Fixing Autofit Shirt
outthinkers_77543974b9
Posts: 5
Can someone walk me through how to correct this top. The pelvis has control of the draped part of the so moving the arms causes this bizarre streching. If I try to lenthen the shirt, it pulls on the sleeve as well. Also, Autofit removes the shirt's original morphing controls and converts it to bones.
Post edited by outthinkers_77543974b9 on

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Which shirt is it?
When you autofit clothing, it will weightmap it to nearest bodypart, so e.g. loose sleves has a risk of being weightes to other bones.
The fix is to select the weightmap tool, and then select the item and expand the bones to a relevant bone. And then in Tool settings click 'general weights'. Then the item should turn red-blue-grey. Red means full weight, blue some weight and grey no weight. You can then add weighs to the relevant bones by painting. If you hold <Alt> while painting it will subtract weight from that bone.
A good way is to first paint weight to the arm bones, and then check that there is no weight left on abdomen/spline, and if remove it with alt.
Also name the Genesis generation that you used. Auto Fit removes custom bones, so instead of using Auto Fit, you can re-rig the garment to the figure by using Transfer Utility with the options: Greedy + Merge Hierarchies under Weight Maps, plus the Clone for the generation of the clothing. This way can instantly avoid these issues in quite a lot of cases.
Edit: As for weight mapping, you can also check and correct the weight by deleting problematic Bones. Check this thread if you have the similar case : https://www.daz3d.com/forums/discussion/749956/weird-conforming-auto-fit-issue#latest
Thanks. It is Genesis 8.1 with a G8 Kimono. I watched vids on how to do this but, it would go wonky with each new pose.
I'm using the weight map tool fill a fill of 0.0% on the pelvis and 100% on the shoulder and forearm but, you can see that the pelvis is still at max influence. I'm not sure how to correct this and videos do not address it.
First make sure that you paint the sleves, so it get colors on the arms. After that you can Alt paint on the pelvis to remove. If a vertex is 100 %, you can't remove the weight, because Daz doesn't know where to allocate it.
Besides that. You said it is a genesis 8.1 character, and they should be able to use G8 clothing automatically. If not I would suggest to reinstall Genesis 8 Starter Essentials.
I don't think you should remove weight on Pelvis as that'll bring you problems when bending figure's Pelvis bone. Instead, you should remove weight on the bottom of sleeves when selecting Pelvis bone with Node Weight Brush tool.
Besides, which kimono product are you using ? If it's for G8F, it can well fit on G8.1F without Auto Fit. But some product has wrong Preferred Base set in its metadata, so it brings you Auto Fit dialogue... You can easily fix it via: Edit > Figure > Scene Identification...
Yes, on the sleeve, I use 0% for the pelvis influence(red). Then I switch to the right and left arm part and use 100% fill. I got it working once but, the fix doe'nt stay when I try to save it as dsf or export as object then import with Transfer utility.
You should not have an autofit dialog box when loading a Genesis 8 clothing item on Genesis 8.1: it can happen the other way around because Genesis 8.1 only clothing items are not compatible with Genesis 8 (there is a fix explained by Sickleyield in this video) but AFAIK, outside of Geoshells and expressions, Genesis 8.1 is fully capable of loading Genesis 8 items created before Genesis 8.1 was released.
Instead of trying to fix the result of autofit, you should try to understand why this Genesis 8 kimono refuses to load on Genesis 8.1, because if you're able to fix this item, you won't have to fix the weight maps, and it would be much easier if you would give the name of the kimono instead of treating its name as a state secret.
You have to save the kimono as a Wearable Preset or a new Figure Asset so as to perserve the tweaked weight maps. Exporting to OBJ then re-rigging with Transfer Utility won't help ~~
But I agree with Elor... just naming what the kimono product you used would be a very shortcut ~
I'e had this problem with a dress for g9. No autofit, the dress was made for g9 on g9 and I couldn't get it to work. I just returned it., not worth the effort..