• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic: Retarget Armature Modifiers Button

MrRogerSmithMrRogerSmith Posts: 150
March 9 in Blender Discussion

From this article, I'm trying to "retarget armature modifers" but the button isn't there anymore.  Has this been moved/replaced?

 

Comments

  • PadonePadone Posts: 4,072
    March 9

    Never used it, as I prefer to export multiple files for each outfit, that's much easier in my opinion. But I believe the new equivalent is "change armature".

    setup > corrrections > change armature

  • MrRogerSmithMrRogerSmith Posts: 150
    March 9

    Thanks Padone.  That button becomes unselectable when I choose either one or both of the clothing meshes.  Any suggestions?

    Screenshot 2026-03-09 060458.png
    3838 x 2082 - 1M
  • MrRogerSmithMrRogerSmith Posts: 150
    March 9 edited March 9

    MrRogerSmith said:

    Thanks Padone.  That button becomes unselectable when I choose either one or both of the clothing meshes.  Any suggestions?

    Edit: By the way, the reason I'm adding the outfit to the base character rather than reimporting the character for every new outfit is that I want to avoid having to redo the materials for the skin and hair.

    Post edited by Richard Haseltine on March 9
  • PadonePadone Posts: 4,072
    March 9

    Seems to work fine here, the tooltip tells to select the outfit meshes first, then the target armature as active, there's also the option to retarget drivers. This way the outfit will be driven by the nude figure instead of the outfit figure, that I understand is what you want.

    As for materials, you can use material palettes to save all the materials for a figure or outfit then reapply them easily, or just copy among figures.

    https://bitbucket.org/Diffeomorphic/import_daz/wiki/Features/Material Tools/More Material Tools/Copy Materials

  • MrRogerSmithMrRogerSmith Posts: 150
    March 9

    Thanks Padone, you're right, it does work correctly when I actually select what I'm supposed to.

    And thank you for the tip on material palettes, I will check that out.

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.