• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic Add-ons Version 4.5.0 Released

«123»

Comments

  • brainmuffinbrainmuffin Posts: 1,267
    May 28

    I figured it out. Hair seems to have an issue rendering though. It shows in the Layout window on Blender.

  • PadonePadone Posts: 3,995
    May 28

    @brainmuffin The istallation is the same as diffeomorphic is a script. Blender doesn't render polylines, so you have to convert to curves, eventually using the hair tools.

  • riuken1riuken1 Posts: 156
    May 28 edited May 28

    Padone said:

    The 4.4 addon works fine with blender 3.x 4.x

    Thanks I install the addon and all is working fine, I was wondereing if is any way to  show only the 1 thumbnail of daz files, for example wen we are looking for poses, it show the files and 2 additional thumbnails. Any way I use this YT tutorial, it have  the info on how intall and use the the addon.

    Post edited by riuken1 on May 28
  • brainmuffinbrainmuffin Posts: 1,267
    May 29

    Padone said:

    @brainmuffin The istallation is the same as diffeomorphic is a script. Blender doesn't render polylines, so you have to convert to curves, eventually using the hair tools.

    Is the hair conversion after pulling into Blender?
  • PadonePadone Posts: 3,995
    May 29

    @brainmuffin

    https://bitbucket.org/Diffeomorphic/import_daz/wiki/Features/Hair Tools

  • brainmuffinbrainmuffin Posts: 1,267
    May 29

    Padone said:

    @brainmuffin

    https://bitbucket.org/Diffeomorphic/import_daz/wiki/Features/Hair Tools

    Thanks. I'll take a look.
  • phimetaversephimetaverse Posts: 10
    August 2

    Hi, on the newest diffeomorphic, how do we enable the rigged tongue? It stopped working for me a while back and no new versions have fixed it. I've also used blender 4.3, 4.4 & 4.5. Thanks

  • PadonePadone Posts: 3,995
    August 3

    diffeomorphic 4.5.0.0147, blender 4.5.1

    Works fine here, you have to select the IK option for the tongue in the MHX panel when you generate the rig, then activate the Head layer. Be sure to update both "import_daz" and "mhx_rts".

    https://bitbucket.org/Diffeomorphic/workspace/projects/DIF

    tongue.jpg
    320 x 184 - 12K
  • Singular3DSingular3D Posts: 603
    August 3

    So great to see the new version!

    Thanks a lot to Thomas !!!

  • rojharrisrojharris Posts: 18
    August 16 edited August 16

    Hi. When I import a Gen 9 character I get lots of Python errors when on the Mac. I don't get any morphs imported either (I am using the Gen 9 preset). When I try with Gen 8 everything works fine. When I try this on the PC everything works fine. I'm using latest 4.5 stable and latest blender 4.5.1 LTS.
    I've tried removing scripts & addons and re-installing but cannot get it to work. All DAZ content is installed via DIM and root dirs set up properly.

    Could there be some cached/hidden files left over that I'm not removing before a re-install? I'm at a loss to know what to try. The errors are python tracebacks and I can work around the morph issue by importing them afterwards but I'm not sure what else my be broken broken. I don't want to work on the PC as it's old and has a limited content install, so I'd like to get it working on the mac.

    UPDATE: Well, I went through all my DAZ and Blender folders in my ~Library and deleted everything to do with Diffeomorphic. Then downloaded the latest dev build and installed that, as well as the scripts and Whoop-de-Doop! It's working perfectly.. There was some old stuff from 2022 in there so I guess that was the issue.

    Cheers

     

    Post edited by rojharris on August 16
  • phimetaversephimetaverse Posts: 10
    August 23

    hi! so the tongue rig still doesnt work, and im now getting this error at the bottom of the screen when i try to use the drivers. im using both recommended versions of blender and diffeomorphic. can someone help me please?

    Screenshot (43).png
    1920 x 1080 - 654K
  • PadonePadone Posts: 3,995
    August 23 edited August 30

    To "use the drivers" you have to go to the runtime tab, where you find the loaded morphs, you can't edit the shapekeys directly. For the G9 tongue you have to enable the custom layer in the blender bone collections, this happens because for G9 the mouth is a separate figure in daz studio.

    facs.jpg
    333 x 330 - 32K
    Post edited by Padone on August 30
  • phimetaversephimetaverse Posts: 10
    August 30

    Padone said:

    To "use the drivers" you have to go to the runtime tab, where you find the loaded morphs, you can't edit the shapekeys directly. For the G9 tongue you have to enable the custom layer in the blender bone collections, this happens because for G9 the mouth is a separate figure in daz studio.

    Please could you show me how to do this? I'm having a hard time finding both things & unsure what to do. Thanks :)

  • phimetaversephimetaverse Posts: 10
    August 30

    Managed to fix the tongue but not the drivers, thanks in advance!

  • MrRogerSmithMrRogerSmith Posts: 121
    November 3 edited November 3

    I'm trying to add IK to the diffeomorphic rig (not the MHX or Rigify rigs).  I've seen several videos showing an option to "add simple IK" under the rigging tab.  But that option isn't showing for me.  Is this feature no longer available in the current version of Diffeo?

    EDIT: I fixed it.  "Simple IK Tools" has to be enabled in the preferences for the add-on.

    Screenshot 2025-11-03 110117.png
    430 x 742 - 71K
    Post edited by MrRogerSmith on November 3
«123»
Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.