Is there a way, or a tool, to selectively unmorph a region on a character shape preset?

I like buying new characters for my runtime, but sometimes some parts of their anatomy don't play nice with how clothing follows the model. Often leading to a lot of fussing with morph sliders and still not having a lot of luck. I'd be nice if there was a way to just... unmorph a specific region of the Gen 9 body back to its Gen 9 default so I can fuss with it manually.

Is there any way to do this? Ether in the software already, or a script plug-in or morph? Free or pay, I don't care.

I admit I don't know a lot about how custom character shapes are made, or if this is even possible.

Comments

  • Richard HaseltineRichard Haseltine Posts: 110,158

    Not as such, you could take the exported base resolution item, with no other shapes or poses applied, and the absolutely base shape into a modeller like Blender or ZBrush and use its sculpting tools to project the morph shape in the areas you want smoothes out into the base shape, then export that back as OBJ and load as a new morph into DS. Applying it at -1 should cancel the problem morph without hurting the rest of the figure, though any HD element will be untouched.

  • felisfelis Posts: 6,305

    You might have some unwanted morphs kicking in.

    Is this with default pose?

    If you in Parameters enable 'show hidden' and click 'currently used', which morphs is there then shown.

    You could try to post an image (no nudity with skin textures).

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