Windows 7 and future Pascal GPUs ?
Navi
Posts: 454
Hello,
I'm building a new PC, and I'm hesitating about the OS at the moment, I would like to take another Windows 7, but I wonder if it will work with the new GPUs that should be released later this year (Pascal), does anyone know anything about it ? Is it more "safe" to get Windows 10 for that purpose ?
Thanks for any help,
Navi
Post edited by Navi on

Comments
If you get Windows 10, it is better to do a clean install of it. Even though I have had my headaches with Windows 10, I recommend Windows 10.
Thanks nDelphi, if I get 10 it will be a clean install anyway, and actually 10 is cheaper to buy than 7 pro, but I still would prefer to have 7 installed, if possible :)
The problem with that is that Microsoft will actually be adding stuff to Windows 10 that they will not to past OSses. You just don't want to be left behind. May as well take the bad tasting pill now. Something sooner or later is going to force your hand and you will end up paying twice.
At least for the next year, Windows 10 is free, so you can always upgrade later at no cost. However I agree with the initial point that Windows 7 will start getting out of date, in particular with drivers for modern chipsets like Pascal.
as of the most recent 900 series card the drivers dated 12/21/15 support windows 7 and Vista so while MS has put Win 7 in it's rearview mirror it does not mean companies will abandon Win 7 because MS would like them to push Win 10 (train wreck IMHO btw) for them.
Windows 7 is still hands down the largest WIndows OS deployed across the world at almost 50% and Windows 10 barely squeeks by OS X at this time at just over 10%
https://en.wikipedia.org/wiki/Usage_share_of_operating_systems
It's the next nearly seven months rather than the next year - the offer will supposedly end on July 29th 2016.
Win 7 is way more 50% of the whole actual PC base.
It is hightly improbable that a manufacturer skips such a big base of potential clients.
It is one the the (many) reason that I don't switch to Win 10 atm and stay to my satisfying win 7 (2 professionals pc + 1 personal).
And don't forget the basic rule: "if it ain't broken, don't fix it"
it's 47% of all OS's worldwide: Windows, Mac OS, Unix, Linux, Ubuntu, OS 2 Warp, Amiga Workbench, Celico Adam, Commodore PET, etc.
Having been forced into getting a new laptop with Windows 10 I detest it. Windows 7 was the most unobtrusive and stable OS's I have ever used, still do and I prefer to any version of OS X I have had to support.
Pascal cards, and some of their benefits may only work with DirectX 12; this is only available for Windows 10.
At this stage, it is speculative, but likely.
For instance, the ability to share memory between graphics cards.
If this is the case, why would Microsoft worry about bring it to Windows 7 when they are desparate to move everyone into Windows 10.
I still have very fond memories of Windows 2000. Since then, Microsoft has made just two improvements to Windows:
1) spliting the directory tree and file name lists into two seperate panes on the file save, save as and open windows
2) the jpeg viewer in Windows Explorer has been improved significantly although it still needs a lot more work.
Everything else since W2000 has been a step backwards IMHO.
Cheers,
Alex.
They wont bring it to Windows 7; some of the features of DirectX12 have been rolled out to DirectX 11.(something, I forget), available for Windows 8.
Ha, I loved 2000; I was forced to upgrade eventually - I had to get Vista (shudder); OK at first, but a resource hog. Not surprising though, as it has the largest number of lines of any of MS's OSs.
They forgot about tabbing. Something Linux has had for ages. Open Source to the rescue with QTTabBar.
There are open source image viewers around. Some are better, others not so much.
Thank you everyone for the feedback, and this issue about DirectX 12 is one of the thing that makes me worried, so I guess I have no choice but to get Windows 10 if I want to stay "safe" in the near future :/ .
Hopefully, one can disable all the "connected" junk that ships with 10, I hope it's at least as stable as 7, which has never crashed for me so far (the only few times I've had to force reboots were related to Iray with Swap file, on scenes that were apparently too large for my ram).
I was a happy camper with XP, until 64 bits became mandatory, with 3D programs... But there is ONE thing I can't figure out, it's how they've changed the Windows thumb database Oo , in XP you had a small file inside each folder, so thumbs were generated once for all; in all later Windows, they made it temporary, so you have to rebuild all thumbs every now and then, in large picture folders... Really a shame.
I think I will let the "Ooooh new & shiney" crowd test and find all the bugs in Win10 before I take the lunge into shark infested waters.
Not going to ever happen...MS will have the next version of Windows released long before they run out of bugs to fix in Win10.
More like fixing Windows 10 bugs forever as, according to them, this is the last version of Windows.
...however this will only benefit games that support DX12 not the type of 3D rendering we do. We will still be stuck with the memory limit of a single GPU.
As to Win10, MS will have to drag me kicking, clawing, and screaming as I am so against their iron fisted mandatory update policy. Their track record hasn't been all that stellar since the "free" release, especially where Nvidia driver updates and multi display setups are concerned.
Also dislike rubbish like Cortana being forced on me. The last thing I need is some bloody nag of an "assistant" designed to pester me, which even when turned off, keeps running in background and hogging processor resources that could be better used for other functions.
I love WIn 7, it's the last elegant and truly functional OS MS ever released.
...exactly. Earlier today read an article in a tech journal that security support for "The Last OS You Will Ever Need" will expire in March of 2025.
Not sure what will happen after that. Maybe we all go DNI or something.
Will have to wait and see; plus NVidia is looking at shared memory on graphics cards (if looking at is the right way of wording it); I forgot where I saw it, and if it was only game related, or other uses too.
I wouldn't write off shareing memory for rendering with DirectX12; I mean the derth of DirectX12 games means that the functionality is still in its infancy.
Probably windows update 10.9089457093710976 by then.