Mannequin for Genesis 3 Female - some questions

cosmo71cosmo71 Posts: 3,609
edited January 2016 in The Commons

I have some questions to the Mannequin for Genesis 3 Female product:

1. Is it possible to add G3F textures or is this not possible because of a different UV or so?

2. Can morphs of G3F used on the mannequins so that the mannequin looks like an own chreated character?

Post edited by cosmo71 on

Comments

  • WilmapWilmap Posts: 2,917

    I've managed to change the texture but only by using a jpg file.

    I've also posed the mannequin, but not tried any morphs as yet.

  • VoltisArtVoltisArt Posts: 212
    edited January 2016

    Just tried with the Upper Thighs and Middle Shoulders attachments.  The default UV's on the geograft don't seem to use the figure's textures.  The closest you might get is with a skin-like noise image...a figure-generic or anime texture can work if it doesn't have blank spaces.

    Morphs seem to translate fine but note that some (I tried Skyler and Josie to test something that would be obvious) slide the mesh in ways that will leave the caps of a cut-off mannequin part in choppy zig-zags.

    Skyler morph below with default G3F Arms texture copy and pasted to the Mannequin arms; seam is obvious due to the UV mismatch.

    temp1.jpg
    309 x 360 - 52K
    Post edited by VoltisArt on
  • ModernWizardModernWizard Posts: 904
    edited January 2016

    The first thing that I did after purchasing the mannequin was to crank in some morphs. They act on the body with no problem, and they even affect the geografted head satisfactorily. Thus, when I dial in Arki's Rune Head 2 morph, the geograft roughly follows the shape of her features. See attached picture [also showing creepy overlays that I will be releasing as a freebie!]. Hope this helps.

     

    --MW

    rune2mannequin.png
    596 x 715 - 594K
    rune2mannequin copy.jpg
    596 x 715 - 124K
    Post edited by ModernWizard on
  • DkgooseDkgoose Posts: 1,451
    edited January 2016

    I bought this too sadly you can't use crossfigure to add male compatability but it works ok i you use the male shape from Cross-figure, too bad they don't have other stand options included, but the one that is part of Mindvision G.D.S products should work.  

    Post edited by Dkgoose on
  • ArtiniArtini Posts: 10,608
    edited January 2016

    Posing and morphing of characters is ok, the mannequin just do not accept the character materials.

    Below is a render of Taia:

    http://www.daz3d.com/fwsa-taia-hd-for-victoria-7

    image

    Taia01pic02ps03.jpg
    960 x 1024 - 346K
    Post edited by Artini on
  • XenomorphineXenomorphine Posts: 2,421

    Hoping someone can adapt this, so that we can have a modern version of Raw Art's 'Severed Man' product!

    http://www.daz3d.com/severed-man

  • BarubaryBarubary Posts: 1,232

    Hoping someone can adapt this, so that we can have a modern version of Raw Art's 'Severed Man' product!

    http://www.daz3d.com/severed-man

    That would be great, but I'm not holding my breath. Especially not for the DAZ shop.

Sign In or Register to comment.