Any substitute hairs I can use for Blender?
cosmicdawnseries
Posts: 259
I’m trying to learn Blender, but I’ve heard it’s difficult to import DAZ hair. Does anyone know a good solution or another marketplace where I can get hair for characters? I also need the hair to work with the physics system
thanks

Comments
https://bartoszstyperek.gumroad.com/l/hairtool
@Padone, thanks for the reply. Do these hairs work with the new physics system?
This one just came out, and I'm having a lot of fun with it for stills. Not tried it for animation yet, but using something like hairflow would work if you needed it.
https://superhivemarket.com/products/global-hair
Thanks for posting this!
I have the linked tab pinned in my browser!
This will come in very handy for my eventual transition to blender, though, I still have to get used to using blender's UI/menus/lingo let alone importing gen9 characters with full JCM support, so it's a tricky beast as it's not really intuitive; I can only speak for myself though…
Thanks for the reply I have successfully imported hair using Diffomorphic, but it doesn't look as nice as it does in DAZ? Does anyone know a fix around?
You have to tweak the material yourself, eventually, as SHB materials are approximated. There's no fix.
I see is there any shaders or materials I can buy through a Blender add-ons to make them nicer looking? Or will it not work because it's a DAZ asset?
The "make hair" tool already allows you to choose specialized shaders for hair, namely "hair bsdf" and "hair principled", then you can tweak them.
https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/hair.html
ohh ok ill check it out thank you for the help :)
Hi,
After a lot of trial and error, I was able to get DAZ hair looking good enough in Blender for my taste.
You'll have to dig into the Diffeo created shader to learn where to tweak. But once you understand the effect of certain shader nodes, you'll know what to do.
Start by setting shininess very high in DAZ and then look at the resulting Diffeo shader to find out where to tweak it.
I don't think it is currently possible to make the hair look as nice in Blender as it does in DAZ, but you can get it close.
Building brand new hair just for Blender is way more work as far as I'm concerned.
Hi,
You'll have to experiment with that. No way around it.
Some hair assets let you adjust their shininess with material presets. See what changes are being made to the shaders in DAZ.
I'll have a play around I'm still new to Blender but i think it's worth learning in the end thank you for the help :)
You're welcome!
I've converted to Blender less than a year ago, and while it is a pretty brutal uphill climb, it is also very rewarding.
Since just a few weeks ago, I'm finally able to create renders in Blender that are comparable to DAZ.
And setting up scenes can be so much faster than it is in DAZ! But, a lot of learning went into that as well.
Enjoy!
Thanks for your help oh she looks amazing! ill try and have a play around, i hope in the future someone can make Blender shaders for hair or something similar