Having errors with Crop Top Outfit by 3DStyle

Finally bought this product after contemplating for so long, just for it to not work properly.

I mainly bought this for the top, and the top itself loads fine, but when trying to apply materials using the content library, I can an error telling me to check the log file, and the log file says this:


"

2026-07-31 11:31:29.713 [INFO] :: Prepare asset load (merge): /People/Genesis 9/Clothing/Daz Originals/Crop Top Outfit/Materials/CTO Gold and Black/CTO Crop Top Gold.duf
2026-07-31 11:31:29.713 [INFO] :: Locking viewport redraw...
2026-07-31 11:31:29.713 [INFO] :: Viewport redraw locked.
2026-07-31 11:31:29.762 [VERBOSE] :: Native format content directories: 3
2026-07-31 11:31:29.762 [VERBOSE] :: Poser format content directories: 2
2026-07-31 11:31:29.762 [VERBOSE] :: Other import format content directories: 0
2026-07-31 11:31:29.762 [INFO] :: Begin asset load (merge): /People/Genesis 9/Clothing/Daz Originals/Crop Top Outfit/Materials/CTO Gold and Black/CTO Crop Top Gold.duf
2026-07-31 11:31:29.767 [INFO] :: Determining missing assets...
2026-07-31 11:31:29.793 [WARNING] :: Invalid hierarchy for selected node(s) and "preset_hierarchical_material" type; no root(s) found.
2026-07-31 11:31:29.793 [WARNING] :: Error loading asset: C:/Users/Public/Documents/My Daz Stuff/People/Genesis 9/Clothing/Daz Originals/Crop Top Outfit/Materials/CTO Gold and Black/CTO Crop Top Gold.duf
    Operation failed
2026-07-31 11:31:30.242 [INFO] :: Unlocking viewport redraw...
2026-07-31 11:31:30.242 [INFO] :: Viewport redraw unlocked.
2026-07-31 11:31:30.714 Iray [INFO] - IRAY:RENDER ::   1.0   IRAY   rend info : Received update to 00844 iterations after 34.391 s.
2026-07-31 11:31:34.171 Iray [INFO] - IRAY:RENDER ::   1.0   IRAY   rend info : Received update to 00935 iterations after 37.849 s.

"

I even tried just loading the top by itself in a new scene and then tried to apply the materials and it still won't work. I don't want to manually apply them, so does anyone who owns this product know what's going on?

 

Comments

  • garrett_3dgarrett_3d Posts: 815

    Any particular item of the outfit or all of it? I'm just loading it up now, taking a while because I'm converting to G8 (I uninstalled all G9 to save disk space).

  • garrett_3dgarrett_3d Posts: 815

    Tried it on G8 and standalone, nothing works. Same error each time.

  • Matt_CastleMatt_Castle Posts: 3,237

    garrett_3d said:

    Tried it on G8 and standalone, nothing works. Same error each time.

    Well, that's entirely expected unless you've modified your G8 data files to have it alias to G9. Hierarchical presets are very picky and will not work if they do not recognise the hierarchy. (This is also what I suspect to be OPs problem, but they have not actually mentioned any details like Autofit, so I'm guessing somewhat. But they did mention trying to load it on its own and use the H.Preset, and that would be expected to not work in most cases).

    This is not a particularly tricky fix. It only requires replacing one line in each of the data files so that DS will now accept that the Genesis 8 figures are a suitable substitute for G9 in a hierarchical preset:

    Line 33309 in Genesis8Female.dsf needs to be:
                "name_aliases" : [ "Genesis8Male", "Genesis8_1Female", "Genesis8_1Male", "Genesis3Female", "Genesis3Male", "Genesis9" ],

    Line 33344 in Genesis8_1Female.dsf needs to be:
                "name_aliases" : [ "Genesis8Female", "Genesis8Male", "Genesis8_1Male", "Genesis3Female", "Genesis3Male", "Genesis9" ],

    Line 32961 in Genesis8Male.dsf needs to be:
               "name_aliases" : [ "Genesis8Female", "Genesis8_1Male", "Genesis8_1Female", "Genesis3Male", "Genesis3Female", "Genesis9" ],

    Line 32990 in Genesis8_1Male.dsf needs to be:
                "name_aliases" : [ "Genesis8Male", "Genesis8Female", "Genesis8_1Female", "Genesis3Male", "Genesis3Female", "Genesis9" ],

    (This will also now allow G8.0 figures to accept G8.1 H.Presets, as well as adding in support for the opposite gender of G3, which wasn't previously accepted).

  • BejaymacBejaymac Posts: 2,000
    edited August 1

    DS uses two material systems, the original, select the object and apply the Mat preset directly to it, and the newer Hierarchical Material presets, to put it in simple terms, load the base figure (G9 in this case), select the base figure, load the outfit, then apply the H-Mat to the base figure, the surface settings will then be added to the outfit.

    Post edited by Bejaymac on
  • crosswindcrosswind Posts: 10,226
    edited August 1

    If you only loaded the Top into the Scene, none of the H.Material Presets would work. You have to fit the Top or the outfit to a Genesis figure before loading the presets.

    Edit:

    Hierarchical Material Presets in the products for G9 don't work on any other Genesis generation figures because the Node Name and/or Aliases of non-G9 figures support no forward compatibility ~~

    An easier trick w/o adding Aliases : Select your Genesis figure, Edit > Figure > Scene Identification..., change Node Name to Genesis9, then apply the H.Material Presets with your Genesis figure selected or the Top selected.

     

    Post edited by crosswind on
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