Struggling with G9 Geoshell Mask product
Hi I can't get this to iray preview in the viewport https://www.daz3d.com/sci-fi-masquerade-geoshell-builder-for-genesis-9
I'm wondering why, any tips to make it work? Does it use too much VRAM or something?

Comments
Read the log.txt to find out the answer to "too much VRAM".
Does this mean anything? I've never seen this message:
2026-04-30 18:37:43.593 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(373): Iray [WARNING] - TRIT:GEOMETRY :: 1.0 TRIT geo warn : Object DS_shape_4406_2858: the parametric approximation level is set to 3. The original value of 5 would produce too much geometry in a single mesh.
And otherwise these messages come up?
2026-04-30 18:37:43.503 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask01\g9_head_mask_opacity03.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.505 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask02\g9_head_mask_normal01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.507 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask02\g9_head_mask_displace01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.509 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask01\g9_head_mask_displace01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.510 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask02\g9_head_mask_glow02.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.530 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_opacity01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.532 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_normal01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.534 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_displace01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.536 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_glow01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
2026-04-30 18:37:43.557 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_opacity02.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
I haven't read the log file in a while so I'm kind of out of the loop on what's going on here. Maybe 4096x4096 is too high resolution and I should try manually lowering the file sizes?
The mask is 3 seperate G9 geoshells so I don't think decimator or that file/scene compression product for Daz Studio would work here
I tried using scene optimizer to shrink the file sizes for these mask parts and it still will not preview in Iray. Only this mask, everything else works fine.
I think that could be it, I see a "subD displacement level" I don't usually see, so I'll try some T&E, thank you!