Heads-up HID crafters: Requesting a model lookalike of Hayley Williams

"Women of Rock:"
First, Hayley Williams, please. She was beautiful and a headbanger even during the early days of "Paramore." But now, older, touring under her own name & Paramore, she is simply drop-dead gorgeous. What would I need her and other women of rock lookalikes for? To create action characters and dramatic stage sets, of course. Sometimes the live photos aren't enough. Go for Hayley, even if you have to make her Exclusive. Whatever it takes. See the attached photo to see what I mean.

Comments

  • Clay's Insight:

    OK. I'm nervous posting this, but here goes…

    First of all:

    Do you know how legally risky it is for any Daz user/PA to make a 1 to 1 likeness of any real person that the user does not know personally and, therefore, doesn't have permission from that real person to do that, nor the money to pay for permission?

    Triple that risk if the person whom you want to clone into a digital doll is a well-known celebrity like Hayley Williams.

    Continued...

  • So, instead of giving you my version of Hayley Williams, whose name is Melita Tatsuhara (a generated name, but not an AI-generated name; Started her on September 13, 2026, resumed production of her on September 16, 2026, and finished her on September 17, 2026)

    Hm... For some reason, Daz3d isn't letting me post pictures, so use your imagination...

    … I'm going to give you the process that I used to make Melita, so that you can make a Hayley Williams Daz digital doll of your own (and then more dolls of anyone you want) and use it at your own risk, instead of at both yours and my risk.

    Continued...

  • Now, DISCLAIMER: Many of the tools that I used to make Melita cost money, so if you have no money, get your money up, or get your credit up, so you can get the tools that I'm about to show you.

    Continued...

  • The Head and Body Shapes:

    1. I grabbed a picture of a Hayley Williams head cutout from Google Images. (Free but risky.)
    2. I altered the hair and the skin's shininess and the smile in FaceApp for Android (7 dollars a month, or 48 dollars a year, deep discounts every holiday season).
    3. I used a program called Minimax H3 (local, free) running on SimpliGen GUI (local, around 35 dollars, one-time price) to make a 360-degree turnaround video of the altered Hayley Williams head image.
    4. I opened the video, scrolled until the head was at exactly 90 degrees to the left, and then I used the Windows built-in screen capture tool, Snipping Tool (free), to take a screenshot, and then I repeated the process for the 90 degrees right side in the Hayley Williams head turnaround video.

    Continued...

  • The Head and Body Shape (Continued)

    1. I imported all three pics into Topaz's photo enhancer (latest version requires a subscription at 199 dollars a year, but I have a previous version that I still use that required a one-time purchase), upscaled them to 4K resolution, sharpened them, and denoised them, and then saved them as new images.
    2. I imported the 4K images into FaceGen Artist Pro (140 dollars, last I checked, for a new account, but I paid 70 dollars for an upgrade to version 4 from version 3 in 2024), and it made a head shape resembling the pics for Genesis 8 Female.
    3. For the skins, I used a previously made set of skins from Skin Builder 8 for Genesis 8 Female (on sale right now for half off, normal price is 35 to 40 dollars, including tax), that I made in 2020 or so, as the reference skins.
    4. I made the body shape based on Hayley Williams' height (5 ft., 2 in.; 157.5 cm in Daz units), but I made up the body proportions with morphs from 8 paid morph packages for Genesis 8 Female (each one's price varies              

    Continued...

  • The outfit:

    1. Made a signature outfit based on your reference pic, but still unique (i.e., not a 1 to 1 copy of the outfit in your reference pic) in Marvelous Designer (39 dollars a month, or 280 dollars a year, though they have deep discounts every holiday season), including the shoes (which are based on a pair of French-made shoes that I saw one time in a video that I own).
    2. For the clothing textures, I took zoomed-in pictures of my own clothes with my hi-res smartphone camera, and then I used GIMP (free) to make PBR textures out of them.
    3. For the textures on the shoes (and to enhance the clothing textures), I used iReal Shaders by Half Life (current price: 20 dollars and 95 cents plus tax), plus my own textures from previous garments I made myself, and I made other shader-style seamless textures from scratch using my phone camera, fabrics from my clothes and stuff around my apartment, and GIMP.
    4. I hand-made all of their PBR textures in GIMP.

    Continued...

  • The hair:

    1. I used two pieces of two different hairstyles that I made from scratch with Hair Tool for Blender (current price: 52 dollars for standard (solo creator) license).
    2. For the hair textures, I made a custom "hair texture" pattern brush in GIMP and another one in Clip Studio Paint EX (I've been getting upgrades at discounted prices for CSP EX since it was Manga Studio 4 EX in 2008, but the current price for a new copy of the latest version is 66 dollars for Pro, 277 dollars for EX, both perpetual licenses, or you could go the subscription route and make stuff in CSP on your phone or tablet as well as your computer), and then GIMP for PBR textures.

    Continued...

  • The extras:

    1. I made rigging templates for the buttoned shirt, the shoes, and the hair based on previous rigging templates, which I made by hand for previous custom clothes in Daz (free, of course).
    2. The shirt and culotte shorts of my outfit are buttoned, so I made rigid follow nodes for those in Daz.
    3. OPTIONAL: If you're feeling lucky, you can try to D-Force your signature outfit in Daz. I didn't D-Force mine, as I prefer rigging templates and morphs with ManFriday's Mesh Grabber tools (three of them).

    Continued...

  • And there you have it.

    Alternatives to paid/subscription tools:

    1. SimpliGen -> Comfy UI (free)
    2. Topaz -> Comfy UI
    3. FaceApp -> Invoke (free)
    4. Paid morph packages -> Free morph packages like SickleYield's free G8F/G9 package or free packages on sites like DeviantArt
    5. Marvelous Designer -> HiPhy physics simulator for Blender (119 dollars plus tax, one-time price) plus Blender core (free; you can make 2D shapes as clothing patterns, use free techniques to make them polygonal and make them sewn together, and then use HiPhy to animate and use physics quicker and better than Blender's own physics engine)
    6. Marvelous Designer -> Divine Cut for Blender (current price: 39.75 dollars plus tax; less money overall than HiPhy, one-time price, easier to work with than Blender core app)
    7. For shoes, Marvelous Designer -> Blender core app (I made shoes in Blender before I learned to make them in Marvelous Designer. MD is quicker, though.
  • BTW, I loved Hayley's voice in BOB's rap song, "Airplanes."

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