Does "Wet and Tanned Skins" work with geoshells?

omvendtomvendt Posts: 133

Hi, I have created genitalia useing Golden Palace (Meipe) and wanted to use "Wet and Tanned" to create tan lines. I get nice tanlines everywhere except in the triangle where gens were created. Any idea how to fix this?

Thanks in advance.

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,358

    That would depend on the UVs - you might well be able to copy the settings across, or save a Layered Image preset, from the torso and apply them to the shell. The issue is probably that the presets/script applying the effect don't know about the surface names used by Golden Palace and so can't target them - this is a common issue.

  • omvendtomvendt Posts: 133

    Hi, as a newbie, I was struggling to get tanlines on a G9 figure that I had adorned with Golden Palace gens. Turns out that after applying the tan lines script I could get the modification to get the right color by going to the Golden Palace app and clicking on the first of the two "3-Golden Palace Material Copy" buttons. You have to be in IRAY view to see the change. 

  • crosswindcrosswind Posts: 9,723
    edited July 2025

    If you loaded the wet geoshell from Wet and Tanned, you would see the issue you mentiond which comes from GP geo-graft. 

    If so, select the geoshell of wet in Scene pane, Go to Surfaces pane, you'll find 6 surfaces coming from GP geo-graft... but firstly select Body surface if you use G9 or G8.1F, or Torso surface if you use G8F, right-click > Copy Selected Surfaces. Then Shift + Select 6 GP surfaces, right-click > Paste to Selected Surfaces.

    If the issue on the triangle area is not gone, that's because GP surfaces use a different Shader. Then check what is the Shader on Body / Torso, apply the same Shader to 6 GP surfaces beforehand, for instance, if it's Iray Uber shader, apply Iray Uber shader to GP surfaces.

    Edit: if there're multiple wet shells on the figure, do the same to all of them.

    Post edited by crosswind on
  • Richard HaseltineRichard Haseltine Posts: 109,358

    Threads merged.

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