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MSO Nelly HD for Genesis 9 Feminine where are the 8 expressions?
Mousso usually names a character expression with that character name in it, so the simple way to find them is to select the character, to open the paramaters panel and with the root of the character selected here, to filter by their name (so in your case, just typing 'Nelly' should list any morph related to Nelly).
I need beautiful handsThe Nails Length morph is included by default in Genesis 8 ("Genesis 8 Starter Essentials"), so you can try it without purchasing additional morphs.
I need beautiful handsThank you to everyone who recommended the Genesis 8 Female Body Morphs.
Regarding the morph, does it nails length slider the nail bed rather than the free edge?
AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICIMa l'autofollow ha smesso di funzionare in 4.24? Non mi riesce di far seguire i morph agli abit che creo, mi tocca sempre spostare lo slider del morph perchè combaci...
Using a Genesis 9 clone on Genesis 8 or Genesis 3G8 figures should include a G9 clone morph as long as you have installed the latest version of Genesis 8 starter essentials (the official clone morph was added when 4.23 was released)
Clones are a special kind of hidden morph used by autofit. You can find the morph in Parameters tab under "Hidden > Clones" section, as long as you have "show hidden properties" selected in the preferences for that tap (you can set the preferences in the tab's menu).
G3 figures don't have a G9 clone included by default, but you can get one from this product: https://www.daz3d.com/mmx-genesis-9-clones-for-all
Сlothes fitIf it can be simulated, you can simulate it.
If it not come ready to simulate, you can add a dForce modifier. But there will be a risk of explosions. Might either be solved by reducing collision distance, or turning off self collision.
Else you need to either make a morph in an extern modeller or use mesh grabber inside Daz Studio (if you have that).
Using a Genesis 9 clone on Genesis 8 or Genesis 3Hi all,
I read an interesting post on how to get a single morph from a Genesis 8 figure to work on a Genesis 9 figure by using a Genesis 9 clone on a Genesis 8 figure: This is what the post said:
"The way of using Clone is simple. Main steps: Dial G9 Clone on G8, import G9 Base OBJ and rig it on G8 with Transfer Utility, dial an HFS Hand Morph on G8, export rigged G9 to OBJ and import it to G9 Base figure as a Morph."
So where do I find this Genesis 9 clone for Genesis 8? And is there also a Genesis 9 clone for Genesis 3? The morph I want to carry was originally made for Genesis 3, and I transferred it to Genesis 8, but I think it would be better to transfer the original one straight from Genesis 3 to Genesis 9 if possible.
Thanks a lot,
Kind regards,
MeAIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICICrios said:
Vorrei creare un clone del Millenium Daz 2 per DAZ Dragon 3, secondo voi c'e' un tutorial che posso seguire?
A che serve dite voi?
https://www.daz3d.com/drago-for-millennium-dragon
https://www.daz3d.com/flying-fortress-for-millennium-dragon-2
Più le varie corna, creste e barbigli aggiuntivi del Mill. Dragon
Creare un clone non è difficile, la base è la stessa che per la creazione di morph, solo che invece di salvare come morph vero e proprio lo salvi come Clone.
Puoi esportare i due draghi in OBJ, modificare il drago3 in modo che combaci quanto più possibile col 2, poi importi come morph per drago3 e salvi come clone.
Oppure usi il plugin Proteus e fai tutto in DAZ Studio.
AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICITerzo giorno e nulla cambia, se va così, a fine mese compro anche i morph per il DD3Transfer MorphsHi, I have been trying to transfer all the motphs from one node to the main genesis 9 node but haven't been able to make it work. This is what I have done so far. Can anybody help me with this?
// DAZ Studio version 4.23.0.1 filetype DAZ Script nodeName = "Knee High Boots"; main(); function main() { var figure = Scene.getPrimarySelection(); if (figure == null) { MessageBox.information("Figure is not selected.", "Info", "&OK"); return false; } node = getNodeFromRoot(figure, nodeName) if (node == null) { MessageBox.information(nodeName + " is not found.", "Info", "&OK"); return false; } transfer(figure, node); } function getNodeFromRoot(root, nodeName) { var node = root; if (node != null) { node = node.findNodeChildByLabel(nodeName, true); } return node; } function transfer(figure, node) { if (figure != null && node != null) { var groups = node.getPropertyGroups(); var properties = groups.getAllProperties(); for (var i = 0; i < properties.length; i++) { var property = properties[i]; var presentation = property.getPresentation(); if (presentation != null && presentation.type == "Modifier/Shape") { figure.addProperty(property); } } MessageBox.information("Morph transfer complete.", "Info", "&OK"); } else { MessageBox.information("Check node names. Node prop not found.", "Info", "&OK"); } }Daz Studio 2026 Beta - version 6.25.2026.6423! (Updated March 09, 2026)http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/general_ui/copy_ui_from_channel/start can be adapted to copy the UI from another channel, http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/file_io/save_mapped_paths/start can be used to transfer content directory settings. The differnt release channels keep their settings separate deliberately - users would usually not be happy if an issue in a non-general version hit the settings for the genreal, there may well be new features that make an alternative layout desirable or even that require different versions of some content, or there may be changes in the way tools work that mean the settings have changed.
Is this hair really supossed to look like this?NorthOf45 said:
New update 05-14. Looks like the head movement problem has been corrected, as well as most of the "proportion" morphs under Actor. Any that change the size of the head are still off, noticeable on the bangs and the back of the head, as if the hair was not being scaled properly, but it does not float in the air above the head...
I tried the update today. I tried Proportion Head Size, Proportion Smaller, and Proportion Height. They were all failures in my eyes. It looks like the whole set of strand hair is getting scaled, but inappropriately. The scalp shows through the side of the head ( I imagine the strands are embedded inside the head, exposing the scalp). The hair, especially the bangs, get either too short or too long, depending on which direction you are dialing the morph, negative or positive. The limits on these morphs go from -200% to 200%, but even at 100% they are unusable with this hair. I can no longer count the number of hours I have wasted testing and reporting the failures of this product.
I responded to my help request with these test results and said it was NOT fixed.
Free Toon Characters coming July 1st, early download available nowWendyLuvsCatz said:
as I said, make a close fitting spacesuit
a pair of boots
a helmet
do versions using the same meshes for both your Webboids and Genesis 8 males
that way people can use them on either, no clone information included
and they themselves can load the Webboid mesh exported as an obj onto the Genesis 8 male version and create a morph
then if they fit clothing items to the clothes not the figure, they can dial in that morph and edit rigging convert to prop and fit it to the Webboids with the transfer Utility
( I do this with lots of things where duplicate clothings already exist, there are a few people who made the same clothing for both DAZ and Poser figues for example, I do this with Crystal Starfox for example and Dusk and Dawn)
I think that's viable, an article of clothing for Genesis 3 or 8 is allowable as an "add-on" under the EULA, I'll experiment and see what I can come up with.
Thanks for reminding me, Wendy, I'd started drifting in a different direction.
Free Toon Characters coming July 1st, early download available nowas I said, make a close fitting spacesuit
a pair of boots
a helmet
do versions using the same meshes for both your Webboids and Genesis 8 males
that way people can use them on either, no clone information included
and they themselves can load the Webboid mesh exported as an obj onto the Genesis 8 male version and create a morph
then if they fit clothing items to the clothes not the figure, they can dial in that morph and edit rigging convert to prop and fit it to the Webboids with the transfer Utility
( I do this with lots of things where duplicate clothings already exist, there are a few people who made the same clothing for both DAZ and Poser figues for example, I do this with Crystal Starfox for example and Dusk and Dawn)
Free Toon Characters coming July 1st, early download available nowAh, so it's not a matter of it just being a shareable morph. Of course not. Glad I checked.
Thanks!
About body morph body shape that I boughtHello everyone!
I bought this one from DAZ3D STORE : HD Body Shapes for Genesis 8 Female | Daz 3D , I know that most of the time the body shapes appear in the model details and it's very simple to see them but for some reason I don't find this one.
Anyone know why? I also write the name in daz search but I don't see it in my software. thanks!Before They're Gone - Favorite ShareCG AssetsMcGyver said:
Dang... Figures... Everything else in the world is going to hell.
I'll try at some point to transfer my stuff to that "R" place... I'm not sure if we are allowed to mention the name here anymore, but they host freebies (or used to, the last time I looked).
16 years and 96 items... it was fun.
Well I hope you can transfer your stuff. You have a lot of nice well detailed stuff.
Julian 9franky85 said:
I reported this bug back in July 2024, and QA could reproduce the error, but the PA has yet to fix their product..
Also forgot to mention that KOO Clyde HD for Genesis 9 by @Kooki99 does the same thing when the blink morph is used.
• Clyde_head_cbs_HeadBlinkR
And isn't this a relatively easy fix? Shouldn't DAZ just step in and do it if the PA doesn't? Probably being naive, but it is a product they profit from...
Updated both OS and Daz, cannot view content nowRichard Haseltine said:
Having the /data/Daz 3d/ folders looks very wrong.
It probably is. Daz had put stuff, in God knows where, all over the place under the My Daz 3D Library. For example, I have a Daz folder, a Daz3D folder, and a Daz 3D folder (note the space). I didn't create three separate directories. I tried to stop the path right at My Daz 3D Library, as that is how it was with version 4.21, but it doesn't seem to work that way with version 4.24. When I went all the way to that folder, I am now seeing content, but the problem is that most of the character morphs are not working. Many morph sliders aren't even showing up. The ones that are there, under Parameters, for the character shapes, don't work.
Freebie Challenge May 2025 - "To Be Beautiful" - Entries ThreadTo Be Beautiful III
The new winner of the Mx. Oceans gender-neutral beauty pageant beamed as the judge happily crowned him with the traditional Neon Green Octopus of Pulchritude, both of them unaware that the loser [and winner of the five previous Mx. Oceans titles] brandished a trident with revenge in her eyes....
--
No count:
Judge and Loser: Genesis 3 Female, body morphs
Loser: Jeane G3F default texture
Winner: Genesis 8.1 Female, head and body morphs
--
Freebies:
All:
--Five Tints for G8.1F Fulcia Mertail by ModernWizard https://www.renderhub.com/modernwizard/five-tints-for-g8-1f-fulcia-mertail--Fulcia Mertail Poses Matching Pin Up Mania for Fulcia tail poses by ModernWizard https://www.renderhub.com/modernwizard/fulcia-mertail-poses-g8-1f-matching-pin-up-mania
--Style Eyes: 17 Stylized Irises for G3F and G3M by ModernWizard for irises https://www.renderosity.com/freestuff/items/76086/style-eyes-17-stylized-irises-for-g3f-and-g3m
Judge:
--Aimee head morph from 19 Custom Head Morphs for G3F -- no other morph packs needed! by ModernWizard https://www.renderosity.com/freestuff/items/75397/updated-19-custom-head-morphs-for-g3f-no-other-morph-packs-needed--Flyaway Hair V3 by AprilYSH https://shop.aprilsvanity.com/fly-away-hair.html
--dForce X Pasties G8F by SWTrium [also on the loser] https://www.renderosity.com/freestuff/items/85243/dforce-x-pasties-for-genesis-8-females
Winner:
--SeaFolk V4 KelpHair and Crown by Arki https://www.daz3d.com/seafolk-kelphair-for-v4-a4-m4-and-h4--Octopus Statue OBJ File by ModernWizard https://www.renderosity.com/freestuff/items/98785/octopus-statue-obj-file-cc-by-40-license
--Ultimate Shader Pack for Daz Studio by georgehaze for shader for octopus, Knockers, and trident https://www.renderosity.com/freestuff/items/66943/ultimate-shader-pack-for-daz-studio
--Knockers Parented Pasties by ModernWizard https://www.renderhub.com/modernwizard/knockers-prop-pasties
Loser:
--Morphalynn 127 G3F head & Face Morphs by ModernWizard for head https://www.renderosity.com/freestuff/items/76026/morphalynn-127-g3f-head-amp-face-morphs--Candy Braids G8F by zoro_d https://www.renderosity.com/freestuff/items/88062/candy-braids-hair-for-genesis-8-females
--Devil Horns Free 3D Model by Javidan for trident https://www.cgtrader.com/free-3d-models/various/various-models/devil-horns-4c230ba3-0a00-43d5-a0f8-244d40e16ca6
Set:
--Sea backdrop, sand, anemones from Coral Reef Great Barrier Reef by Shredder https://www.renderhub.com/shredder/coral-reef-great-barrier-reef1--Just Rocks by Teknology3D https://www.renderosity.com/freestuff/items/67270/just-rocks
--Ya-Te-Veo the Maneating Tree for Poser or Daz Studio by ancestorsrelic https://www.renderosity.com/freestuff/items/64965/ya-te-veo-the-maneating-tree-for-poser-or-daz-studio
--Kelp by Rizubesu https://www.renderosity.com/freestuff/items/68309/kelp
Paid:All:
--Fulcia Mertail G8.1F by Arki https://www.daz3d.com/fulcia-mertail-for-genesis-81-female
Judge and Winner:--Draupadi G3F by chevybaby25 https://www.daz3d.com/draupadi-for-genesis-3-female-s
Winner:--Bold Brows Fibermesh G8M by chevybabe25 https://www.daz3d.com/bold-brows-fibermesh-for-genesis-8-males
--Ryanno Hair and Beard Set G8M by Neftis3D https://www.daz3d.com/ryanno-hair-and-beard-set-for-genesis-8-male
First attachment is the raw render. Second attachment shows postwork.












