Genesis 8 model loads with a dent

When loading my Genesis 8 female, the model loads up with a small dent on the right pec area. I've ununinstalled the base model and reinstalled it and still nothing. I'm going over the log as we speak, and nothing jumps out. Any ideas?

Comments

  • felisfelis Posts: 6,025

    Try in Parameters to enable 'Show hidden' and click 'currently used' and see if anything come up.

  • Richard HaseltineRichard Haseltine Posts: 108,932

    Please put the viewport in a non-textured mode,or use the Dev Build version of the figure, for your screen shot.

  • felis said:

    Try in Parameters to enable 'Show hidden' and click 'currently used' and see if anything come up.

    That's the first thing I did.

     

  • Richard Haseltine said:

    Please put the viewport in a non-textured mode,or use the Dev Build version of the figure, for your screen shot.

    Sadly, Richard, it shows up in the dev version as well. 

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  • crosswindcrosswind Posts: 9,672

    Try Restore Figure (Ctrl + Shift + F), see if there's any change.

  • Richard HaseltineRichard Haseltine Posts: 108,932

    I was expecting the issue to show, it was just another way of having an untextured screenshot. felis is almost certainly on the right track

  • crosswind said:

    Try Restore Figure (Ctrl + Shift + F), see if there's any change.

    I wish it were that simple. 

  • crosswindcrosswind Posts: 9,672

    MidnightProphets said:

    crosswind said:

    Try Restore Figure (Ctrl + Shift + F), see if there's any change.

    I wish it were that simple. 

    It should be that simple. All shape / pose control properties (incl. hidden ones) under Currently Used of a G8.XF Dev Load should be Zero. But your screenshot doensn't seem to be like that. There're quite a few non-zero properties dialed there ~~ 

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  • MidnightProphetsMidnightProphets Posts: 68
    edited July 2025

    crosswind said:

    MidnightProphets said:

    crosswind said:

    Try Restore Figure (Ctrl + Shift + F), see if there's any change.

    I wish it were that simple. 

    It should be that simple. All shape / pose control properties (incl. hidden ones) under Currently Used of a G8.XF Dev Load should be Zero. But your screenshot doensn't seem to be like that. There're quite a few non-zero properties dialed there ~~ 

     

    I didn't know that would be an issue. It's been that way for god knows how long with zero problems.

    Post edited by MidnightProphets on
  • Richard HaseltineRichard Haseltine Posts: 108,932

    MidnightProphets said:

    crosswind said:

    Try Restore Figure (Ctrl + Shift + F), see if there's any change.

    I wish it were that simple. 

    Try zero rather than restore - the problem may well be a non-zero default value, and estoe just resets things to their defaults.

  • Richard Haseltine said:

    MidnightProphets said:

    crosswind said:

    Try Restore Figure (Ctrl + Shift + F), see if there's any change.

    I wish it were that simple. 

    Try zero rather than restore - the problem may well be a non-zero default value, and estoe just resets things to their defaults.

     Update:

    Okay so I loaded the Gen 8 in dev mode. Went to Edit>Figure>Zero>Zero Figure 

    And the problem went away. But when I loaded a new model the problem resurfaced. Perhaps I could upload a scene or subset with just the Gen 8 model for anyone that have ideas?

  • crosswindcrosswind Posts: 9,672
    edited July 2025

    In your case, why I suggested you Restore first is that you can precisely identify the culprit and then save modified assets... (first Restore then Zero, you can compare the property list to quickly locate the problematic property...) otherwise your issue won't be gone next time you load G8F Base or Dev Load ~~  Uploading your scene or subset won't help 'cause the culprit is within your data folder, not ours...

    Now, if check the property list, can you find out the true culprit ? Then  you go to: File > Save As > Support Asset > Save Modified Asset..., can you locate any modified assets ? Post a screenshot of the list if you can ~~ 

     

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    Post edited by crosswind on
  • crosswind said:

    In your case, why I suggested you Restore first is that you can precisely identify the culprit and then save modified assets... (first Restore then Zero, you can compare the property list to quickly locate the problematic property...) otherwise your issue won't be gone next time you load G8F Base or Dev Load ~~  Uploading your scene or subset won't help 'cause the culprit is within your data folder, not ours...

    Now, if check the property list, can you find out the true culprit ? Then  you go to: File > Save As > Support Asset > Save Modified Asset..., can you locate any modified assets ? Post a screenshot of the list if you can ~~ 

     

     Turns out that Xtransfer was the culprit. Prior til this year I've never used this script even though it's been out for years. I was 1-5 at converting, but gave up because it kept crashing Daz. Anyway, the model whom I thought was successful, "Navel" morph was what caused this. Once I deleted the morph, everything loaded up perfectly. This has been an exhausting 3 days, but thank you to everyone here who helped. 

  • Richard HaseltineRichard Haseltine Posts: 108,932

    Richard Haseltine said:

    Please put the viewport in a non-textured mode,or use the Dev Build version of the figure, for your screen shot.

    Removed your two new screenshots, please follow the above suggestons - untextued drawstyle or use the untextured  Dev Build fgure for your screenshots. 

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