Solved: Rag Doll posing

MarcCCTxMarcCCTx Posts: 942
edited December 4 in The Commons

Is there some way to apply a rag doll effect to a character? Like dropped over clutter on the ground, or thrown against a wall, or hit by a car? Something like dforce for creatures, especially clothed figures.

Post edited by MarcCCTx on

Comments

  • MarcCCTxMarcCCTx Posts: 942

    This is what the Victoria AI said...

    For draping a character's body over objects, you can add a dForce static modifier directly to the figure itself.
    Here's the approach:
    Set up the character:
    Apply a dForce static surface modifier to your figure
    In the surfaces tab, turn off "visible in simulation" for skin and nails
    This lets the body interact with objects while keeping skin invisible during simulation
    Positioning technique:
    Start with your figure in a different pose than the final draped position
    Use the final lying/draped pose as your starting pose and run simulation just to make the body settle naturally around objects
    This creates more realistic draping than going from standing to lying
    Fine-tune the drape:
    Turn off "Start Bones From Memorized Pose" in simulation settings to skip the T-pose step
    Adjust gravity settings (try 0.5-1.5) to control how heavily the body settles
    Lower gravity creates softer, more natural draping
    This technique works well for creating realistic poses of figures collapsed over furniture, debris, or other objects.

  • Richard HaseltineRichard Haseltine Posts: 107,857

    A Static dForece Modifier dosn't chnage shape - hence the name. You would want to aply a Static dForce Modifier only if you wanted to adjust settings, mainly friction, that control how the surface interacts with dynamic modifiers (all objects that are included as collision targets have an implicit Static dForce Modifier with default values, so thjere is no need to do anything with those). That sounds more like a somewhat garbled version of getting surrounding objects (e.g. soft furnishings) to react to the figure.

  • MarcCCTxMarcCCTx Posts: 942

    This isn't working. No matter the setting he isn't falling down on the crate.

     

Sign In or Register to comment.