Computer Specs for Studio question

NosiferretNosiferret Posts: 352

My old computer has finally shown it is indeed, old and just can't do anything anymore. I want to finally take advantage of all the bells and whistles Studio has to offer and I would dearly love to render a scene where it didn't take such a long time to render. Scenes where there are more than 1 person in it and use some of these great detailed scenes and not to mention being able to use characters with lots of hair and all this dForce stuff, that after 1 hour of working on it, it explodes. Yeah my computer chugged along, I'm surprised it didn't smoke. But it's time to throw in the towel, now that Microsoft has shut the doors on W10 and my computer is so ancient, I can't upgrade to 11. 

So my question is what would be a good build that won't put a giant dent in my bank. My old PC is about 12-13 years old, so I am pretty sure there isn't anything that can be harvested off it. 

Also, I did buy a year of Premier and I think that gives me access to a different Studio version? So I don't know if that plays into different specs or not. 

Comments

  • omvendtomvendt Posts: 163

    Are you near Boston? I have a lightly used RTX3090 I could give you a good deal on.

  • kprkpr Posts: 390

    Rule of Thumb: Anything with at least 3x the RAM of the memory in whatever graphics card you get. If you can afford a gfx with 12GB of RAM, then that seems the sweet spot.

    • If you want to use the BETA of Daz6, then a 4x or a 5x series Nvidia gpu would be the way to go
    • If you want to keep using version 4, then a 3x series

    If you have a budget in mind, you'll have a better chance of getting more specific recommendations in this topic (there's also been a lot of similiar threads, pretty recently, so maybe take a look through those too)

  • Matt_CastleMatt_Castle Posts: 3,145

    What I would consider a minimum spec for a non-frustrating experience with Daz Studio is:

    - A relatively recent CPU. Doesn't need to be top end, but has some impact on things like posing responsiveness and simulation speed. AMD or Intel doesn't matter much for CPU.
    - 32GBs of RAM (preferably DDR5 but DDR4 is not an absolute deal breaker)
    - A 12GB Nvidia GPU (I wouldn't go any older than the RTX 30 series. Note that the 50 series will restrict you to rendering in Daz Studio 2026). This does need to be Nvidia for compatibility with Iray. No AMD Radeon cards here.
    - Loadza storage for all your assets and renders. Probably multiple terabytes worth.

    What I would recommend is at least: 
    - 64GBs of RAM
    - A 16GB GPU (again, Nvidia).

    The ideal is of course one of the top end 24 or 32 GB GPUs, or even one of the snazzy workstation cards, but this is likely getting outside of a sensible budget (although a 3090 might be had for a not-unthinkable price these days).

    kpr said:

    • If you want to use the BETA of Daz6, then a 4x or a 5x series Nvidia gpu would be the way to go
    • If you want to keep using version 4, then a 3x series

    Unless there's some anticipated change to drivers or something that I don't know about that's going to change things, the RTX 40 series works fine with DS4.24.

  • LorraineLorraine Posts: 1,001

    I live with an 11th gen I7, 128gb ram and a 3060. I would give up a lot to get a 16gb card, (not coffee, wine, or chocolate but!), I would probably mortgage my future grandchildren to get a 24. The card in my system is bloody good but requires a lot of optimising to get scenes to fit. If you can get a bigger card, go for it.

  • NosiferretNosiferret Posts: 352

     

    omvendt said:

     

    Are you near Boston? I have a lightly used RTX3090 I could give you a good deal on.

    Thanks for the offer, but I am not near Boston.  

  • NosiferretNosiferret Posts: 352

    Thank you all for your replies! I wonder if DAZ would start a forum just for specs, this way people can head to that and read through the posts. 

  • richardandtracyrichardandtracy Posts: 7,684

    One additional thing. DS is currently mostly a single thread programme for things like loading, applying morphs, posing etc. So, if you have a choice between a small number of fast cores in the CPU vs lots of slow cores (that appear to add up to being faster) you'll benefit more from the faster single core performance machine most of the time. The exception is when it drops back to rendering in cpu.

    Lots of compromises can be made when not made of money. DS actually seems to have pretty hefty hardware requirements. My daughter has what her circle consider a 'fast' gaming machine with less CPU, RAM & lower spec GPU than mine. My work PC (7 years working intensively with SolidWorks 3D CAD) has half the RAM, a 1Gb graphics card and an 8 core processor, so is vastly lower spec, but is good for a 20,000 component CAD model. But my PC feels 'slow-just adequate' with DS.

    Regards,

    Richard

  • ChezjuanChezjuan Posts: 546

    Your biggest issue price-wise is going to be system RAM and SSD storage. As a thought experiment I put together a system that would perform decently for DS on PC Parts Picker, including 64 GB of RAM and a 4060 TI 16 GB card. It came in at about $2,500 (plus tax), with the ram being almost 1/3 of the price (opting for decently fast RAM instead of the absolute cheapest). 

    Here is the build if anyone's interested. https://pcpartpicker.com/user/Chezjuan/saved/#view=fqMQf7

    There are definitely ways to bring the cost down while maintaining the raw specs - slower RAM can shave off a bit, as could a DRAM-less NvME and lower tier PSU. Choosing a 5060 Ti (thus limiting your Daz rendering to the BETA) or looking at the used market for an earlier generation GPU with 16 GB could also save a few hundred. 

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