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Daz 3D Forums > 3rd Party Software > Blender Discussion

Import issues

UnKnownGamerUnKnownGamer Posts: 99
May 2024 in Blender Discussion

Hello everyone,

i took a break from rendering due to me having issues exporting from Daz to Blender. My morpghs wouldn't export to blender and after struggling for a few hours i gave up, took a break and started to play gamers on my PC; City Skylines, Minecraft, New Vegas, and Madden. I got the itch to return and I am here.

Now, I dont know if morphs cant be exported with the model so i decided to do something different. I decided to move that asset to Daz but the asset doesnt have any color. If there a way to fix this? 

Comments

  • felisfelis Posts: 5,780
    May 2024

    I don't know how it is colored originally.

    But in DS you must usually reapply textures and set surface parameters.

  • UnKnownGamerUnKnownGamer Posts: 99
    May 2024
    felis said:

    I don't know how it is colored originally.

    But in DS you must usually reapply textures and set surface parameters.

    How do you do that?
  • Richard HaseltineRichard Haseltine Posts: 108,098
    May 2024

    In the Editor tab of the Surfaces pane you can edit proerpties, you cana lso drag images from a file browser onto a property that supports maps or you can click the Daz icon/nano-thumbnail to the elft of a mappable proerpty to get a menu with images to pick from after the Browse command for loading new images and several others for working on images.

  • UnKnownGamerUnKnownGamer Posts: 99
    May 2024

    Richard Haseltine said:

    In the Editor tab of the Surfaces pane you can edit proerpties, you cana lso drag images from a file browser onto a property that supports maps or you can click the Daz icon/nano-thumbnail to the elft of a mappable proerpty to get a menu with images to pick from after the Browse command for loading new images and several others for working on images.

    I will try this when i get home, thank you

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