Looking to commission some custom textures for "Big Game Outfit for Genesis 8 and 8.1 Males".
[Looking to commission some custom textures for "Big Game Outfit for Genesis 8 and 8.1 Males".] Ideally, I would've liked to reach out to Anna Benjamin herself to make them. But there's no obvious way of contacting her and Daz was quick to say no toward any contact. I'd be looking at 4-6 custom textures for the uniforms. I'd also be curious as to the cost of adding individual numbers (0-50 or so) to the jerseys.I have specific design concepts in mind and would like to discuss further if possible (general idea is that I'd want something close to some of the SEC college football teams, Ohio State, Georgia, LSU, Texas, etc. but different enough to stay out of legal trouble.
But for now, an estimate/idea of the general cost for the textures alone is fine. If you have an estimate to include on the jersey numbers as well, that'd be great.
Thanks.

Comments
any texture artist should be able to do this, so posing question direct to the original vendor(s) is not necessary.
You dont have to restrict job posting to Daz users, there are 3d texture artists at other places outside daz ecosystem like fiver and cgtrader job posting, but you obviously cant share the model with them...
But they could, if I'm not mistaken, share the UV template.
Courtesy link: https://www.daz3d.com/big-game-outfit-whole-uniform-for-genesis-8-and-81-males
Adding/changing numbers isn't usually too difficult - just find yourself a 2D paint program (Gimp will be fine) and change the diffuse map to your requirements. Or you could make a plain no-numbers version of a shirt, and overlay it with a geometry shell with just the numbers on it. Or use decals. Or you could use this product.
If you want the UV template, there's a product called UV Tailor that extract it for you (wait till it goes on sale), but you can usually get by just using the provided texture files as a guide.
Another useful tool when using a 2D editor to produce textures is the free mcjTailorsChalk script.