Does "Wet and Tanned Skins" work with geoshells?
in The Commons
Hi, I have created genitalia useing Golden Palace (Meipe) and wanted to use "Wet and Tanned" to create tan lines. I get nice tanlines everywhere except in the triangle where gens were created. Any idea how to fix this?
Thanks in advance.

Comments
That would depend on the UVs - you might well be able to copy the settings across, or save a Layered Image preset, from the torso and apply them to the shell. The issue is probably that the presets/script applying the effect don't know about the surface names used by Golden Palace and so can't target them - this is a common issue.
Hi, as a newbie, I was struggling to get tanlines on a G9 figure that I had adorned with Golden Palace gens. Turns out that after applying the tan lines script I could get the modification to get the right color by going to the Golden Palace app and clicking on the first of the two "3-Golden Palace Material Copy" buttons. You have to be in IRAY view to see the change.
If you loaded the wet geoshell from Wet and Tanned, you would see the issue you mentiond which comes from GP geo-graft.
If so, select the geoshell of wet in Scene pane, Go to Surfaces pane, you'll find 6 surfaces coming from GP geo-graft... but firstly select Body surface if you use G9 or G8.1F, or Torso surface if you use G8F, right-click > Copy Selected Surfaces. Then Shift + Select 6 GP surfaces, right-click > Paste to Selected Surfaces.
If the issue on the triangle area is not gone, that's because GP surfaces use a different Shader. Then check what is the Shader on Body / Torso, apply the same Shader to 6 GP surfaces beforehand, for instance, if it's Iray Uber shader, apply Iray Uber shader to GP surfaces.
Edit: if there're multiple wet shells on the figure, do the same to all of them.
Threads merged.