Trying to save a poser figure in DS. but morphs no longer work

Hi all.

I no longer use Poser, But I have a lot of poser stuff and want to carry on using it.

So I am moving it over from the poser liraary to the Ds library and saving them as "duf" files. then delete the poser files from the runtime. The props and like I have no problems with, even some figures save over No problem.

But every now and again I hit a snag. Morphs!

At the moment I am trying to save The Hunter Fiend figure. but after saving it as a duf figure the Morphs for the chest and second set of arms no longer work.

Is there a way to save/transfer  the morphs over to the save figure?

Any help will as always be welcome.

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,736

    Were they loaded on to the figure when you saved the .duf file? I am not sure it is ideal to take this approach, I would be inclined to keep the Poser format content and import it when needed (but saved scenes should work, regardless of approach).

  • BejaymacBejaymac Posts: 1,971
    edited April 16

    Odds are that the morphs are still there, but the ERC linking the targetGeom's to the valueParm's is likely broken, happens a lot with non DAZ Poser content in DS.

    Select a body part and see if the morphs are there (targetGeom) and if they work or not.

    Post edited by Bejaymac on
  • nightwolf1982nightwolf1982 Posts: 1,247

    Another thing to check for is pmd files, some Poser products use pmd to store the morph data.

  • myotherworldmyotherworld Posts: 656

    Thanks all. I will have  closer look.

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