Let's appreciate/discuss today's new releases - more ongoinger thread

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  • mdingmding Posts: 1,640

    @memcneil70: Wow, you really went the extra mile, well done!

    @WendyLuvsCatz: Very impressive work, as your video about stonemasons diner!

  • I really like the Historical Town Clock. All the promo images make it look like a model railway model (vantage, camera angle, lack of people), which is interesting but I confess I'd prefer a less model-like promo image too. However, looks good.

    Regards,

    Richard

  • davesodaveso Posts: 7,742

    WendyLuvsCatz said:

    daveso said:

    Stonemason said:

    it's stand alone

    Thanks. It a really nice work.

     

    Twinmotion Render, I skipped the grass and used the TM 3D grass texture and was a bit sparse on the trees (but did use a foliage shader) added extra TM trees

    oops just realised I didn't light the streetlights (must have overlooked the emission texture)

     I paused that video about half way..wow, now that's pretty cool.  I'm looking into Twinmotion right now.The price is right. It show the houses and stff well too. I ended up buying the Stonemason product yesterday. Couldn't pass that one, but I must say I shouldn't have passed on the first suburban release last week or so, but will grab it asap. He had talked about releasing suburbs like that a long time ago. Its great to see it happen . 

  • WendyLuvsCatzWendyLuvsCatz Posts: 39,993

    the only thing about Twinmotion is consolidating all the materials and chasing up extra maps, takes me longer than rendering 

    I actually use an old version initially as it finds the original paths, later ones you need to either export the textures to a folder too or manually find everything

    its worse than DAZ studio itself when it comes to obj or FBX import in that way

    but it does separate meshes, also I use the instances to objects script 

     

  • StonemasonStonemason Posts: 1,222

    The Twinmotion renders look good, nice to see the hopscotch game in the alley..in the first Suburbs set I did about 12 years ago I had a hopscotch decal on the ground too..was meaning to add it in this latest release but only just remembered while seeing your video

  • WendyLuvsCatzWendyLuvsCatz Posts: 39,993

    thanks heart Stoney

    your sets are nice and light in TM unlike much DAZ content 

    the materials is a Twinmotion issue for everything, it creates a new one for every surface and cannot at least arrange them alphabetically, Unreal Engine which it is built on is just as bad but easier to consolidate 

    The Architects that mostly use it don't seem to care, technically so does DAZ studio as anyone importing obj and FBX files knows, 

    was mostly warning Daveso surprise

    the animated cars are awesome though

  • ArtiniArtini Posts: 10,283

    Impressive creation, @WendyLuvsCatz

    Well done.

     

  • RiescoRiesco Posts: 74

    I'm curious where the inspiration comes from to stock so many lingerie sets in the shop, 14 just in the last 7 days.

  • It's close to halloween. The scare factor is massively increased when the female protagonist is threatened while scantily clad - ask the director of any B Movie Slasher flick... frown

    Does seem somewhat excessive, I agree.

    Regards,

    Richard

  • backgroundbackground Posts: 587
    edited November 5

    I think it's just a lack of originality. ( edited to remove what I really think ).

    You can tell the products apart because they have slightly different names.

    Post edited by background on
  • Because we all want to see our female characters, in lingerie with their asses out.
    As a female, I hate thongs and slips that ride up, between the cheeks.
    But a big plus....change the material and voilà, you now have amour. Yay..../s

  • joannajoanna Posts: 2,175

    Riesco said:

    I'm curious where the inspiration comes from to stock so many lingerie sets in the shop, 14 just in the last 7 days.

    Probably from popularity of the products. I'd imagine that the segment of customers using Daz to produce titilating, adult, or even explicit material (images, animations, games) is large enough to justify it, and my guess would be that they have paying audiences to afford buying more and more lingerie and other similar products.

  • jmucchiellojmucchiello Posts: 599

    Am I missing something? Usually when there's a "featured" part of the sale there's a set of older stuff that is on sale. Is the "Fashion Lingerie Blowout Sale" just the handful of items in the doorbusters?

  • Richard HaseltineRichard Haseltine Posts: 107,857

    jmucchiello said:

    Am I missing something? Usually when there's a "featured" part of the sale there's a set of older stuff that is on sale. Is the "Fashion Lingerie Blowout Sale" just the handful of items in the doorbusters?

    Apparently, we did check just now.

  • TugpsxTugpsx Posts: 792

    WendyLuvsCatz said:

    daveso said:

    Stonemason said:

    it's stand alone

    Thanks. It a really nice work.

     

    Twinmotion Render, I skipped the grass and used the TM 3D grass texture and was a bit sparse on the trees (but did use a foliage shader) added extra TM trees

    oops just realised I didn't light the streetlights (must have overlooked the emission texture)

    Wow Wendy you did a great job with TwinMotion. Great to see Daz assets being used in the environment. Thanks for sharing. 

  • caravellecaravelle Posts: 2,644

    Today's Doorbuster offer was once again 100% uninteresting to me. Who actually buys all the same old lingerie stuff and the same old white or Asian female figures?

    Oh well. The last days of the member sale have dawned (at least I think so) and I make sure that I get the things I'm interested in from the outlet at the super favourable sale prices.

  • DartanbeckDartanbeck Posts: 21,937

    Kudos, Wendy!
    That really ROCKS! :)

  • Wendy, not sure if you noticed, most (but not quite all) the road traffic seemed to be on the wrong side of the road for us. Matching the road signs, I suppose. Amazing otherwise, wish I had the patience. Regards, Richard.
  • WendyLuvsCatzWendyLuvsCatz Posts: 39,993
    edited November 5

    richardandtracy said:

    Wendy, not sure if you noticed, most (but not quite all) the road traffic seemed to be on the wrong side of the road for us. Matching the road signs, I suppose. Amazing otherwise, wish I had the patience. Regards, Richard.

    it was too hard to fix because that version of Twinmotion with the 3D grass the left right option is greyed out for vehicle paths for some reason, I can move the signs

    I just set it in America 

    maybe I could reverse the x axis of the video? 

    Post edited by WendyLuvsCatz on
  • I was just pulling your leg. It's great and I would love to be able to do the same eventually. Regards, Richard.
  • memcneil70memcneil70 Posts: 5,235

    Wendy, I am so impressed. And I am also glad I didn't give into temptation and listen first thing this morning, before my flatmate was up. I always forget where the sound controls are on this thing at first.

    I know there must be a lot of technical stuff behind what looks easy, so I am blown away by this.

    Mary

  • MelanieLMelanieL Posts: 7,711

    Wow, Wendy, that video is brilliant! I wish I could do that. Maybe something for me to look into when (if?) I ever get a newer higher powered PC.

  • WendyLuvsCatzWendyLuvsCatz Posts: 39,993

    my PC is actually a potato compared to most

    a Ryzen3

    I do have a nice 2080Ti though thanks to TheMysteryIsThePoint heart

    the video is actually nothing special, done many of them have playlists on 2 of my channels of Twinmotion videos, other than the texture/material import thing it's very easy to use

    it has lots of its own content too including Quixel Megascans and embedded linking to Sketchfab models

    Stonemason's stuff is what makes this one and some others look good yes

  • memcneil70memcneil70 Posts: 5,235

    Wendy, my flatmate just watched it, along with Simon my 3paw. Charlie left (he thinks he's a critic!) Both Simon and the flatmate were very impressed.

  • SilverGirlSilverGirl Posts: 2,750

    richardandtracy said:

    It's close to halloween. The scare factor is massively increased when the female protagonist is threatened while scantily clad - ask the director of any B Movie Slasher flick... frown

    Does seem somewhat excessive, I agree.

    Regards,

    Richard

    This is how I know I'm safe from any strange slasher-style serial killers: I don't own /any/ matching bra and panty sets, let alone "decorative" ones. As far as I can tell, that's a prerequisite. 

  • SilverGirlSilverGirl Posts: 2,750
    edited November 6

    https://www.daz3d.com/dforce-lala-ethnic-costume-for-genesis-9

    I love that there's some traditional clothing in today's selection, and it looks really well made! (...I am too white to comment on authenticity, but at least it isn't fetishwear...)

    (eta: though the necklace doesn't sit realistically, now that I look closer.)

    I do wish the PA had been more specific than "Native American-style". 

     

    Post edited by frank0314 on
  • backgroundbackground Posts: 587

    SilverGirl said:

    richardandtracy said:

    It's close to halloween. The scare factor is massively increased when the female protagonist is threatened while scantily clad - ask the director of any B Movie Slasher flick... frown

    Does seem somewhat excessive, I agree.

    Regards,

    Richard

    This is how I know I'm safe from any strange slasher-style serial killers: I don't own /any/ matching bra and panty sets, let alone "decorative" ones. As far as I can tell, that's a prerequisite. 

    Another presequisite for getting caught is being able to run slower than the bad guy can walk. And remember you don't have to be the fastest runner, just faster than someone else. 

  • LeanaLeana Posts: 12,735
    edited November 6

    SilverGirl said:

    https://www.daz3d.com/dforce-lala-ethnic-costume-for-genesis-9

    I love that there's some traditional clothing in today's selection, and it looks really well made! (...I am too white to comment on authenticity, but at least it isn't fetishwear...)

    (eta: though the necklace doesn't sit realistically, now that I look closer.)

    I do wish the PA had been more specific than "Native American-style". 

     

    It might be a mix of styles rather than a specific one. Beside I think using a specific tribe name for a commercial product requires permission from the tribe.

    The dress reminds me of some pictures I've seen of Lakota dresses, but I have no idea if that's supposed to be the inspiration .

    It does looks great so I'll certainly get it.

    Post edited by Leana on
  • SilverGirlSilverGirl Posts: 2,750

    Leana said:

    SilverGirl said:

    https://www.daz3d.com/dforce-lala-ethnic-costume-for-genesis-9

    I love that there's some traditional clothing in today's selection, and it looks really well made! (...I am too white to comment on authenticity, but at least it isn't fetishwear...)

    (eta: though the necklace doesn't sit realistically, now that I look closer.)

    I do wish the PA had been more specific than "Native American-style". 

     

    <snip> I think using a specific tribe name for a commercial product requires permission from the tribe. </snip>

    Ah, I wasn't aware of that bit. (And I suspect there are a LOT of people in violation of that one, if true...)

    I was mostly thinking about how in the advocacy spaces I follow, there are often complaints about native culture being treated as one big conglomerate.

  • mdingmding Posts: 1,640

    I like many products today, especially the https://www.daz3d.com/small-work-office, which IMO fully rigged (!) is gold for storytellers (comic). Details like cabels and nice colors give it some warmth, while the tiled floor and walls prevent it from feeling too comfy. To me interesting as environment, not as prop pack, the latter being the usual reason why I buy such assets.

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