Morph Loader Pro

Hey,

I created a morph for Genesis 9 from an exported .obj file as detailed in a video tutorial by Jay Versluis. The technique seems to work okay for the most part. Using Morph Loader Pro I am able to reimport the .obj file as a morph with a slider being added to the Parametes tab.

However, after I dial it into my Genesis 9 character, although it looks good, when I try to pose the figure I get some weird deformations. Here is a shot of what happens to the hands when I bend the fingers:

As can be seen - they become hugely distorted.

Any ideas?

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,219

    You need to use the Adjust Rigging to Shape comand, then most likely use Joint Editor to tweak the results. Once the rigging matches the new shape you can use ERC Freeze to link the adjustments to the morph, so that they will apply as needed. Jay should have videos on this too, I think.

  • QuriosytyQuriosyty Posts: 16

    Thanks. I'll check all that out.

  • QuriosytyQuriosyty Posts: 16

    OMG. Thank you so much Richard. Adjust Rigging to Shape did the trick. You're a star :0)

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