Diffeomorphic: Retarget Armature Modifiers Button
MrRogerSmith
Posts: 150
From this article, I'm trying to "retarget armature modifers" but the button isn't there anymore. Has this been moved/replaced?

Comments
Never used it, as I prefer to export multiple files for each outfit, that's much easier in my opinion. But I believe the new equivalent is "change armature".
setup > corrrections > change armature
Thanks Padone. That button becomes unselectable when I choose either one or both of the clothing meshes. Any suggestions?
Edit: By the way, the reason I'm adding the outfit to the base character rather than reimporting the character for every new outfit is that I want to avoid having to redo the materials for the skin and hair.
Seems to work fine here, the tooltip tells to select the outfit meshes first, then the target armature as active, there's also the option to retarget drivers. This way the outfit will be driven by the nude figure instead of the outfit figure, that I understand is what you want.
As for materials, you can use material palettes to save all the materials for a figure or outfit then reapply them easily, or just copy among figures.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Features/Material Tools/More Material Tools/Copy Materials
Thanks Padone, you're right, it does work correctly when I actually select what I'm supposed to.
And thank you for the tip on material palettes, I will check that out.