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© 2026 Daz Productions Inc. All Rights Reserved.
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I checked the update for Textures Booster and as far as I can tell, most of the scripts I tested (mainly the ones related to Genesis figures) are working as intended on Daz Studio 4.21 and 4.24 (on Windows in both cases).
Hurray!!! Great news thank you !!!!
All Wet and Tanned Skins products, as well as both Pose Master versions, are now fully updated in their bi-compatible builds, and are eagerly waiting for volunteer testers! Feel free to contact me however you prefer, (here, PM, elsewhere, email if you have it)...
All HDR Bundle products are now fully updated in their bi-compatible builds, and are eagerly waiting for volunteer testers! Feel free to contact me however you prefer, (here, PM, elsewhere, email if you have it)...
Please note : the scripts allowing sequence preview of images are now slower to start on this sequence preview action. The price to pay to be bi-compatible.
Did you still need someone to test them ?
Just saw your message (I was spending a few days in an obscure update...)... OH YES I DO ! Are you up for it?
Yes. I have the Genesis 3 and Genesis 8.1 bundles, and the Genesis 9 product.
And now, you'll also have the Genesis 8 version !
WONDERFUL, thank you so much!
As I am working on other updates and don't want to "lose the focus", I will pack everything this week-end or early next week (the scripts are ready but everything must be re-packaged, ... yes, this will take some space on your computer...)
I should be able to send you everything you need to start next week...I'll contact you via PM if I don't already have your mail.
I'm soooo happy right now... THANK YOU!
Updating today with a couple of additional :
- either natively working products
- new updated versions waiting for tester
Updating information today with:
newly updated products (DS6 compatibility),
a clarified status for products that install scripts in menus,
a note about a temporary stand-by for updates: only one product remains, currently paused due to menu installation issues in DS6.
Further updates will resume once the menu-related behavior in DS6 is clarified or stabilized.
It's very nice to keep us informed.
Thanks a lot
You're welcome. This is absolutely normal, not to let people in the dark.
In my experience, what people with a high sense of duty and self-imposed standards consider "normal" is very much not. You're outstanding. Get a nice cup of your beverage of choice, let yourself be complimented, and realize how much you deserve both those things before we stage an intervention for chronic perfectionism.
Or keep coding the day away for our sakes. I guess that would also be good.
I so appreciate what you do for us. Love your products and am so excited that you are working to make them usable in the the Alpha. I was forced into a 5060 card (long story, and I'm not really sorry but jumping between studio sessions is a pain!) so it means a lot to be able to use stuff I already own. And will most definitely make me want to purchase more of your stuff!
Sorry for the late reply!!! I’ve been swamped lately between update follow-ups and new projects.
Thank you for the kind words… I never quite know what to say in those moments (probably a GenX thing XD), but I was genuinely touched. Thank you so much.
One that I haven't seen mentioned here is Maps Copier Gatherer Renamer. Specifically on MacOS, it looks like it wants to work, it finds all the maps and you can edit the names, but the button to selct the destination folder does not work - so you can't proceed to actually process anything. Will this one get updated? Is it a Mac only issue? Using the latest Beta for DS2026.
This one is already updated ON MY COMPUTER. But not submitted because of the lack of testers and the absence of green lights for DS6 updates from Daz.
If you want to (beta) test the DS6 version, just PM me ;) I'd be glad to have a tester for this one!!!
I'll also update the main post if I have forgotten to add the Maps Copier in it.