LI Strand Forge Hair for Genesis 9
daveso
Posts: 8,350
in The Commons
This product looks very interesting. It would seem a discussion of this would be in order, but I'm not finding anything on it.
https://www.daz3d.com/li-strand-forge-hair-for-genesis-9

Comments
Mesh Grabber which is an earlier form of geomtery sculptor is still available for purchase
you can use SBH Editor in Viewport in Daz 2025.
I understand the particular hair creation workflow you are referencing, but from the promos and product description, this product quite simply contains numerous hair presets. Therefore, because hair is something Daz has had forever, "It works a lot like Daz" is more apt than saying "it works a lot like Blender".
Yes I see the value of this product is that it includes a variety of different hair presets as a base that you can start with and then additional rigged hair pieces that you can use for adjusting styles
The product incldues those rigged proxies but just to note that many of the assets are standard SBH assets (which arent posable and you wouldnt expect them to be).
I think trying to assemble an entire hairstyle from the rigged proxies alone would be way more effort than its worth. Those would be useful to supplement a full hairstyle.
For constructing a full hairstyle, I imagine you would use an existing hairstyle preset that comes with this product (or any other) as the base and then use the additional pieces to add points of interest or tweak.
Blender is free and sculpting is straight foward to do there, and fairly intuitive. It's not like it takes very long to export base mesh and import via morph loader pro. I would estimate the round trip from Daz to Blender and back again is maybe 20 extra seconds. Most of the time sculpting will be spent on actual sculpting rather than importing/exporting, so ask yourself if what Daz could make would be better than Blender's sculpting system or would you waste those 20 seconds fumbling around a clunky interface and tools?
This product is very good, but ultimately you could have much more flexibility using Daz's SBH Editor itself or another hair editor, as you would have free reign to do whatever you like, especially if you have something hyper specific in mind. You can even create your own rigged hair assets similar to these if you export the SBH, although they wont have all the functions of SBH. But with owning this product, you might not need to do that anyway. So DAZ SBH Editor + this Product could be a powerful combo for creating hair.
To make daz top-dog killer probably might take more than a geometry sculptor (which you dont actually need anyway, becuase Blender) and new hair construction products (that are technically just downstream of the same hair system Daz has had for years now anyway).
My need case is relatively simple; often I just want some simple hair under a hood or cap. Here is Mousso's Samuel with the Dforce Origin outfit and LI Strand Forge Hair (before and after):
it is something I wishlisted for now though the Australian dollar might improve with all the events going on
It is a very impressive product. Seems very versitle from the promo pictures. I have a few of Laticis Imagery's products. They do make wonderful products.
Please post your results, @3DIO
I think it is a good product, but its high price prevents being used widely.
There are some full hairstyles included with the product so it is a bargain for those alone and they are editable. The additional parts can be used with the included hair or just for hair peeking out like I illustrated.
Grabed it for $20.57 with the 40% off coupon and 8 tokens.
lowest i can get it is $24. Plus the $6 buyins. so $31 total. Better than $48 though. To buy now or not to buy now. that is the question.
Use a new DAZ+ item (over $1) for the buyin and the LI Strand Forge Hair will act as the other buyin.; so your buyin cost with the 8 tokens will be minimal