• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic - The Correct Geograft Workflow?

3DIO3DIO Posts: 5
January 2 edited January 2 in Blender Discussion

I asked about this a few weeks back but it was hidden in a thread with a description for an earlier problem, so best I ask it here in a dedicated Blender thread instead.  I need to get Genesis 9 and its Anatomical Elements Geografts out of Daz Studio, into Blender for some sculpting, and then back into Daz Studio so that the sculpt can be dialled in as a morph.

VERSIONS IN USE:

- Blender 4.3.2
- Daz Studio 4.24.0.3
- Diffeomorphic (Whatever the latest version is as of two weeks ago)

The problem I'm having is that after sculpting the Anatomical Elements and bringing it back into Daz Studio as a morph, dialling-in the morph causes the female genitals to drop to the floor, and the male genitals to distort in a sort of arc shape.  Ideally, I need to know which settings to use at each stage of export and import between Blender and Daz Studio.

Can't figure out what I'm doing wrong, so any help on this would be much appreciated!

 

Post edited by 3DIO on January 2

Comments

  • PadonePadone Posts: 4,055
    January 2 edited January 2

    As I understand it this is not specific to blender and doesn't even require a bridge, it is enough to import/export via obj in any 3d application, then use the morph loader. As for specific settings of the morph loader better ask at the daz studio forum, but if you sculpt the geograft alone it should work fine.

    Diffeomorphic is not specifically designed for this kind of scenario, for what I know.

    Post edited by Padone on January 2
  • crosswindcrosswind Posts: 9,681
    January 3 edited January 3

    Still, if you DO want to do the job with Diffeo, just do it with the very same settings that I showed in your OP by using DTB, i.e. export to OBJ in Blender with Scale 100 ~~

    https://www.daz3d.com/forums/discussion/comment/9393956/#Comment_9393956

    Edit: ... no matter what AE geograft (from Daz Original, from 3rd-parties...) you're using.

    Post edited by crosswind on January 3
  • 3DIO3DIO Posts: 5
    January 3 edited January 3

    Thank you both, but I've already tried what both of you have suggested and it doesn't work.  In order to see the problem (and if you have time), please try it yourselves (using the actual G9 Anatomical Elements) so that you can see exactly what's happening.  If you are able to get the G9 Anatomical Elements out of Daz Studio, into Blender for a sculpt, then back out to Daz for import via Morph Loader Pro without issues, then I would really love to know the settings you are using at each stage of the Import/Export process, because no matter what I try, it will not work.

    At first I thought it might be a bug, but the same thing happens regardless of whether I use Diffeomorphic or not.  So it's promising in that it's very likely something I'm doing wrong, but without knowing the settings I'm supposed to use at each stage, I'm up against a brick wall really.

     

    Post edited by 3DIO on January 3
  • crosswindcrosswind Posts: 9,681
    January 3

    3DIO said:

    Thank you both, but I've already tried what both of you have suggested and it doesn't work.  In order to see the problem (and if oyu have time), please try it yourselves (using the actual G9 Anatomical Elements) so that you can see exactly what's happening.  If you are able to get the G9 Anatomical Elements out of Daz Studio, into Blender for a sculpt, then back out to Daz for import via Morph Loader Pro without issues, then I would really love to know the settings you are using at each stage of the Import/Export process, because no matter what I try, it will not work.

    At first I thought it might be a bug, but the same thing happens regardless of whether I use Diffeomorphic or not.  So it's promising in that it's very likely something I'm doing wrong, but without knowing the settings I'm supposed to use at each stage, I'm up against a brick wall really.

     

    Here's a quick video : https://mega.nz/file/uOgylbTK#BLuLt4-_hUaAJG7OJyp0GH_yz_Cyb2ZywNpNW9meY7Y ;

  • 3DIO3DIO Posts: 5
    January 3 edited January 4

    It works perfect, crosswind, thanks for that!

    I had messed up in two places.  I was still using the scaling I had been using with the Daz To Blender bridge, and I wasn't setting those extra options correctly in Morph Loader Pro.  As a bonus, I just fully realised what the Deltas Only option actually does in real terms.  Good to know, and especially handy when developing morphs!

    Since I never posed anything during the sculpts, I was surprised I needed to use Reverse Deformations at all, so that was another eye opener!

     

    Post edited by 3DIO on January 4
Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.