public builds not loading main window
alan bard newcomer
Posts: 2,334
suddenly my 4.24 beta was opening with all the panes etc but without the main window.
Alpha is working 4.24 regular fine
But even unstalling that beta and reinstalling didn't fix it so then I tried a couple other public build betas and they all have the same issue
(and they have to be killed via the task manager. |
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Might be something with the roaming etc files for betas
So maybe copy them from a folder that predates the problem
or another issue I should check for.

Comments
What do you mean by "main window"?
Are you talking about the Viewport tab, or the windows frame, or something else?
Have you tried changing the layout?(Window>workspace>Select layout)?
Each release channel has its own setting, including layout. I expect you eman the viewport, in which case eiither reload the base or saved layout or just use Window>Panes(Tabs)>Viewport, then drag it by its top edge to the top of the empty space until you see a line of highlight colour along the top edge of the space, then drop it.
Literally the program window ... the one with menus to drop down for layouts etc.
The main window the program window the one with the menus etc for everything else.
The alpha is working, the regular ones are but none of the 3 public builds 424 423 421 I tried work.
I uninstalled 424pb and reinstalled and no change. I thought it could be a bad installer but that shouldn't effect the other ones?
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shots in order 424, alpha, 412, and public
I can use ctrl O and ctrl N but notice where the message boxes comes up way in the top corner.
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but since it's only the public builds and three different ones I'm guessing it has to be bugged in something that only public looks at and also a setting that would be used by all the public builds.
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If I uninstall the 424 pb and then move the installer out of downloads will DIM go looking for another download?
Or if I uninstall the 424 pb and then reinstall the 423 would that update info in roaming etc.
(when I say I run older versions that means I coped the folder to another drive before updating.
Which means that they would probably be using the same files that the newest install has?
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The new one 424 pb did work for a couple days, was there a second update to 424?
If you hit the Alt key (OPt on mac, though I am not sure if this works in MacOS) then W do you get the Window menu? If you do try navigating to Workspace>Select Layout and select your base layout.
works in 424 but the pb doesn't have the bar to drop it from.
It could be working the window is not on screen.
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Okay got dim to give me another 424 ph installer but also see a "public build install modeules" does the installer for the bp call that or does in need to be run before?
And the public build modules do not have the little yellow PB tags
With studio selected in the task bar, Windows key+Up arrorw.
That should maximize the primary frame.
What seems to have happened, is that you've undocked everything from the main frame, and it's either hidden behind the undocked panes, or it's been moved off screen.
But I never unlock the viewport as you can see in the pictures it's alway part of the main windowbar and activity menu.
And it all launches the viewport is there but not connect to the main.
I did download a new pb installer and ran it and same issue but I did notice that it has the same issue as the previous one in that the exe icon is blank.
But icon shows in properties window.
I will now unistall 424pb and install the 423 pb that I have the installer for
Thanks for looking at this
DId you try the windows key+ up arrow?
uninstalling and installing a different version isn't going to fix this issue, the layout doesn't get reset. IIRC it's saved in the registry, but i'm not sure where.
If the windows key + UP arrow isn't maximising the main frame, try Alt, then W, then W, then enter. This should bring up the Select a layout dialog, even if the main frame isn't visible.
Annother alternative, start moving panes/tabs or closing the pane group or panes until the main pane becomes visible.
I was able to use f3 to access the customization and add keys to open the layout (shift f4 to open to match the f4 to save) and the issue persists even when switching back to the default daz layouts.
So I went over to regular 424 and resaved the layout in the image from before as single monitor 6-5-25 and then restarted the beta and it uses a different storage location for layouts because the new one wasn't in the list.
Trying to member where and in what folder the layouts are stored and get the ones for the pb in sync with the others.
Your alt w w enter also opens the select a layout but again the newest layout save isn't showing. and even the single monitor version from 4-20-25 isn't bringing in the window.
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It almost feels like at some point a particular monitor was hardwired as the main but it's neither of the two that are working now and not the one the alpha and the non-betas use.
424 has a place for everything and everything in it's place and that's the one I resaved as a new layout that doesn't show up in the layout list for the betas.
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Okay, I got the new layout that works in 424 and the alpha saved as a new layout and added them into the user layout folders for the beta
and it can be accessed and chosen and while we haven't solved it, we do have a change instead of showing the viewport without the main menu window it now is ignoring the viewport also.
one is the early version with the viewport and no menu window
second one showing the 424 layout in the select menu for beta
three but the viewport and the main window are both missing
Try holding the Windows key and press the right arrow key until the main frame appears. May take 3 or more presses depending on relative position.
no effect with the arrow key.
Next try ... I used F3 to create a binding for offscreen panes.
the listing informed me that the scene pane and the combo with the kitchen sink which are on the left side of the screen were on screen 1 (the base screen would be zero?)
Next my mind said hey let's add the viewport pane to the content panel and it worked and then I undocked it and it's back in the middle.
But now according to off screen panes nothing is offscreen
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So I plugged in a third monitor, used to use 3 but with at 55 and a 44 don't need three (as a general note the 55 displays the type in daz big enough to be almost read easily)
Used the nivida panel to place it left, right, above, and below the monitor with the program and nothing hanging out on them.
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I still can run an alpha and 424 at the same time but the alpha doesn't have mesh grabber etc, and if I have to fix something simple can always open 412
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Other considerations in January my online game ceased to load. CTD
updated all drivers etc and nothing.
Then a couple months later we got the alpha and it was suggested the studio driver would be better so installed it
And that gave me the game back but the studio driver only sees the 1080ti because then titanx I have is the only one only designed for gaming so the studio drive won't see it.
Then a couple weeks age there was a new graphics driver that the game would see and would see both the cards again for rending (about 3 times faster).
Next thing (but maybe not for a couple days) is reinstalll the studio driver and see how the beta runs then.
Thanks for all the feed back and help.
Hm, is there still a journal of irreproducable results?
I've got one last idea to try to figure out where the window is at.
In the Task bar settings menu, under Multiple displays, in the drop down for Show Taskbar Buttons on, set that to Taskbar where window is open.
This should move the task bar button for studio to the monitor it is active on.
Unfotunately that's about the last support i can give, for now, as i've yet to detemine where the position data for the window is stored.
I've tried deleting out every folder associated with the beta, deleted out the registry entries under Hkey_Current_user\Software\Daz\Studio4Publicbuild, and a couple other things, and i couldn't get it to reset to my main monitor from my side monitor.
Okay, I got the new layout that works in 424 and the alpha saved as a new layout and added them into the user layout folders for the beta
and it can be accessed and chosen and while we haven't solved it, we do have a change instead of showing the viewport without the main menu window it now is ignoring the viewport also.
one is the early version with the viewport and no menu window
second one showing the 424 layout in the select menu for beta but both the viewport and the menu frame are missing.
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No public build will load the main window.
My standard usage has the viewport attached to the main window header.
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image one regular build all of them from 412 -424 and 2025 have the window showing, image 2 all public builds from 412 to 424 have the viewport pane but no daz window visible. image 3 using command -Q pops the little window up in the corner.
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This is not a problem with any of the public installations in the daz folder but my guess is something messed up in the roaming folder. AppData>roaming>daz>daz4public build
Only one folder for 4xx public builds So what should I pull out to have it revert the workspace to default?
So there must be something in the public folder folder that is making all public builds have the issue?
without the window with the file edit etc showing I can't access panes or anything.
And this is over 4 different public builds from 412 up to 424 and the all open exactly the same way with the main window no showing on screen.
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The viewport is there but I always have the viewport docked to the main window and in this case it's the main window that doesn't appear.
So it is something that affects all of them.
"without the window with the file edit" - do you mean the main menu bar? Or the whole application window?
They open like the image below no main menu bar.
All programs open in a window with a main menu bar, all the other windows in Daz are Panes, right.
Although the lack of the main menu bar window is a pain.
Those appear to be pane groups, floating outside the main window. http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/specific_ui/screen_size_fhd/start should bring the main window back (just download and drag it into the Viewport to run it).
That fixed it.
But before I ran than I used shift F4 and even the original base layouts the old in ones loaded without the main window with the panes just floating,
However many items from the default toolbar are missing
edit menu is only undo/redo copy/pste/duplicate audio and prefs
window is workspace>select layout
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should I copy the contents of an older folder in not replace so it only adds missing stuff
none of the plugins that requrie numbers are in the installed list and most of the extra tool box stuff morphs etc are not there.
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if would be nice if daz updated their security certificate not only do I have to say procede to unsafe sight I had windows tell me I couldn't see the download of the .dsa until I gave it permission because it was unsafe.
Reloading a default layout after getting the main window back doesn't help? Try forcing DS to rebuild the layout - go to
%appdata%/daz 3d/studio4/
and remove the actions, customactions, layout, menus, and toolbars .dsx files then relaunch DS. If that helps you can try replacing at least the customactions file to get your own custom actions back (hopefully).
Okay, choosing Hollywood blve and had all headers, jumped to the new layout and they disappeared again.
Went back to a layout from 2024 actually named "1 monitorWin10 10-2024 and it has all the tabs but there are no plugins
Can I just copy the plugin folder from the regular 24 and at worst just have to reenter serial numbers?
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Okay, reg 424 has 120 items in the plugins and public only has 72 will draging them into the public one force it to notice them?
Layout won't affect plug-ins.
running your script brought the main window back minus most of the menus
Then reloading a layout brought back the missing menus.
But Pulbic is still missing all plugins to the best of my knowledge they should all work (and have in the past) so how do get them installed into the public build?
Willl just copying the plugins folder from the regular build into the public folder make them available?
They are not currently in the plugin folder for the public build.
I'm sure I have a backed up public foldert that has them.
Okay specifically the public does not have my purchased plugins like mesh grabber, thickener, it does have the basic ones.
If you look in Help > About installed Plugin, do it then list your plugins?
Else try to reinstall one, just to check if it then get registered.
I checked and the public build plug in folder has ten less items then the regular one
And since chekding the installing plugin list there are none asking for a serial number I'm guess the got lost
so that's why I was wondering if just copying the missing ones from the regular plugins folder to the public folder will work
It should OTOH we don't want to upset the daz exes feelings it's prone to fits.
Some plug-ins are not set up to work in betas, which is one reason they won't install. Another is simply that the beta wasn't installed when the plug-ins were, so they didn't write anything to the beta application folder.
if I drag them in they may or may not work but won't bust anything is the main question.
not showing in DIM because they are installed in the regular build. Catch-22
Was just going to copy the last public build folder with everything into the new one and then skip anything that was in the current public build and hope that covered all the items?