new pc Rtx 4090 k4 monitor

Hello, I would like to ask, I bought a new PC with an Nvidia RTX 4090 and a 4K monitor. But the letters and characters seem low-quality and blurry to me. I tried to fix it by right-clicking on the icon and selecting compatibility and changing high DPI settings.. I applied it. Although it was small, it was sharp, but when I set it to system or system (advanced), everything is big but blurry. That's why I am asking what I should do, please, I want to see the letters clearly and not have everything look low-quality. Is there a way?

Comments

  • garrett_3dgarrett_3d Posts: 362

    Have you installed the latest Nvidia drivers for the GPU? What conenction are you using - HDMI or DP?

  • Richard HaseltineRichard Haseltine Posts: 110,222

    What is the PPI setting when you use the one that isn't 100%?

  • kprkpr Posts: 390
    • Use a Display Port cable for 4k
    • Update your Nvidia drivers (use Game, if you do)
    • Once you have those:
      • Right-Click your desktop, do Display Properties and select the resolution that is recommended
        • To start with, set it to 100% "zoom" and move up in small increments until the desktop icon text is just readable (it will appear small, but that's normal for 4k - especially if it is a large monitor - but you'll adapt).
          • Rem: You can also zoom inside most applications if some require it (like Word etc)
      • You can also look into advanced settings - in Display Properties - and tweak some of those
        • Try HDRI for your games
    • Nvidia Control Panel
      • Set it - and its listed games - to the recommended settings (tweak them after playing, if appropriate)

    If you can sort of all that, your new rig will look just fine smiley

  • mateskulalamateskulala Posts: 167

    Have you installed the latest Nvidia drivers for the GPU? What conenction are you using - HDMI or DP?

    I use display pott
  • mateskulalamateskulala Posts: 167

    What is the PPI setting when you use the one that isn't 100%?

    I use 175% otherwise I would have small icons if we both mean it then I definitely use 175%
  • mateskulalamateskulala Posts: 167
    edited April 20

    kpr said:

    • Use a Display Port cable for 4k
    • Update your Nvidia drivers (use Game, if you do)
    • Once you have those:
      • Right-Click your desktop, do Display Properties and select the resolution that is recommended
        • To start with, set it to 100% "zoom" and move up in small increments until the desktop icon text is just readable (it will appear small, but that's normal for 4k - especially if it is a large monitor - but you'll adapt).
          • Rem: You can also zoom inside most applications if some require it (like Word etc)
      • You can also look into advanced settings - in Display Properties - and tweak some of those
        • Try HDRI for your games
    • Nvidia Control Panel
      • Set it - and its listed games - to the recommended settings (tweak them after playing, if appropriate)

    If you can sort of all that, your new rig will look just fine smiley

    Games are displayed correctly only in Daz Studio, but it is either normally large and everything looks soft, or it is small and sharp

     

    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 110,222

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

  • mateskulalamateskulala Posts: 167
    edited April 20

    Richard Haseltine said:

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

    No, no error is showing, it's just that if I have a large font, it is soft writing and so it is not sharp. ...Hopefully you will see what I am writing, I can't set it any other way

    Snímka obrazovky 2026-04-20 175045.png
    3832 x 2159 - 1M
    Snímka obrazovky 2026-04-20 175146.png
    3839 x 2159 - 628K
    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 110,222

    mateskulala said:

    Richard Haseltine said:

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

    No, no error is showing, it's just that if I have a large font, it is soft writing and so it is not sharp. ...Hopefully you will see what I am writing, I can't set it any other way

    I can see what you mean, but in DS 4 I suspect most things are fixed size (certainly the icons and images are) so scaling an exact pixel size by 1.75 is bound to blur it to an extent (four pixels are being stretched to cover 7, horizontally and vertically). DS 6 should be better, though I haven't tried scaling the current version.

  • kprkpr Posts: 390

    mateskulala said:

    Richard Haseltine said:

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

    No, no error is showing, it's just that if I have a large font, it is soft writing and so it is not sharp. ...Hopefully you will see what I am writing, I can't set it any other way

    At native 4k Screen resolution, mine looks like your "small and sharp"

    If you want it large: As Richard put, use 200% instead of 175 and it will be a little sharper but only a little at that zoom factor.

    What I do... I still have an older monitor (which does 1920x1080) so, if I need to see something 'large' in Daz I drag the application to that monitor (then drag it back) - but for the most part I got use to the small/shaper text. Maybe give it a while longer and see if you do?

  • mateskulalamateskulala Posts: 167

    mateskulala said:

    Richard Haseltine said:

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

    No, no error is showing, it's just that if I have a large font, it is soft writing and so it is not sharp. ...Hopefully you will see what I am writing, I can't set it any other way

    I can see what you mean, but in DS 4 I suspect most things are fixed size (certainly the icons and images are) so scaling an exact pixel size by 1.75 is bound to blur it to an extent (four pixels are being stretched to cover 7, horizontally and vertically). DS 6 should be better, though I haven't tried scaling the current version.

    but data 6 doesn't work on cards from the 4000 series, for example the 4090 that I'm currently using, right? Has that been fixed?
  • mateskulalamateskulala Posts: 167
    kpr said:

    mateskulala said:

    Richard Haseltine said:

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

    No, no error is showing, it's just that if I have a large font, it is soft writing and so it is not sharp. ...Hopefully you will see what I am writing, I can't set it any other way

    At native 4k Screen resolution, mine looks like your "small and sharp"

    If you want it large: As Richard put, use 200% instead of 175 and it will be a little sharper but only a little at that zoom factor.

    What I do... I still have an older monitor (which does 1920x1080) so, if I need to see something 'large' in Daz I drag the application to that monitor (then drag it back) - but for the most part I got use to the small/shaper text. Maybe give it a while longer and see if you do?

    well I set the rain to big. yes it looks soft but I'll get used to it. what else should I do I need to see the values
  • Richard HaseltineRichard Haseltine Posts: 110,222

    mateskulala said:

    Richard Haseltine said:

    mateskulala said:

    Richard Haseltine said:

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

    No, no error is showing, it's just that if I have a large font, it is soft writing and so it is not sharp. ...Hopefully you will see what I am writing, I can't set it any other way

    I can see what you mean, but in DS 4 I suspect most things are fixed size (certainly the icons and images are) so scaling an exact pixel size by 1.75 is bound to blur it to an extent (four pixels are being stretched to cover 7, horizontally and vertically). DS 6 should be better, though I haven't tried scaling the current version.

    but data 6 doesn't work on cards from the 4000 series, for example the 4090 that I'm currently using, right? Has that been fixed?

    Daz Studio 6, do you mean? In which case yes it does, it supports at least all of the RTX cards (and I think the last generation of pre-RTX cards still, though theya re deprecated and may be dropped at any time).  DS 4 cannot integrate a verrsion of Iray that supports the 50x0 cards, but DS 2026's version of Iray still supports older cards (I can't recall if it stil works with 10x0 cards, though theya re deprecated and may be dropped in any update to Iray if so, but the 20x0 cards on are certainly still fully supported)

  • mateskulalamateskulala Posts: 167

    so then the AI assistant probably said it wrong. It told me Daz Studio 2026 Alpha? Something like that, that it doesn't work on 4000 series cards. I mean like RTX 4090 for example... so I've been using an older version of Daz all the time? haha

  • mateskulalamateskulala Posts: 167
    edited April 23

    Richard Haseltine said:

    mateskulala said:

    Richard Haseltine said:

    mateskulala said:

    Richard Haseltine said:

    Does the issue show in a screenshot? I would expect some slight blurring simply because it isn't an exact mutliple of 100%.

    No, no error is showing, it's just that if I have a large font, it is soft writing and so it is not sharp. ...Hopefully you will see what I am writing, I can't set it any other way

    I can see what you mean, but in DS 4 I suspect most things are fixed size (certainly the icons and images are) so scaling an exact pixel size by 1.75 is bound to blur it to an extent (four pixels are being stretched to cover 7, horizontally and vertically). DS 6 should be better, though I haven't tried scaling the current version.

    but data 6 doesn't work on cards from the 4000 series, for example the 4090 that I'm currently using, right? Has that been fixed?

    Daz Studio 6, do you mean? In which case yes it does, it supports at least all of the RTX cards (and I think the last generation of pre-RTX cards still, though theya re deprecated and may be dropped at any time).  DS 4 cannot integrate a verrsion of Iray that supports the 50x0 cards, but DS 2026's version of Iray still supports older cards (I can't recall if it stil works with 10x0 cards, though theya re deprecated and may be dropped in any update to Iray if so, but the 20x0 cards on are certainly still fully supported)

    you were right. daz studio 6 looks better. it's just not completely finished yet, hopefully it will be soon, for now I'll be working where it takes my eyes off it.

    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 110,222

    mateskulala said:

    so then the AI assistant probably said it wrong. It told me Daz Studio 2026 Alpha? Something like that, that it doesn't work on 4000 series cards. I mean like RTX 4090 for example... so I've been using an older version of Daz all the time? haha

    If you could PM me a transcript of that (starting from your opening question, so they can see what triggered the bad answer) I will flag it up - I'm not sure of the details but they can deal with wrong answers.

  • jmucchiellojmucchiello Posts: 1,362

    kpr said:

    • Update your Nvidia drivers (use Game, if you do)

    Not the studio drivers? I've always used the studio drivers.

  • kprkpr Posts: 390

    jmucchiello said:

    kpr said:

    • Update your Nvidia drivers (use Game, if you do)

    Not the studio drivers? I've always used the studio drivers.

    IF the rig will be used for Daz AND gaming, it's probably best to install the Game drivers. From the testing I did (so yeah, not exhaustive and subjective) games get worse performance with studio drivers than Daz gets with Game drivers (if you see what I mean!?)

    If the rig is only used for Daz/graphics, then Studio drivers would be better.

  • mateskulalamateskulala Posts: 167
    edited April 24

    kpr said:

    jmucchiello said:

    kpr said:

    • Update your Nvidia drivers (use Game, if you do)

    Not the studio drivers? I've always used the studio drivers.

    IF the rig will be used for Daz AND gaming, it's probably best to install the Game drivers. From the testing I did (so yeah, not exhaustive and subjective) games get worse performance with studio drivers than Daz gets with Game drivers (if you see what I mean!?)

    If the rig is only used for Daz/graphics, then Studio drivers would be better.

    I installed both of the latest games

    Post edited by Richard Haseltine on
  • jmucchiellojmucchiello Posts: 1,362
    edited April 24

    kpr said:

    jmucchiello said:

    kpr said:

    • Update your Nvidia drivers (use Game, if you do)

    Not the studio drivers? I've always used the studio drivers.

    IF the rig will be used for Daz AND gaming, it's probably best to install the Game drivers. From the testing I did (so yeah, not exhaustive and subjective) games get worse performance with studio drivers than Daz gets with Game drivers (if you see what I mean!?)

    If the rig is only used for Daz/graphics, then Studio drivers would be better.

    I was under the impression you use the Studio drivers for stability and accuracy. If a frame of a video renders something incorrectly occasionally, it should be fixed, but it isn't costing the player any money. If Daz produces a glitched render, that costs time and possibly money.

    Post edited by jmucchiello on
  • Richard HaseltineRichard Haseltine Posts: 110,222

    I am not aware that the Studio drivrs give diffrentm (correct) results from Game ready, just that they should be more stable as they don't get the risky new features needed, with a short lead-time on broad testing, for the latest games.

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