No mouse and keyboard navigation in DAZStudio 6?
Laurita
Posts: 293
I move the camera of the active viewport like a FPS in DAZ 4: hit WASD and turn rthe camera with the mouse. Apparently this doesn't work in DAZ, I can either use the keys or turn the camera with the mouse. I somehow feel that this is a user error - but what am I doing wrong>?

Comments
It doesn't track the mouse movements automatically, that would be very awkward with needing to move the mouse to other areas of the UI, but I have no issue with using the keyboard to translate and modifier-drag to rotate.
In DAZ 4 I have to click Orbit View with the Right Mouse Button and keeop it pushed while hitting WAS or D. But in DAZ 6 once I do the latter the mouse inputs are no longer registered.
Well, I see what you mean - but even in DS 4 it is unreliable in my quick try. It doesn't completely fail in DS 6, though it is even more unreliable.
Oh bummer, this is a deal breaker for me, because I do not find it unreliable at all but use this method exclusively since a started using DAZ eight years ago