IRay HDR dome not showing up in workspace?
Illmatic
Posts: 7
in The Commons
Hi,
I recently got started with iRay. I downloaded an HDRI to use as the environment dome. Draw Dome was checked On. However, the scene was still empty. After some research, I found out that I needed to view the scene through the nvidia preview. I did this through the Aux Viewport. This worked, but whenever I tried to move the camera, the HDR would disappear immediately and reappear in a different position, after I stopped moving the camera. This is a bit annoying. I'm wondering if there's a way that the dome can stay, well, consistent?
Thanks

Comments
The HDRI is a dome. It stays in the same exact spot unless you move it using the Rotation settings. If you move the camera it will point to a different location in your scene. No mystery there.
Check out this tutorial:
http://thinkdrawart.com/daz-studio-iray-tutorial-for-beginners
You also don't need to use Iray preview. You can just do a short or small render to check.