Struggling with G9 Geoshell Mask product

Hi I can't get this to iray preview in the viewport https://www.daz3d.com/sci-fi-masquerade-geoshell-builder-for-genesis-9

I'm wondering why, any tips to make it work? Does it use too much VRAM or something?

Comments

  • jmucchiellojmucchiello Posts: 1,249

    Read the log.txt to find out the answer to "too much VRAM".

  • DefaultNameDefaultName Posts: 428

    jmucchiello said:

    Read the log.txt to find out the answer to "too much VRAM".

    Does this mean anything? I've never seen this message: 
    2026-04-30 18:37:43.593 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(373): Iray [WARNING] - TRIT:GEOMETRY ::   1.0   TRIT   geo  warn : Object DS_shape_4406_2858: the parametric approximation level is set to 3. The original value of 5 would produce too much geometry in a single mesh.

    And otherwise these messages come up?
    2026-04-30 18:37:43.503 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask01\g9_head_mask_opacity03.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.505 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask02\g9_head_mask_normal01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.507 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask02\g9_head_mask_displace01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.509 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask01\g9_head_mask_displace01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.510 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask02\g9_head_mask_glow02.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.530 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_opacity01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.532 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_normal01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.534 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_displace01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.536 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_glow01.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
    2026-04-30 18:37:43.557 Iray [INFO] - IMAGE:IO ::   1.0   IMAGE  io   info : Loading image "C:\Users\Public\Documents\My DAZ 3D Library\data\cloud\1_113779\runtime\textures\forbiddenwhispers\scifiesg9\mask04\g9_head_mask_opacity02.jpg", no selector, pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.

    I haven't read the log file in a while so I'm kind of out of the loop on what's going on here. Maybe 4096x4096 is too high resolution and I should try manually lowering the file sizes?

    The mask is 3 seperate G9 geoshells so I don't think decimator or that file/scene compression product for Daz Studio would work here

  • DefaultNameDefaultName Posts: 428

    I tried using scene optimizer to shrink the file sizes for these mask parts and it still will not preview in Iray. Only this mask, everything else works fine.

  • markusmaternmarkusmatern Posts: 611
    Some geoshell products like for example the vellus hair product https://www.daz3d.com/vellus-horizon-20-for-genesis-9 have a displacement channel with an additional subdivision setting. I think this then goes on top of the subdivision for the character you have already set. Try looking for these, or try reducing the character subdivision.
  • DefaultNameDefaultName Posts: 428

    markusmatern said:

    Some geoshell products like for example the vellus hair product https://www.daz3d.com/vellus-horizon-20-for-genesis-9 have a displacement channel with an additional subdivision setting. I think this then goes on top of the subdivision for the character you have already set. Try looking for these, or try reducing the character subdivision.

    I think that could be it, I see a "subD displacement level" I don't usually see, so I'll try some T&E, thank you! 

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