Announcement about phasing out 3Delight - do we lose our 3Delight products?

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  • kyoto kidkyoto kid Posts: 42,061

    Lorraine said:

    3delight was my path to creation in 2007 and I'm very grateful I stumbled across DS after I found a free copy of Bryce in a magazine. I can't remember the exact timeline, I know Bryce came first and my first actual purchase in the store was DS 2.3.3.146 on Oct 22, 2007. It's been a ride, peeps!

    My very first saved render!

    ..ahh the Creeper.  Wish they'd re-release him,

    ...this is one of the last 3DL renders I did a few years ago which at the time showed how far 3DL could be pushed with some of the add on enhancements that were available for it.

     

     

    bus stop Danika rebuild old photo.jpg
    1500 x 1125 - 2M
  • kenmokenmo Posts: 1,104
    edited December 2025

    Richard Haseltine said:

     

    You could also use the General Release and the Public Build of 4.24 to have two different versions on the same machine (they can be on the same drive), in a way that is officially supported.

    Sorry, BUT I hope I am not asking a silly question. But what is the difference between a General Release and Public Build? Novell, Oracle, Citrix only used terms ike alpha, beta, candidate release and final release.

    Public Build sounds like a General Release to me.

    Again thanks...

    Kenmo

    PS: Richard I must applaud you! You are doing a stellar job under the pressure of all these questions and concerns.

    Post edited by kenmo on
  • felisfelis Posts: 6,070

    For DS4 public build is a beta.

    Public build is distinguished from Private build, where these only come to limited recievers.

  • FauvistFauvist Posts: 2,290

    I don't understand any of this.  There is too much to consider.  It's sad.

  • nemesis10nemesis10 Posts: 3,884

    Fauvist said:

    I don't understand any of this.  There is too much to consider.  It's sad.

    Not too much to understand:

    1. The 3dl license that Daz3d has expired so they can't distribute software that includes the renderer for their version of 3dl
    2. Hopefully, you backed up your old version of Daz Studio if you want to render using 3dl; you can do this forever as long as you have your backups but Daz3d can't replace your backup
    3. Daz Studio comes in four flavors: General Build (this is the standard stock Daz Studio), Public Build (this is the public beta for people to try out and refine until it is released as the final general build), Private Build (alphas and betas for developers; we don't get those), and Daz 6.xxx which is a unique alpha that is available to the public.  You can run all of the builds simultaneously on one machine so you can use the General Build and the Public Build and they won't interfere with each other
  • if it's any consolation it's now too late if you didn't back up 4.25 devil

    so goodbye to 3Delight, learn to love iray, Filament or exporting to other applications 

    (or converting for Carrara 8.5, can still load duf there but needs some work)

     

  • kenmokenmo Posts: 1,104

    felis said:

    For DS4 public build is a beta.

    Public build is distinguished from Private build, where these only come to limited recievers.

     

     

    Private Build? Now I am totally confused. I was sking how the  General Build and Public Release differ. Now I find out there is also a Private Build, which I assume is a beta version for beta testers? But that does not answer my original question of difference between Private Release vs General Build.

  • kenmokenmo Posts: 1,104

    nemesis10 said:

    Fauvist said:

    I don't understand any of this.  There is too much to consider.  It's sad.

    Not too much to understand:

    1. The 3dl license that Daz3d has expired so they can't distribute software that includes the renderer for their version of 3dl
    2. Hopefully, you backed up your old version of Daz Studio if you want to render using 3dl; you can do this forever as long as you have your backups but Daz3d can't replace your backup
    3. Daz Studio comes in four flavors: General Build (this is the standard stock Daz Studio), Public Build (this is the public beta for people to try out and refine until it is released as the final general build), Private Build (alphas and betas for developers; we don't get those), and Daz 6.xxx which is a unique alpha that is available to the public.  You can run all of the builds simultaneously on one machine so you can use the General Build and the Public Build and they won't interfere with each other

    Thanks that clears up my confusion on Private Build, General Build and Public Build. Would it not be easier to use terms like beta, alpha, candidate and final release? I believe that is the norm for most software developers.

    Cheers & many thanks...

     

  • kenmokenmo Posts: 1,104

    Fauvist said:

    I don't understand any of this.  There is too much to consider.  It's sad.

    If you are talking about backing up and re-installing. Then I agree, the instructions are a little difficult to follow.

    The fact that 3d Delight's license has expired and we will not be able to use it's render engine is easy to grasp.

    Also ur 3d Delight assets will remain in our content and runtime folders is also easy to grasp. 

    There are plugins & scripts which are unique to DAZ Studion versions with lthe icensed 3d Delight render engine which will no longer be availabe from DAZ and must be backed up by the user, is fine with me.

    I am also confused about rendering 3d Delight materials with Iray. 

    It appears some posters said Iray will convert these materials automatically at render time.

    However other's are suggesting we need some of the 3d Delight to Iray scripts here. But future builds of DAZ Studio may not support scripts.

    Cheers

    Kenmo

     

  • kenmokenmo Posts: 1,104

    WendyLuvsCatz said:

    if it's any consolation it's now too late if you didn't back up 4.25 devil

    so goodbye to 3Delight, learn to love iray, Filament or exporting to other applications 

    (or converting for Carrara 8.5, can still load duf there but needs some work)

     

    Vue works for me. I wish there as a magic script that converted Iray materials to the standard PBR.   Vue aheres to both PBR Metallic/Roughness and PBR Specular/Glossiness. 

  • nemesis10nemesis10 Posts: 3,884

    kenmo said:

    Fauvist said:

    I don't understand any of this.  There is too much to consider.  It's sad.

    If you are talking about backing up and re-installing. Then I agree, the instructions are a little difficult to follow.

    The fact that 3d Delight's license has expired and we will not be able to use it's render engine is easy to grasp.

    Also ur 3d Delight assets will remain in our content and runtime folders is also easy to grasp. 

    There are plugins & scripts which are unique to DAZ Studion versions with lthe icensed 3d Delight render engine which will no longer be availabe from DAZ and must be backed up by the user, is fine with me.

    I am also confused about rendering 3d Delight materials with Iray. 

    It appears some posters said Iray will convert these materials automatically at render time.

    However other's are suggesting we need some of the 3d Delight to Iray scripts here. But future builds of DAZ Studio may not support scripts.

    Cheers

    Kenmo

    Sort of...  Daz Studio does do an automatic conversion of 3dl materials but sometimes the translation is imperfect.  There are scripts that do translations that are purpose built to do a better job for specific tasks like changing skin to the pbr shader.  All of them work in the 4.xxx builds and many of them work in the 6.xxx build.  Many of them may be updated to the 6.xxx build so it is not correct to say that scripts don't work in the future builds of Daz Studio.  One thing that should be mentioned is that this is why an update of 3dl wouldn't solve any problems, current versions are closer to iray than the old 3dl so the scripts would still have to be rewritten.

  • nemesis10nemesis10 Posts: 3,884

    kenmo said:

    nemesis10 said:

    Fauvist said:

    I don't understand any of this.  There is too much to consider.  It's sad.

    Not too much to understand:

    1. The 3dl license that Daz3d has expired so they can't distribute software that includes the renderer for their version of 3dl
    2. Hopefully, you backed up your old version of Daz Studio if you want to render using 3dl; you can do this forever as long as you have your backups but Daz3d can't replace your backup
    3. Daz Studio comes in four flavors: General Build (this is the standard stock Daz Studio), Public Build (this is the public beta for people to try out and refine until it is released as the final general build), Private Build (alphas and betas for developers; we don't get those), and Daz 6.xxx which is a unique alpha that is available to the public.  You can run all of the builds simultaneously on one machine so you can use the General Build and the Public Build and they won't interfere with each other

    Thanks that clears up my confusion on Private Build, General Build and Public Build. Would it not be easier to use terms like beta, alpha, candidate and final release? I believe that is the norm for most software developers.

    Cheers & many thanks...

    Both types of terms are pretty common among developers so I am not sure that it is much easier.  I do recommend that people read things like the blog: https://www.daz3d.com/blog/daz-studio-2025-alpha-updates

  • LeanaLeana Posts: 12,911
    edited December 2025

    kenmo said:

    felis said:

    For DS4 public build is a beta.

    Public build is distinguished from Private build, where these only come to limited recievers.

     

     

    Private Build? Now I am totally confused. I was sking how the  General Build and Public Release differ. Now I find out there is also a Private Build, which I assume is a beta version for beta testers? But that does not answer my original question of difference between Private Release vs General Build.

    Private build is the version Daz is developing internally. Regular customers don't have access to these builds, only specific groups of testers.

    Public build is a version deemed good enough for public testing. For DS4 the public builds were beta versions, ie considered feature complete and ready for test. For DS2025 the public builds are currently alpha versions.

    Once a public build beta is deemed stable enough, a General release is published.

    Post edited by Leana on
  • nonesuch00nonesuch00 Posts: 18,795

    Richard Haseltine said:

    nonesuch00 said:

    Dec 29, 2029: 2 new DAZ Studio 4.24* releases. I hid the "4.24.0.4 Release" channel of DAZ Studio rather than download it in DIM and downloaded the "Public Beta 4.24.0.4" channel and installed it, then I confirrmed that DAZ Studio 4.24.0.3 still has 3DL & Scripted 3DL render engines and DAZ Studio Public Beta 4.24.0.4 has no 3DL or Scripted 3DL renders. I suppose I will need to again hide rather than download each new DAZ Studio "4.24*" release channel after each new version.

    You hid a release channel, not a version, and barring bugs there are unlikely to be any further updates to DS 4. However, if you ever need to reinstall the system or move to a new machine you will want the installers so hiding the update isn't really a way to keep 3Delight safe, just a way to avoid having to do a revert instalaltion of the old version.

    OK, thanks.

    I have it copied away in another location before yesterday. As it looks like that really is the end of the line for DAZ Studio 4 completely, when I clean install my PC in the future I will onlly install DAZ Studio Pro 4.24.03 Release with 3DL and DAZ Studio Pro 6 and DAZ Studio Pro 6 Public Beta. 

  • jjoynerjjoyner Posts: 767

    kenmo said:

    Fauvist said:

    I don't understand any of this.  There is too much to consider.  It's sad.

    If you are talking about backing up and re-installing. Then I agree, the instructions are a little difficult to follow.

    The fact that 3d Delight's license has expired and we will not be able to use it's render engine is easy to grasp.

    Also ur 3d Delight assets will remain in our content and runtime folders is also easy to grasp. 

    There are plugins & scripts which are unique to DAZ Studion versions with lthe icensed 3d Delight render engine which will no longer be availabe from DAZ and must be backed up by the user, is fine with me.

    I am also confused about rendering 3d Delight materials with Iray. 

    It appears some posters said Iray will convert these materials automatically at render time.

    However other's are suggesting we need some of the 3d Delight to Iray scripts here. But future builds of DAZ Studio may not support scripts.

    Cheers

    Kenmo

     

     I think it depends, in part, on the 3DL materials used in a product.  In the past, I have had some Iray renders of 3DL materials look better than 3DL renders of the 3DL materials.  I loaded a 3DL product a few minutes ago, added a distant light, did a quick render of the scene with Iray and then a quick render of the scene with 3DL.  Both renders are attached.  For this product, the Iray render looks better.

    Iray.png
    800 x 809 - 711K
    3DL.png
    800 x 809 - 467K
  • NylonGirlNylonGirl Posts: 2,269

    I'm not overly concerned about losing 3Delight. I'm more concerned about upgrades making other things stop working for me. Like, I avoided upgrading DAZ Studio because I heard they changed the interface to introduce advertisements when one tries to create a new scene, rather than just creating a new scene. And they updated Measure Metrics to work with that version I refused to download, which made it suddenly stop working for me with no warning about the risk of the update. At least I already know some future upgrade will institute planned obsolescence for my mobile GTX 1050. Maybe then I will wish I still had 3Delight.

  • Richard HaseltineRichard Haseltine Posts: 109,088
    edited December 2025

    jjoyner said:

    kenmo said:

    Fauvist said:

    I don't understand any of this.  There is too much to consider.  It's sad.

    If you are talking about backing up and re-installing. Then I agree, the instructions are a little difficult to follow.

    The fact that 3d Delight's license has expired and we will not be able to use it's render engine is easy to grasp.

    Also ur 3d Delight assets will remain in our content and runtime folders is also easy to grasp. 

    There are plugins & scripts which are unique to DAZ Studion versions with lthe icensed 3d Delight render engine which will no longer be availabe from DAZ and must be backed up by the user, is fine with me.

    I am also confused about rendering 3d Delight materials with Iray. 

    It appears some posters said Iray will convert these materials automatically at render time.

    However other's are suggesting we need some of the 3d Delight to Iray scripts here. But future builds of DAZ Studio may not support scripts.

    Cheers

    Kenmo

     

     I think it depends, in part, on the 3DL materials used in a product.  In the past, I have had some Iray renders of 3DL materials look better than 3DL renders of the 3DL materials.  I loaded a 3DL product a few minutes ago, added a distant light, did a quick render of the scene with Iray and then a quick render of the scene with 3DL.  Both renders are attached.  For this product, the Iray render looks better.

    Custome Sahders are not ahndled at all, Daz wrote the code to handle the standard 3Delight shaders. Glass and metal are, in my experience, the most likely to need adjusting; that may be down to less consistency in the way people set those materials up in the first place.

    Post edited by Richard Haseltine on
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,465
    edited December 2025

    DAZ really need to clearly mark all 3Delight dependent products in the store

    not so much props, sets etc but things that rely entirely on the render engine such as shaders and render scrtpts

    there are people who have been buying stuff as long as I have who apparently still don't know better so n00bs will definitely mistakenly buy them unable to use them

    I am not suggesting removing them as many like me will still keep a version of D|S that can use them and may want to add to their library 

    but it needs to be made very clear to people going forth who cannot obtain a 3Delight capable version of DAZ studio that they cannot use the product 

    Post edited by WendyLuvsCatz on
  • y3kmany3kman Posts: 853
    edited December 2025

    WendyLuvsCatz said:

    DAZ really need to clearly mark all 3Delight dependent products in the store

    not so much props, sets etc but things that rely entirely on the render engine such as shaders and render scrtpts

    there are people who have been buying stuff as long as I have who apparently still don't know better so n00bs will definitely mistakenly buy them unable to use them

    I am not suggesting removing them as many like me will still keep a version of D|S that can use them and may want to add to their library 

    but it needs to be made very clear to people going forth who cannot obtain a 3Delight capable version of DAZ studio that they cannot use the product 

    I think it's safe to assume anything Genesis 2 era product (SKU# around 20000) and older will only have RSL/3Delight materials.

    Daz still includes 3Delight textures up to Genesis 8.

    Post edited by y3kman on
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,465
    edited December 2025

    y3kman said:

     

    I think it's safe to assume anything Genesis 2 era product (SKU# around 20000) and older will only have RSL/3Delight materials.

    Daz still includes 3Delight textures up to Genesis 8.

    most figures, clothing etc can be rendered with iray regardless of 3Delight shaders

    its the render specific things such as shader and script products I was referring to 

    things like LineRender2000 for example 

    and 3Delight volumetric and other procedural shaders

    Post edited by WendyLuvsCatz on
  • vrba79vrba79 Posts: 1,515

    I pity the poor intern who has to go through all of the old products and weed out what is 3DL-dependant.

  • RAMWolffRAMWolff Posts: 10,368

    YUP. 3DL is all gone bye bye.  I'll play around with some of my settings for my older version of Gino (never released) and see how the auto conversion of 3DL to iRAY looks.  Probably not as good but maybe I'll be surprised.  I THINK in older conversion utilities maps like normals or bump or specular got ignored and were not assigned to their proper iRAY slots. Has that been worked out for the native conversion from within DS?  

  • ElorElor Posts: 3,461

    NylonGirl said:

    I'm not overly concerned about losing 3Delight. I'm more concerned about upgrades making other things stop working for me. Like, I avoided upgrading DAZ Studio because I heard they changed the interface to introduce advertisements when one tries to create a new scene, rather than just creating a new scene. And they updated Measure Metrics to work with that version I refused to download, which made it suddenly stop working for me with no warning about the risk of the update. At least I already know some future upgrade will institute planned obsolescence for my mobile GTX 1050. Maybe then I will wish I still had 3Delight.

    If you don't need Daz Studio to connect to Internet, just put it on the block list of your firewall and you should never see any ad here.

  • TorquinoxTorquinox Posts: 4,459

    jjoyner said:

     I think it depends, in part, on the 3DL materials used in a product.  In the past, I have had some Iray renders of 3DL materials look better than 3DL renders of the 3DL materials.  I loaded a 3DL product a few minutes ago, added a distant light, did a quick render of the scene with Iray and then a quick render of the scene with 3DL.  Both renders are attached.  For this product, the Iray render looks better.

    I think the 3DL example is painfully underlit. IRAY gets huge kudos for having the HDRI/EXR scene-illuminating skydome. Even the minimal 512x512 default often looks quite nice in a preview because it gives the subject good lighting. 

  • TorquinoxTorquinox Posts: 4,459

    I'll say this: Getting good lighting and render quality in a 3DL render is somewhat laborious. Uber lights help a lot. Even with my modest 3060 card, I usually get faster results in Iray than with 3DL. And I do love Filament for previewing and setting up scenes. I should probably make it a point to buy some of the Filament lighting and shadow add-ons. That said, I like 3DL and I'm a little sad to see it go. It allows for unrealistic lighting and a different render aesthetic. And though I'll have ongoing access to it through my saved old versions, I'm still going to have to be careful about my installations.And eventually, I'm going to have to get a newer GC. Not sure what that will do. By then, maybe I won't care?

    It's the march of time. Technology is a fast-running treadmill. We all get thrown off in the end. frown

  • RAMWolff said:

    YUP. 3DL is all gone bye bye.  I'll play around with some of my settings for my older version of Gino (never released) and see how the auto conversion of 3DL to iRAY looks.  Probably not as good but maybe I'll be surprised.  I THINK in older conversion utilities maps like normals or bump or specular got ignored and were not assigned to their proper iRAY slots. Has that been worked out for the native conversion from within DS?  

    Displacement frequently failed to show because in the past Iray did not do the on-the-fly sub-polygon division that 3delight did, it could only handle whole-mesh division (which made for too much geometry). I don't recall any issues wityh bump or displcement, and iray does now have adaptive subdivision which should make the transferred displacement settings useful on all meshes.

  • vrba79vrba79 Posts: 1,515
    I figured this was gonna be the endgame back when new products stopped coming with 3DL material presets. It makes sense. Why continue to pay the license for something that the PAs no longer make new products for?
  • RAMWolffRAMWolff Posts: 10,368

    If I would have followed my dreams and became a published artist I would have always provided 3DL settings but the few things I've made like Gino for G8, never published, while he had 3DL settings I guess if he ever sees the light of day, I guess I can remove those settings since I will NOT have two versions of DS on my system and always keep both Poser and DS up to date so I guess going forward 3DL is in the past and no longer relevant.  Same with Poser's Firefly, they keep it around but it's RARELY used anymore.  

  • manekiNekomanekiNeko Posts: 1,450
    edited January 1
    wanna hear something really hilarious? I'm writing from my phone. because the old laptop i was mentioning, the one made in 2012 i bought 2nd hand in 2016 but was still working even if hyper lame for DS and partly useless like no dforce etc, decided to suddenly not start i.e. go into blue diagnostics mode. on the 30th. 1 day after some installation files for pre dec 29th 4.24 have become unavailable. and the downloads i made are still on that laptop, no time to copy them on usb or other backup device. tried a few of that interface's options to not avail. not risking to just reinstall any boot version of win10 i find online, and i misplaced my boot usb, that was quite old too. so, while i think that old machine can still be saved, chkdsk telling me "nothing is wrong" (wth??) sector wise, I'm not sure what I'll have to reinstall, like only win10 and everything is just as before, or some stuff will be changed and my apps impacted, especially DS. worse scenario is chkdsk is way too optimistic and that laptop is toast after all. with some vital DS files i will lose forever. ok, happens to the best of us. BUT ONE DAY AFTER THAT 3DL DEADLINE, AFTER I SPENT HOURS HUNTING DS ZIPS AND DOWNLOADS TO SAFEGUARD SOME STILL 3DL INSTALL FILES? (also when everyone around here IRL who could physically help me with that laptop before i do some stupid stuff I'll regret by myself since I'm not tech versed at all is busy with NY preparations, then partying and then recovering.. for like DAYS nobody remotely available)... is that even possible? well, seems Murphy wanted to make sure I'll start the new year in the best mood.. /rant end.
    Post edited by manekiNeko on
  • I've checked and the RSSY converter 3DL materials to Iray materials is still working, so that's good!

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