Announcement about phasing out 3Delight - do we lose our 3Delight products?

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  • SilverGirlSilverGirl Posts: 3,220

    So I don't need to be worried about any of this since I only render in Iray and don't render in 3DL? 

    (I'm sorry if this question has been answered... I did read through the thread, but I'm not good at this end of tech in the best of times, and right now my brain is pudding from holiday-related things.)

  • SilverGirl said:

    So I don't need to be worried about any of this since I only render in Iray and don't render in 3DL? 

    (I'm sorry if this question has been answered... I did read through the thread, but I'm not good at this end of tech in the best of times, and right now my brain is pudding from holiday-related things.)

    Correct. 

  • cathan01_wwg1wgacathan01_wwg1wga Posts: 375
    edited December 2025

    dracorn said:

    cathan01_wwg1wga said:

    I still use 3Delight toon-shading for LAMH animal renders, so I likely won't be upgrading past my current installation.

    I remember reading an old forum thread where AM announced a stand-alone LAMH program. Am I mis-remembering this? If not, are there still plans for a stand-alone LAMH release?

    Is this what you are talking about?

    Look At My Hair | Daz 3D

    There is also the free player:

     Look at my Hair FREE Player | Daz 3D

    Thank you, dracorn. I was referring to a post I think I read either earlier this year or sometime last year where AM was considering a version of LAMH that can be used separately from Daz Studio - supposedly (I'm assuming) for when current LAMH plugins are no longer compatible with future Studio releases. Since many of AM's pre-dforce products, a lot of animal and creature morphs for various Genesis characters, and HiveWire3D products utilize LAMH for hair/ fur solely, a stand-alone product might be helpful for those who use these products and want to continue upgrading with Daz Studio.

    Post edited by cathan01_wwg1wga on
  • SilverGirlSilverGirl Posts: 3,220

    DoctorJellybean said:

    SilverGirl said:

    So I don't need to be worried about any of this since I only render in Iray and don't render in 3DL? 

    (I'm sorry if this question has been answered... I did read through the thread, but I'm not good at this end of tech in the best of times, and right now my brain is pudding from holiday-related things.)

    Correct. 

    Deeply appreciate the confirmation, clarity, and mercy on my fried braincells. 

  • vrba79vrba79 Posts: 1,515
    edited December 2025

    For people finding themselves having no alternative but embrace Iray, despite having not having the optimal hardware for it, I have two words for you: Scene Optimizer. It is one of the best utilities ever made for Daz Studio.

    There are also a couple of Iray shader sets made with low end hardware in mind by JeffersonAF.

    My Shaders

    My Shaders 2

    Post edited by vrba79 on
  • Taoz said:

    Here's a free Windows app for easy management (save, restore) of DAZ Studio installer files:

    https://3dcontentmanagers.com/software/inst-backup-ds

    Just extract into a folder, and run the .exe.

    Tutorial is not quite finished yet, but it currently shows how to import current files from the DIM Downloads folder, as well as how to import saved files. 

    It's currently registering the files I get in DIM, can see that DrJellyBean's list contains some more files, will have to look into this when I get my render PC up running again (system disk died yesterday) and add these as well.  You can add them manually yourself by editing the "files_pub.txt" and "files_gen.txt" in the Settings folder, if you want.

    I believe it can also be used for managfing files for DS5 (6?), haven't tested that yet, but you'll need to create a separate installation for that.

    DIM can make backups http://docs.daz3d.com/doku.php/public/software/install_manager/change_log_1_4_0_94#1_4_0_86

  • AncientWire said:

    y3kman said:

    https://www.daz3d.com/downloader/customer/files#prod_13176

    That's a link to your product library for Daz Studio. The manual downloads are there.

    Just to let someone at DAZ know, Microsoft Edge thinks that these files are suspect.  I know they are not and I have told Microsoft they are fine, but it would probably be helpful if DAZ told Microsoft they are fine.

    They are code-signed, whjich should do that job.

  • tsaristtsarist Posts: 1,640
    edited December 2025
    Richard I'm confused. I'm not at all technical. SPECIFICALLY what am I supposed to DO?? I don't understand the notice. Will my software stop working? Will the items I bought still work??
    Post edited by tsarist on
  • TaozTaoz Posts: 10,286

    Richard Haseltine said:

    Taoz said:

    Here's a free Windows app for easy management (save, restore) of DAZ Studio installer files:

    https://3dcontentmanagers.com/software/inst-backup-ds

    Just extract into a folder, and run the .exe.

    Tutorial is not quite finished yet, but it currently shows how to import current files from the DIM Downloads folder, as well as how to import saved files. 

    It's currently registering the files I get in DIM, can see that DrJellyBean's list contains some more files, will have to look into this when I get my render PC up running again (system disk died yesterday) and add these as well.  You can add them manually yourself by editing the "files_pub.txt" and "files_gen.txt" in the Settings folder, if you want.

    I believe it can also be used for managfing files for DS5 (6?), haven't tested that yet, but you'll need to create a separate installation for that.

    DIM can make backups http://docs.daz3d.com/doku.php/public/software/install_manager/change_log_1_4_0_94#1_4_0_86

    I know, but this one was actually made before DIM could do that, and it does have some features DIM doesn't have which some might find useful.    

  • nemesis10nemesis10 Posts: 3,878

    tsarist said:

    Richard I'm confused. I'm not at all technical. SPECIFICALLY what am I supposed to DO?? I don't understand the notice. Will my software stop working? Will the items I bought still work??

    The next versions of Daz Studio will not be able to run 3Delight as Daz3d's license expires:

    You are going to back up the installer for the version of Daz Studio you do use and which does work with 3Delight by a few different methods as mentioned above.  The easiest is to use 1) DIM to uninstall Daz Studio, go to DIM and have it redownload the installers (Daz Studio and any plugins that are specifically connected to that version), 2) save a copy of those installers,  3) reinstall Daz Studio (your settings remain as they are not deleted in the deinstall). Place that copy of the installers ideally in at least two places.  
    If you do nothing, everything will work as it always has until you get an update, forget and install the update that takes away the ability to render 3Delight, or have a computer crash where the only versions of Daz Studio available won't render 3Delight.  if you back up the installer, you can just reinstall your version that can render 3Delight.
    Your software doesn't stop working, it just becomes irreplaceable. With a backup, you have a replacement. If you have downloaded an update after than the end of the year, your software can not render your purchases using the 3Delight renderer.  IRay will continue to work as always.

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,434
    edited December 2025

    just rename the whole DAZ Studio folder in program files and create a new shortcut to the exe to keep using it before you install the next version 

    you can zip and archive the follder, plugins and all too

    back it up on several drives if needed and hopefully they won't fail at sometime like mine did with media I will never get back

    Post edited by WendyLuvsCatz on
  • IceDragonArtIceDragonArt Posts: 12,922

    I have the DIM installer for 4.24 backed up on my external drive.  I also have a copy of 4.10 and possibly 4.12 backed up, so I think I should be good to go.  I have a new machine coming in January (the secondary drive is delayed).  I haven't used 3 delight in some time but have some ideas that would look better in 3delight.  I like to keep my options open.

  • XelloszXellosz Posts: 855

    Leana said:

    The whole need connection to the server with 4.24 was a no thank you for me.

    What "need connection to the server"? DS 4.24 works perfectly fine without going online.

    Will I be able to download and use DAZ 2025 and 4.22 on different hard drives with the same PC?

    DS2025 and DS4 install in different locations, like DS4 general release and beta. You can have both installed on the same PC without any problem, be it on the same drive or on different drives.

    I don't use Adobe, but rather use Affinity, GIMP, etc...     Same thing with 4.22 vs 4.24. 

    With 4.24 was introduced the DAZ Premier features, etc... => How do you check that DAZ Premier features are not used when someone is not on a DAZ Premier subscription? Time to time connection is needed with DAZ. Just because of this, I could go 4.24, just this doesn't bother me that much; but it would also mean I'm accepting a subscription-based model for the software, and that's something I won't do.

    So I wait till they can present something really new vs 4.22, and till that day I'm happy with 4.22. I test out the new software, but I have many other tools/toys to play with. (Not to mention what will happen with the old plugins at DAZ)

  • nemesis10 said:

    tsarist said:

    Richard I'm confused. I'm not at all technical. SPECIFICALLY what am I supposed to DO?? I don't understand the notice. Will my software stop working? Will the items I bought still work??

    The next versions of Daz Studio will not be able to run 3Delight as Daz3d's license expires:

    It would be able to use it, but it doesn't include the files.

    You are going to back up the installer for the version of Daz Studio you do use and which does work with 3Delight by a few different methods as mentioned above.  The easiest is to use 1) DIM to uninstall Daz Studio, go to DIM and have it redownload the installers (Daz Studio and any plugins that are specifically connected to that version), 2) save a copy of those installers,  3) reinstall Daz Studio (your settings remain as they are not deleted in the deinstall). Place that copy of the installers ideally in at least two places.  
    If you do nothing, everything will work as it always has until you get an update, forget and install the update that takes away the ability to render 3Delight, or have a computer crash where the only versions of Daz Studio available won't render 3Delight.  if you back up the installer, you can just reinstall your version that can render 3Delight.
    Your software doesn't stop working, it just becomes irreplaceable. With a backup, you have a replacement. If you have downloaded an update after than the end of the year, your software can not render your purchases using the 3Delight renderer.  IRay will continue to work as always.

  • Xellosz said:

    Leana said:

    The whole need connection to the server with 4.24 was a no thank you for me.

    What "need connection to the server"? DS 4.24 works perfectly fine without going online.

    Will I be able to download and use DAZ 2025 and 4.22 on different hard drives with the same PC?

    DS2025 and DS4 install in different locations, like DS4 general release and beta. You can have both installed on the same PC without any problem, be it on the same drive or on different drives.

    I don't use Adobe, but rather use Affinity, GIMP, etc...     Same thing with 4.22 vs 4.24. 

    With 4.24 was introduced the DAZ Premier features, etc... => How do you check that DAZ Premier features are not used when someone is not on a DAZ Premier subscription? Time to time connection is needed with DAZ. Just because of this, I could go 4.24, just this doesn't bother me that much; but it would also mean I'm accepting a subscription-based model for the software, and that's something I won't do.

    The Premier tools need you to log into your account periodicaly, if you don't they stop working. DS will not log in unprompted, and no non-Premier features will be affected if you never log in.

    So I wait till they can present something really new vs 4.22, and till that day I'm happy with 4.22. I test out the new software, but I have many other tools/toys to play with. (Not to mention what will happen with the old plugins at DAZ)

  • dracorndracorn Posts: 2,363
    edited December 2025

    I manually downloaded these files.  

    My current copy of Daz 4.24 is running on a SSD Drive (G).  I have an old copy of DS 4.10 on a different SSD Drive (E).  I would like to replace my 4.10 on the E Drive with the new 4.24 to keep as my 3DL version (I do have some old 3DL renders), while I can upgrade to the newest Daz Studio 2025 on my new SSD (G) drive.

    Is there a list of instructions for manually installing Daz Studio?  I am particularly concerned with changing the drive letters so it doesn't download to my C Drive.  I want to keep Studio and my operating system drive separate.  Also, what 4.10 files do I need to delete before manually installing 4.24 over it?

    List of Program files circled.jpg
    888 x 482 - 100K
    Post edited by dracorn on
  • y3kmany3kman Posts: 852

    dracorn said:

    My current copy of Daz 4.24 is running on a SSD Drive (G).  I have an old copy of DS 4.10 on a different SSD Drive (E).  I would like to replace my 4.10 on the E Drive with the new 4.24 to keep as my 3DL version (I do have some old 3DL renders), while I can upgrade to the newest Daz Studio 2025 on my new SSD (G) drive.

    I recommend keeping a copy of Studio 4.10 if you have encrypted scripts that only work with that version or ealier. If I remember correctly, some scripts stopped working when Daz upgraded the scripting in Studio 4.15 or higher. 

  • dracorndracorn Posts: 2,363

    y3kman said:

    dracorn said:

    My current copy of Daz 4.24 is running on a SSD Drive (G).  I have an old copy of DS 4.10 on a different SSD Drive (E).  I would like to replace my 4.10 on the E Drive with the new 4.24 to keep as my 3DL version (I do have some old 3DL renders), while I can upgrade to the newest Daz Studio 2025 on my new SSD (G) drive.

    I recommend keeping a copy of Studio 4.10 if you have encrypted scripts that only work with that version or ealier. If I remember correctly, some scripts stopped working when Daz upgraded the scripting in Studio 4.15 or higher. 

     Thanks @y3kman.  How do I copy 4.10 when I don't have the original installers?  Can you point met to instructions?

  • kyoto kidkyoto kid Posts: 42,048

    Havos said:

    kyoto kid said:

    ...yeah, GenX/GenX2 along with utilities like Zev0's XTransfer and Skin Builder are sort of my "bread and butter" toolls for original custom, character design.  This is the primary reason I pretty much let the G9 train drop me off at the next station as there is little to no compatibility with older generation characters in this respect,  

    I may just stay with 4.x.x, not only because of having access to 3DL, but also the tools above I depend on.

    The good thing about GenX, XTransfer and Skinbuilder is that they do not have to be run when building a scene to render. You can transfers morphs or generate skins in an older version of DS, then use the generated assets inside a more modern version of DS.

    ...actually GenX and XTransfer add morph channels and as they likely will not be supported in Daz "whatever".  Not sure that the controls will transfer over to the new version since those plugins will not be supported by the new SDK (particularly GenX as the creator passed on a while back and there was never an update for G8).

    The only way I am able to use the GenX morphs with G8 is through XTransfer.  Sadly the latter was not updated to G9, most likely because of the return to the "unisex" mesh base  This is also likely the reason we have not seen a Skin Builder 9 either.

    Moving to a totally new SDK tends to break everything until PAs update plugins and scripts to function with it.

  • ValiskaValiska Posts: 156
    edited December 2025

    I've made backup copies of the 4.24 release downloads. I've also installed the 4.24 beta in Daz Install Manager, then turned off the Public Build (usually that's the beta) channel again. (DIM > Gear Icon > Advanced Settings > Downloads tab > Release Channel Tags > Public Build: turn public build on, install, turn it off again).  I think I shouldn't see updates for 4.24b with the release channel off, and thus am not likely to accidentally overwrite this version of 4.24b ... as long as I don't turn the Public Build release channel back on because I want to try out v6 before release. So I guess I'm leaving it off.

    Too bad, but I don't want to risk rendering GenX2, LAMH, and other such utilities difficult or impossible to use, reinstall, or recover. Not until they're far in my rearview mirror. They're not now, and won't be for probably at least 2 years, because I don't see how I can finish my Export 'Most Everything Practical project much faster than that.

    Post edited by Valiska on
  • ElorElor Posts: 3,442

    kyoto kid said:

    Sadly the latter was not updated to G9, most likely because of the return to the "unisex" mesh base.

    Zev0 did comment on Xtransfer not being available for Genesis 9 and the reason was the eyes and mouth being a different geometry:

    https://www.daz3d.com/forums/discussion/comment/8015096/#Comment_8015096

  • There are 3delight to Iray converters here in the store.

  • Whoa! I sparked quite the discussion here.

    Thank you everyone for your input so far. From what I understand reading all this is all the products will remain in store and it's more an issue if you need to render in 3Delight and in that case, you need to back up the old studio plus maybe some plugins and there was a filter provided to help narrow the search.

    I'll leave this disucssion open as I think others still have more questions but I just wanted to thank everyone for the responses so far. And wanted to wish you all a Merry Christmas as well, take care!

  • RAMWolffRAMWolff Posts: 10,366

    Here's an idea.  How about updating one of the Alphas with an auto script that detects 3Delight materials and converts them to iRAY or another supported engine in DS?  You wouldn't have so many frustrated and concerned end users esp those that want to continue to move forward with DS and not keep two copies of the program on their hard drives.  Just a suggestion!  

  • HavosHavos Posts: 5,612

    kyoto kid said:

    Havos said:

    kyoto kid said:

    ...yeah, GenX/GenX2 along with utilities like Zev0's XTransfer and Skin Builder are sort of my "bread and butter" toolls for original custom, character design.  This is the primary reason I pretty much let the G9 train drop me off at the next station as there is little to no compatibility with older generation characters in this respect,  

    I may just stay with 4.x.x, not only because of having access to 3DL, but also the tools above I depend on.

    The good thing about GenX, XTransfer and Skinbuilder is that they do not have to be run when building a scene to render. You can transfers morphs or generate skins in an older version of DS, then use the generated assets inside a more modern version of DS.

    ...actually GenX and XTransfer add morph channels and as they likely will not be supported in Daz "whatever".  Not sure that the controls will transfer over to the new version since those plugins will not be supported by the new SDK (particularly GenX as the creator passed on a while back and there was never an update for G8).

    The only way I am able to use the GenX morphs with G8 is through XTransfer.  Sadly the latter was not updated to G9, most likely because of the return to the "unisex" mesh base  This is also likely the reason we have not seen a Skin Builder 9 either.

    Moving to a totally new SDK tends to break everything until PAs update plugins and scripts to function with it.

    I am not sure what you mean by morph channels, I thought that was a Poser only thing. Both Gen X and XTransfer create dsf files for the morphs and these are already supported in DS 2025. I have used both characters with GenX and XTransfer morphs in 2025 and they work just fine. There are a number of scripts and plug-ins I am concerned about in DS 2025, however GenX and XTransfer are not one of those.

  • HavosHavos Posts: 5,612

    kyoto kid said:

    Havos said:

    kyoto kid said:

    ...yeah, GenX/GenX2 along with utilities like Zev0's XTransfer and Skin Builder are sort of my "bread and butter" toolls for original custom, character design.  This is the primary reason I pretty much let the G9 train drop me off at the next station as there is little to no compatibility with older generation characters in this respect,  

    I may just stay with 4.x.x, not only because of having access to 3DL, but also the tools above I depend on.

    The good thing about GenX, XTransfer and Skinbuilder is that they do not have to be run when building a scene to render. You can transfers morphs or generate skins in an older version of DS, then use the generated assets inside a more modern version of DS.

    ...actually GenX and XTransfer add morph channels and as they likely will not be supported in Daz "whatever".  Not sure that the controls will transfer over to the new version since those plugins will not be supported by the new SDK (particularly GenX as the creator passed on a while back and there was never an update for G8).

    The only way I am able to use the GenX morphs with G8 is through XTransfer.  Sadly the latter was not updated to G9, most likely because of the return to the "unisex" mesh base  This is also likely the reason we have not seen a Skin Builder 9 either.

    Moving to a totally new SDK tends to break everything until PAs update plugins and scripts to function with it.

    I am not sure what you mean by morph channels, I thought that was a Poser only thing. Both Gen X and XTransfer create dsf files for the morphs and these are already supported in DS 2025. I have used both characters with GenX and XTransfer morphs in 2025 and they work just fine. There are a number of scripts and plug-ins I am concerned about in DS 2025, however GenX and XTransfer are not one of those.

  • kyoto kidkyoto kid Posts: 42,048

    Havos said:

    kyoto kid said:

    Havos said:

    kyoto kid said:

    ...yeah, GenX/GenX2 along with utilities like Zev0's XTransfer and Skin Builder are sort of my "bread and butter" toolls for original custom, character design.  This is the primary reason I pretty much let the G9 train drop me off at the next station as there is little to no compatibility with older generation characters in this respect,  

    I may just stay with 4.x.x, not only because of having access to 3DL, but also the tools above I depend on.

    The good thing about GenX, XTransfer and Skinbuilder is that they do not have to be run when building a scene to render. You can transfers morphs or generate skins in an older version of DS, then use the generated assets inside a more modern version of DS.

    ...actually GenX and XTransfer add morph channels and as they likely will not be supported in Daz "whatever".  Not sure that the controls will transfer over to the new version since those plugins will not be supported by the new SDK (particularly GenX as the creator passed on a while back and there was never an update for G8).

    The only way I am able to use the GenX morphs with G8 is through XTransfer.  Sadly the latter was not updated to G9, most likely because of the return to the "unisex" mesh base  This is also likely the reason we have not seen a Skin Builder 9 either.

    Moving to a totally new SDK tends to break everything until PAs update plugins and scripts to function with it.

    I am not sure what you mean by morph channels, I thought that was a Poser only thing. Both Gen X and XTransfer create dsf files for the morphs and these are already supported in DS 2025. I have used both characters with GenX and XTransfer morphs in 2025 and they work just fine. There are a number of scripts and plug-ins I am concerned about in DS 2025, however GenX and XTransfer are not one of those.

    ...apologies, I meant morph sliders.  Normally that sort of thing would not work under a new SDK until the plugin/script was updated.

  • LeanaLeana Posts: 12,897
    edited December 2025

    RAMWolff said:

    Here's an idea.  How about updating one of the Alphas with an auto script that detects 3Delight materials and converts them to iRAY or another supported engine in DS?  You wouldn't have so many frustrated and concerned end users esp those that want to continue to move forward with DS and not keep two copies of the program on their hard drives.  Just a suggestion!  

    3DL materials are already converted automatically to Iray when you render. That's been there since Iray has been introduced, and is still there in DS2025, which doesn't have 3DL render engine.

    Post edited by Leana on
  • Cam FoxCam Fox Posts: 338

    DoctorJellybean said:

    The following filter in DIM will give you a list of the product/package IDs for the General Release
    sku::18869,13176,16558,10673,9032,13173,16684,13000,16773,6952 && type::rx::^(?:Software|Plugin)$
    As the SDK version did not change, the 4.24.0.4 plugins are compatible with the 4.24.0.3 application, so the only one you actually need to backup for 4.24.0.3 to retain a version with 3Delight is sku::13176

    I ran this filter (thank you!) and got the following packages. [See Attached]

    Backed up all the zips, but can someone who's less sleepy than me confirm I've got everything I need for a working backup copy of Daz Studio + 3Delight? Do I need the genesis starter kits as well? (i.e. do they ship with 3Delight content that will be stripped out in future versions and/or wouldn't be backwards compatible later?)

    daz_424_backup_with_plugins.PNG
    545 x 383 - 32K
  • Cam Fox said:

    DoctorJellybean said:

    The following filter in DIM will give you a list of the product/package IDs for the General Release
    sku::18869,13176,16558,10673,9032,13173,16684,13000,16773,6952 && type::rx::^(?:Software|Plugin)$
    As the SDK version did not change, the 4.24.0.4 plugins are compatible with the 4.24.0.3 application, so the only one you actually need to backup for 4.24.0.3 to retain a version with 3Delight is sku::13176

    I ran this filter (thank you!) and got the following packages. [See Attached]

    Backed up all the zips, but can someone who's less sleepy than me confirm I've got everything I need for a working backup copy of Daz Studio + 3Delight? Do I need the genesis starter kits as well? (i.e. do they ship with 3Delight content that will be stripped out in future versions and/or wouldn't be backwards compatible later?)

    I don't think the Genesis Starter kits will be updated, but save a backup just in case. You don't have to download them if they do get updated, you can hide them in DIM.

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