How to Access "My DAZ 3D Library" from Script in Daz Studio?
Hello everyone,
I'm writing a script for Daz Studio that allows quick navigation to specific folders in the Content Library pane.
So far, everything works fine when accessing folders under "My Library" — for example, paths like People/Genesis 8 Female/Clothing are correctly found and opened.
However, I’ve run into a problem: when I try to access the "My DAZ 3D Library" (located by default at C:/Users/Public/Documents/My DAZ 3D Library), the script does find the path, but the Content Library does not switch to it. No errors are shown, but nothing happens.
What I’ve tried:
Using browseToNativeFolder() with both relative and full paths.
Calling browseToIDPath() with arrays like ["DAZ Studio Formats", "My DAZ 3D Library", "People", "Genesis 8 Female", "Clothing"].
Getting the correct content base path using getContentDirectoryPath(libIndex) where libIndex = 1.
Confirming that the directory does exist using DzDir.exists() — and it does.
Alternative methods like browseToProduct, App.getContentMgr(), and so on — none of them work to activate or open the location inside the UI.
All of these work as expected for "My Library", but do not for "My DAZ 3D Library".
My question:
Is there a reliable way to programmatically browse to folders inside "My DAZ 3D Library" from a DAZ Script?
Am I missing a special format or function required for that library?
Any working example, suggestion, or workaround would be greatly appreciated!
Thanks in advance for your help and time.
var PATH_GROUPS = [
{
title: "My Library",
libIndex: 0,
entries: [
{ label: "G8F Clothing", path: "People/Genesis 8 Female/Clothing", method: "native" },
{ label: "G8M Clothing", path: "People/Genesis 8 Male/Clothing", method: "native" },
{ label: "G8F Poses", path: "People/Genesis 8 Female/Poses", method: "native" },
{ label: "G8M Poses", path: "People/Genesis 8 Male/Poses", method: "native" }
]
},
{
title: "My DAZ 3D Library",
libIndex: 1,
entries: [
{ label: "G8F Clothing", path: "People/Genesis 8 Female/Clothing", method: "native" },
{ label: "G8M Clothing", path: "People/Genesis 8 Male/Clothing", method: "native" }
]
}
];function openPane() {
var pm = MainWindow.getPaneMgr(),
p = pm.findPane("DzContentLibraryPane");
if (p) {
pm.showPane(p);
p.setVisible(true);
print("Content Library shown");
} else {
MessageBox.warning("Content Library pane not found.", "Warning", "OK");
}
}function assertPath(pathRel, libIndex) {
var cm = App.getContentMgr(),
base = cm.getContentDirectoryPath(libIndex),
full = base + "/" + pathRel,
exists = new DzDir(full).exists();
print("Check:", full, "exists?", exists);
return { exists: exists, base: base, full: full };
}function jump(pathRel, libIndex, method) {
var pane = MainWindow.getPaneMgr().findPane("DzContentLibraryPane");
if (!pane) return;var info = assertPath(pathRel, libIndex);
if (!info.exists) {
return MessageBox.information("Folder not found:\n" + info.full, "Not Found", "OK");
}try {
if (method === "native") {
pane.browseToNativeFolder(pathRel, true);
}
pane.refresh();
print("Jumped via:", method);
} catch (e) {
MessageBox.critical("Error: " + e, "Jump Failed", "OK");
}
}function showDialog() {
openPane();
var dlg = new DzBasicDialog();
dlg.caption = "Quick Jump";
dlg.setFixedWidth(300);
dlg.addSpacing(6);for (var g = 0; g < PATH_GROUPS.length; g++) {
var group = PATH_GROUPS[g];
var lbl = new DzLabel(dlg);
lbl.text = "<div align='center'><b>" + group.title + "</b></div>";
dlg.addWidget(lbl);for (var e = 0; e < group.entries.length; e++) {
(function(entry) {
var btn = new DzPushButton(dlg);
btn.text = entry.label;
btn.clicked.connect(function() {
jump(entry.path, group.libIndex, entry.method);
});
dlg.addWidget(btn);
})(group.entries[e]);
}dlg.addSpacing(5);
}dlg.exec();
}showDialog();

Comments
Why not use http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/contentmgr_dz#a_1aef29793c065994572cc7fa8e9be961d1 to get the count and then http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/contentmgr_dz#a_1a1740a91a0d8d45ab86491fa8bd46ff73 to iterate over the list, using http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/contentfolder_dz#a_1a4ebc7bf898ba8f67cbacd65f5ad00116 to find the folder of interest (or make the script more genral and simply check them regardless of name).
Need Help Accessing "My DAZ 3D Library" via Script
Hello again, and thank you for the suggestions earlier.
I’ve followed the advice given in this thread and tried all the suggested methods using the
ContentMgrandContentFolderAPI:getContentDirectoryCount()getContentDirectoryPath(index)getFolderCount()+getFolder(index)findFolder()For each of these, I verified that the path does exist, for example:
I also tested:
browseToNativeFolder(path)browseToIDPath()browseToProduct()setPrimaryLibraryPath()and similar (though these were undefined in my context)Each method confirms that the folder exists and even logs "Jumped to..." – but nothing visibly changes in the Content Library pane. It appears that the jump silently fails or is ignored for
"My DAZ 3D Library"(libIndex = 1).However, jumping to folders inside
"My Library"(libIndex = 0) works perfectly.Tested Example (Jumping via Native Folder)
Log says:
But the UI doesn't change — nothing happens.
Question
Is there any special consideration needed for accessing the
My DAZ 3D Libraryvia script? Is there a workaround or hidden requirement?Thanks again for your time and help!
DAZ Script: Quick Folder Jump with Multiple Methods
I'm trying to programmatically jump to specific folders inside both My Library and My DAZ 3D Library from a custom script. While folders inside
My Librarywork perfectly, I'm having trouble gettingMy DAZ 3D Librarypaths to work — even though the folders exist and are confirmed as valid.Below is a full DAZ Studio script I've prepared. I would appreciate it if someone could verify if any of the methods used here work in your setup and let me know if there's something wrong with how I'm addressing the second library.
Script
Problem Summary
My Libraryfolders works perfectly.My DAZ 3D Librarydoes not visually work, although the folder path is valid and exists.What’s the proper way to programmatically open a subfolder inside My DAZ 3D Library using a script?
What happens if you use Content Directory Manager (e.g. launched from Edit>Preferences>Content tab) to revese the order in which the directories are listed - does the oen that worked then fail and vice versa?
1. Excuse me, I did not understand what I should do?
2. You tried to launch the script on my computer, what did I publish in the post of post?
Select one of the foldrs under Daz Studio Formats and then click the Move Up or Move Down button to switch their order, then click Accept back to the application and see if the script switches which folder it works with.
Sometimes I get the impression that different buttons have started to work, but navigation still only happens within "My Library".
Is it possible to change this behavior programmatically?
Can you run a script on your side to test it?
Attaching an animated gif did not work, but here is a screen capture of using your script
MaX Pupkin Script Test.webp
Buddy, I'd be happy if it worked correctly, but the script moves exclusively within the "My Library" library. Check out the paths for yourself.
I have renamed my libraries, so
First set of buttons work with the first library (libIndex 0 in scripts PATH_GROUPS)
Second set of buttons work with the second library (libIndex 1 in scripts PATH_GROUPS)
Previously posted screen capture shows buttons jumping to expected folders in the Content Library pane.
Not sure what you mean here, the screen capture clearly shows the script switching between libraries; what paths am I supposed to be checking for myself?
Hi! Where exactly should I rename the libraries to avoid breaking anything?
Rename the folder, then re-add it in the Content Directory Manager
Cool testing, works thus far. Your added options should be useful also.
I renamed, but does not work. Tell me what I'm doing wrong? Or what else needs to be corrected?
Please run this script and check or really transfer you to the library "My DAZ 3D Library"
Check your library indexing, In my case i have 6 mapped Daz libraries and your index refers to lib 0 or 1, to test your script flow i have changed the index to other libraries and it works.
The trick you will have is to define the users mapped libraries in an if exist statement and then use those iinex in your flow.