael 4 Teens?There's no pack similar to Growing Up that I know of, but it's totally possible to create a teen character from them.
For V4, Stephanie 4 morphs help a lot to get a younger character.
Here are a few examples of character packs including a teen or young teen morph for V4, I'm sure there are others:
https://www.daz3d.com/teen-ashley-character-and-hair
https://www.renderosity.com/mod/bcs/sabby-sisters-kimmi-amp-kyrsi/99725/
https://www.renderosity.com/mod/bcs/sabby-sisters-ii-carly-amp-chloe/101638/
https://www.renderosity.com/mod/bcs/p3d-sarah-and-serena/105446/
Victoria 4/Michael 4 Teens?Does anybody know if there is any way to do a full body morph in Victoria 4 or Michael 4 to look like a teen, almost similar to the Growing Up morph for Genesis 3?
dForce and Hexagonanother way of extending on what Cris says above: The original UV (surface) maps of your starting object meshes (e.g. clothes) are bound to the *exact* geometry (vertex/polygons) mesh that they were created for. As soon as you change (add, combine, or delete) any points or lines in any object mesh, you must also (somehow) regenerate the UV maps to match the new mesh. None of the mesh editors that I know of do this automatically (could be wrong), but a few tools can be finessed into doing what you'd like to do. (FWIW, Morphs have this same 'exact' geometry constraint - you move vertex points around when making morphs, but you cannot add, remove, or combine them when creating morphs - the ending count and order must exactly match the starting count and order, or the morph import process will fail.)
There are a couple of threads here in the DAZ forums that describe the use of Blender or UVLayout (i think) to load, regroup things, and then weld nearby points as you'd like to do, and save back the mesh with the desired changes also reflected in the UVmaps (which are now different from the originals, but will work as you expect in any rendering context, including D-force). Again, others may have magic tools that do this better. I'm hoping so! I don't believe Hexagon can do this, so any mesh changes like welding mean you have to remap the UVs, or make new ones in Hexagon, or a UV editor like UVmapper, UVLayout, 3DPainter, or most other mesh editors as well. (others who know better can advise as to the benefits of the various tools.)
There's also a good youtube tutorial (sickleyield?) on using DS and D-force tools to 'freeze' things (as if you welded them?). I have an interest in this as well, but no experience using any of it yet. I haven't gotten to that part of my project...
Let us know if you find anything that helps!
cheers,
--ms
(edited to clarify)
Addon side-part morph for Delphi HairFree additional side part morph and presets for newly released Delphi Hair is available here http://shop.aprilsvanity.com/delphi-hair.html

Bblythe Hair for Genesis 8Nothing to do with the character query above, but I just got Bblythe Hair and noticed this rather obvious gap in the hair at the top when viewed from the side. Is there some adjustment morph I'm missing that would fix this, or should I just get a refund?
I just bought it and thought it looked very nice, thenI looked at it from the side and noticed the same issue.
Bblythe Hair for Genesis 8Nothing to do with the character query above, but I just got Bblythe Hair and noticed this rather obvious gap in the hair at the top when viewed from the side. Is there some adjustment morph I'm missing that would fix this, or should I just get a refund?
How do I make monster hands?Looking forward for this script geting released. This will ease up things with morph mixing and give new possibilitys.
I allready talked about some similar here:
While in the mean time I think it is all based on this Attenuate function of the MorphLoaderPro. These Tutorial Videos descripes this methods.
TUTORIAL - Creating a Genesis series Full Body Morph for DAZ Studio Pro 4.10 by RKane_1
Using a Mask when Importing Morphs - Xenic101
New Morph Tools Intro - Josh Darling
Musings/Observation: Dazworld's male shortage... r.e. the female to male ratio.George, Ollie, Edward, Old Chap and Base G8M + the two basic Morph packs... giving you some nice little wheels... 1000s of different males ready to roll... add to that a couple Freebie Figures or cheap ones to cover different skin tones and the number of possibilities increase exponentatially...
All the "different" females out there aren't really that different, with some exceptions, but there seem to be many, many, many users who lack something that would allow them to use some basics to make their own figures.
It's a bit like pre-made food. Some people only buy such stuff because they think it doesn't take so long to prepare as "proper" food (which is basically wrong...) and others because they think they can't cook (which is also basically wrong, given the number of recipes, cookbooks etc available - everyone could (!) learn to prepare tasty, healthy food).
And we shouldn't forget the one basic principle of a market: it gets produced what people are buying (or what the producers expect the people to buy...)
As one of the main markets for 3d figures in the more recent times isn't longer the artistically inclined clientel but the evergrowing market of web comics with more or less "adult" subjects, there is a need for way more scantilly dressed females than for ordinary looking males. Most parts of those males' bodies usually aren't even shown, except for their reproduction organs, and, like in most adult films, nobody bothers how they look like anyway, as they usually all look the same - muscular hunks - anyway.If I do not use DS is there some way to use G1, G2, G3, figures in PP11?Sure, so long at the runtime/DSON/auto_adapted folder is preserved. I used the DSON importer for years before I installed Studio about two years ago.
In fact, one can convert the saved figures into native Poser figures, although the use of the Transfer Active Morphs to clothing script is lost in the process (one can transfer the morphs in Poser Pro, but it's not as handy as the script)...
Noswen's CornerAmelia is cute! She will make a heck of a warrior if she is starting now. Keep an eye out for the morph packs for G3 to go on sale. They can discount pretty good. Also look for Sickleyields faces for G3f when her shop goes on sale. I believe she has Faces of Africa, Asia and Europe. Lolla Lane has some lovely body morphs for G3f as well if I remember correctly. Also, lyoness's morphs are always good.
wow, he might be able to pass without them even seeing him. Just a suggestion but maybe put something brightly colored on him so he stands out a bit from the floor. Really cool idea, can't wait to see where you go with it

















