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Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic export issue

mikekruiper_0b93bc1845mikekruiper_0b93bc1845 Posts: 5
November 29 in Blender Discussion
Hi, When I export a gen9 character model to Blender it exports the morphs, but not 3D nipples, it only shows the regular texture. So in Daz3D when I render I can see the niplle sticking out, but not with the import into Blender.I must be doing something wrong, any suggestions?

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,857
    November 29

    Are you using add-on, GeoGraft nipples of some kind?

  • mikekruiper_0b93bc1845mikekruiper_0b93bc1845 Posts: 5
    November 29
    Richard Haseltine said:

    Are you using add-on, GeoGraft nipples of some kind?

    I used Moussos Lyla Gen 9 model as a test so I'm not sure
  • Richard HaseltineRichard Haseltine Posts: 107,857
    November 29

    Not by its product list. Is this the only character showing the issue, or is it all of them? If you expand the entry for the figure in the Scene pane what is parented to it?

  • PadonePadone Posts: 3,995
    November 30

    G9 is a HD figure by default, so anatomy details as nipples only show in the HD version. You have to export as HD, the HD level must be visible in the daz studio viewport as HD is baked from the viewport. Then in blender HD is not visible in the viewport for performance reasons, but it is visible in rendering, or change the viewport subdivision in the multires modifier if you really need to show HD in the viewport.

  • mikekruiper_0b93bc1845mikekruiper_0b93bc1845 Posts: 5
    November 30
    Richard Haseltine said:

    Not by its product list. Is this the only character showing the issue, or is it all of them? If you expand the entry for the figure in the Scene pane what is parented to it?

    All of them
  • mikekruiper_0b93bc1845mikekruiper_0b93bc1845 Posts: 5
    November 30
    Padone said:

    G9 is a HD figure by default, so anatomy details as nipples only show in the HD version. You have to export as HD, the HD level must be visible in the daz studio viewport as HD is baked from the viewport. Then in blender HD is not visible in the viewport for performance reasons, but it is visible in rendering, or change the viewport subdivision in the multires modifier if you really need to show HD in the viewport.

    Great, thank you! I'll try
  • mikekruiper_0b93bc1845mikekruiper_0b93bc1845 Posts: 5
    November 30
    Padone said:

    G9 is a HD figure by default, so anatomy details as nipples only show in the HD version. You have to export as HD, the HD level must be visible in the daz studio viewport as HD is baked from the viewport. Then in blender HD is not visible in the viewport for performance reasons, but it is visible in rendering, or change the viewport subdivision in the multires modifier if you really need to show HD in the viewport.

    So I tried it and jt still doesn't show
  • PadonePadone Posts: 3,995
    November 30

    Again, if you export as HD you get the same as you have in the daz studio viewport, so be sure the details you want are there before exporting. Works fine here. If you use the "HD convention" to export HD then only the figures named as "HD" will be exported, this may be your issue.

    https://diffeomorphic.blogspot.com/2024/08/single-dbz-export-script-and-hd.html

  • mikekruiper_0b93bc1845mikekruiper_0b93bc1845 Posts: 5
    December 1
    I did indeed leave HD convention checked. After unchecking it worked flawlessly. Thanks everyone
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