Victoria 7

1161719212230

Comments

  • DAZ_SpookyDAZ_Spooky Posts: 3,100
    edited December 1969

    My query yesterday is already nearly ten pages back and seems to have been lost in the rush. Is there an Iray skin converter for G3F (like the ones for G2F/G2M that used to be in the 4.8 beta content installer, but they're nowhere in sight in the 4.8 release Starter Essentials installers)? I’ve hunted in all the usual places, and I can’t find anything. Doesn't make much sense to release a whole shiny new figure generation without a MAT converter for the shiny new renderer.
    The expectation is that it won't be needed as supplying Iray specific presets for characters should be the norm. I will ask though. :)
  • marblemarble Posts: 7,500
    edited June 2015

    Zev0 said:
    Pretty sure somebody will make G3 clones for G2 or even G1 for those who wish to continue using G2 with new content. Meaning technically G2 will still be supported being able to use the latest products for G3. Also I don't think G2 content will come to a sudden halt if there is still a demand for it.

    [EDIT] _ I need to learn to read. I'm just repeating what you said .. doh!

    I think an important question is whether G3F clothes will fit G2F. If not, those who cannot afford the expense of upgrading everything (including your own products, Zev0) will be stuck with the clothing they have now. There are hundreds of items of G2F clothing that hold no interest for me. Historical, fantasy, sci-fi, dresses with almost-revealing big holes - all of no use to me whatsoever. I study the releases for good, contemporary, every day clothes but they are few and far between. So I'll be disappointed if I can't make use of the new (and, perhaps, better) items in the G3F pipeline.

    Post edited by marble on
  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    My query yesterday is already nearly ten pages back and seems to have been lost in the rush. Is there an Iray skin converter for G3F (like the ones for G2F/G2M that used to be in the 4.8 beta content installer, but they're nowhere in sight in the 4.8 release Starter Essentials installers)? I’ve hunted in all the usual places, and I can’t find anything. Doesn't make much sense to release a whole shiny new figure generation without a MAT converter for the shiny new renderer.
    The expectation is that it won't be needed as supplying Iray specific presets for characters should be the norm. I will ask though. :)

    I don't get this obsession with 'one click' converters, anyway...yeah they may be nice, but more often than not, I find I spend less time manually converting than I do using a 'one click' and tweaking it. And it's a one time 'expense'...afterwards just save a preset...even one click converted get saved as new preset, do I don't have to redo it every time.

  • alexhcowleyalexhcowley Posts: 2,402
    edited December 1969

    Hair is a big bummer.... cause I use LAMH but the renderman doesn't work in Iray.... that's the biggest drawback of Iray, really... that it breaks one of the best parts of Daz. :( Granted, I can export hair as fibermesh but that is VERY system heavy and ties up my computer for a long time. Not to mention that the UV map roulette game means hair styles have to be made for every freaking UV map..... not everything is a step forward :(

    LAMH support for Iray is almost done.

    Kendall

    Thanks, Kendall, this is really excellent news! I can't wait to see what Alessandro's cute little furry animals look like in Iray.

    Cheers,

    Alex.

  • MagentaMagenta Posts: 21
    edited December 1969

    Trying to read through everything and I get DAZ reaching into new areas with the release of IRay and the new Genesis base/s/V7. She looks great to me. What I am hoping is that they don't forget the hobbyist who can't change out a card for the new render engine and keep 3Delight when they issue the new Studio. We all should have choices, what works for one might not another and since there is such a range of individuals buying products, that may be the telling as to what they will offer. I wouldn't think this company would select to sell items just for a small number of people, as that may just cut off a huge bit of their revenue.
    Its great that there are forums like this so DAZ can get honest feedback and see where their base consumers maybe, which does change. I have a AMD Radeon R7 200 series which works for DAZ and I also use Poser. As long as I am happy with my renders, it works for me. Like stated before, I do this for fun and also some of my better efforts are put behind used frames to give to the Cancer Walk once a year for their art auction. I will purchase V7 because I want an addition to my other people, (I love V4 and M4), but she won't be a replacement. I can use whichever I chose for whatever project I am working on. I really like that. I am certainly looking for a male counterpart.
    Thank you , Roberbee for showing me where to find V7 base files as I couldn't figure out why the file didn't show up in my DIM. Thanks to all for the helpful insight too with this new release. I don't understand the mechanics, how something like this is made, I just want things to work. Patience, because everything has kinks when first released. It's people like us that can help the creators continue to build it better.

  • RAMWolffRAMWolff Posts: 10,343
    edited December 1969

    Hair is a big bummer.... cause I use LAMH but the renderman doesn't work in Iray.... that's the biggest drawback of Iray, really... that it breaks one of the best parts of Daz. :( Granted, I can export hair as fibermesh but that is VERY system heavy and ties up my computer for a long time. Not to mention that the UV map roulette game means hair styles have to be made for every freaking UV map..... not everything is a step forward :(

    LAMH support for Iray is almost done.

    Kendall

    Thanks, Kendall, this is really excellent news! I can't wait to see what Alessandro's cute little furry animals look like in Iray.

    Cheers,

    Alex.

    Oh, this is really great news for sure. YAY!

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Magenta said:
    Trying to read through everything and I get DAZ reaching into new areas with the release of IRay and the new Genesis base/s/V7. She looks great to me. What I am hoping is that they don't forget the hobbyist who can't change out a card for the new render engine and keep 3Delight when they issue the new Studio. We all should have choices, what works for one might not another and since there is such a range of individuals buying products, that may be the telling as to what they will offer. I wouldn't think this company would select to sell items just for a small number of people, as that may just cut off a huge bit of their revenue.
    Its great that there are forums like this so DAZ can get honest feedback and see where their base consumers maybe, which does change. I have a AMD Radeon R7 200 series which works for DAZ and I also use Poser. As long as I am happy with my renders, it works for me. Like stated before, I do this for fun and also some of my better efforts are put behind used frames to give to the Cancer Walk once a year for their art auction. I will purchase V7 because I want an addition to my other people, (I love V4 and M4), but she won't be a replacement. I can use whichever I chose for whatever project I am working on. I really like that. I am certainly looking for a male counterpart.
    Thank you , Roberbee for showing me where to find V7 base files as I couldn't figure out why the file didn't show up in my DIM. Thanks to all for the helpful insight too with this new release. I don't understand the mechanics, how something like this is made, I just want things to work. Patience, because everything has kinks when first released. It's people like us that can help the creators continue to build it better.

    It's a myth that you need a new card to render in Iray. You only need an Nvidia card to use the GPU ACCELERATION of Iray...it renders fine in CPU mode at about the same speed as 3Delight (with comparable light/surface shaders).

  • HavosHavos Posts: 5,573
    edited December 1969

    marble said:
    Zev0 said:
    Pretty sure somebody will make G3 clones for G2 or even G1 for those who wish to continue using G2 with new content. Meaning technically G2 will still be supported being able to use the latest products for G3. Also I don't think G2 content will come to a sudden halt if there is still a demand for it.

    [EDIT] _ I need to learn to read. I'm just repeating what you said .. doh!

    I think an important question is whether G3F clothes will fit G2F. If not, those who cannot afford the expense of upgrading everything (including your own products, Zev0) will be stuck with the clothing they have now. There are hundreds of items of G2F clothing that hold no interest for me. Historical, fantasy, sci-fi, dresses with almost-revealing big holes - all of no use to me whatsoever. I study the releases for good, contemporary, every day clothes but they are few and far between. So I'll be disappointed if I can't make use of the new (and, perhaps, better) items in the G3F pipeline.

    If you are happy with auto-fit, then yes it will be possible to have G3F clothing on G2F, all you need is a clone. I have already created some additional clones for G3F, the same logic can easily be applied in reverse.

  • MagentaMagenta Posts: 21
    edited December 1969

    Thank you, mjc1016 !

  • The Blurst of TimesThe Blurst of Times Posts: 2,410
    edited June 2015

    My query yesterday is already nearly ten pages back and seems to have been lost in the rush. Is there an Iray skin converter for G3F (like the ones for G2F/G2M that used to be in the 4.8 beta content installer, but they're nowhere in sight in the 4.8 release Starter Essentials installers)? I’ve hunted in all the usual places, and I can’t find anything. Doesn't make much sense to release a whole shiny new figure generation without a MAT converter for the shiny new renderer.

    Was there a G2F/M skin converter?

    I recall taking the G2 Iray skin materials and Ctrl-Clicking.

    There's no reason why you couldn't do that with any G3 Iray skin materials as I understand it. I'd assume any future G3 models would have Iray materials though.

    Post edited by The Blurst of Times on
  • fixmypcmikefixmypcmike Posts: 19,682
    edited December 1969

    opal42987 said:
    Hell, it's already happening! Check G2F and G2M only, and the only new products for G2F today are two new hairs designed primarily for G3F! This is even worse than the loss of G1 support!

    SHOOT!!! All the money we have spent on G1 & G2 and V6 and all this, its getting ridiculous!!! I feel we should be entitle to some of this for free!!! But i doubt others would agree. And I dang sure know DAZ would not agree!!! >:-(

    Genesis 3 Female Starter Essentials is free.

    And I wouldn't expect to see G2 items released in the first few days of a new figure launch -- that doesn't mean there won't be G2 items released in the future.

  • GoggerGogger Posts: 2,483
    edited December 1969

    Hair is a big bummer.... cause I use LAMH but the renderman doesn't work in Iray.... that's the biggest drawback of Iray, really... that it breaks one of the best parts of Daz. :( Granted, I can export hair as fibermesh but that is VERY system heavy and ties up my computer for a long time. Not to mention that the UV map roulette game means hair styles have to be made for every freaking UV map..... not everything is a step forward :(

    LAMH support for Iray is almost done.

    Kendall

    Thanks, Kendall, this is really excellent news! I can't wait to see what Alessandro's cute little furry animals look like in Iray.

    Cheers,

    Alex.

    WOOHOO!!! Free update or paid upgrade either way, COUNT ME IN!!! LAMH changed my entire opinion about DAZ Studio (I'm primarily a Poser user) and then Iray changed it for the better yet again. LAMH and IRAY together???? I want to live forever so I can render on and on and on and on!

  • jakkujakku Posts: 91
    edited December 1969

    I really like V7, but I must admit, some of the body morphs feels extremely rushed, like ported over from G2F and then send straight out of the door.

    A lot of the body morphs look better on G2F, seriously

    I am getting really frustrated trying to make a genuine full smile, I cannot no matter what, either it looks terrible or just plain fake forced smile.

    G2F was easy to make a nice smile that looked sincere, genuine and realistic, V7, I cannot seem to do that.

    The happy expression changes the whole face into what looks like a completely different person, and I do not like the dimples either, should make the dimples and option not forced!

    I totally miss "Smile Full Face" and "Smile Open Full Face" from G2F, and the Happy expression from G2F oh, and the Flirt expressions were very nice, by the way, Victoria 5 had the sweetest pucker in the whole universe!

    I am sure V7 is technically more robust, but I really, really miss some of the GF2 expressions...

    I would like to have them in addition to the new ones, if you reuse the face and body morphs, why could we not get the old expressions too?

    Maybe I am just terrible and bad, I do not know...

    I am really happy with everything else, though :)

  • artistb3artistb3 Posts: 188
    edited December 1969

    artistb3 said:
    nDelphi said:
    artistb3 said:
    Again they do it and again they will probably get away with it because end-users will eventually give in the marketing pressure. I suspect that it will be harder for DAZ to pull it off this time, but eventually users will pay to replace content and users will pay for re-issue of previously-purchased tools necessary for forward and backward compatibility.

    But, again, it is the end-users that have the power to say "not anymore". If end-users take the initiative (via the pocketbook) to provide DAZ this message, DAZ will have to listen at some point. But when, oh when, will end-users finally say "enough is enough"?

    I scratch my head, really. If you don't need V7 don't purchase her. She is not being forced on you or the market. In the end the market will definately decide and I bet on V7 or V8 and even V20.

    V7 doesn't mean your previous figures are made useless all of a sudden. You will see less PA support, but even V4 is getting a ton of new stuff.

    Open your mind to the world at large.

    DAZ 3D is a business catering to a large market. Most of that market doesn't hang out on the forums like we do.

    Perhaps scratching a little harder may help in gaining a better understanding of what myself and many others here have expressed. I no longer ever "hang out" and on the forums like "we" do. Like many others, for me it is a informational tool.

    I only hope that the word at large and the larger market is paying attention today and feeling some of the same consternation at the prospect of re-investing yet again. I believe strongly that it would help all of us (even those who currently think an "update" is necessary every few years) to reflect on this in the days ahead and take a strong look at it in terms of return on investment (both time and money).

    I would not be at all surprised, this time, if we do not not see much, if any, new G2 content showing up on the DAZ site going forward (unlike the last time when there was G1 content showing up long after G2 arrived). This will help create a natural tendency toward a belief that "if I do not conform and upgrade, I will be left behind using old technology". But when people are busy re-investing (not to mention re-working current projects) because currently-owned poses, morphs, UVs, etc., etc. etc, no longer work with the new technology, we'll all be scratching our heads.

    I wish to add to my previous statement and then I am done with discussion on or even looking at G3 for at least a couple of years or more.

    Most of us are more than keen to see new advances in technology. I certainly want to see new advances in technology.

    But I do not expect and easily accept disruptive technology changes that sacrifice compatibility (I don't see that G3 is that much of an advance, and really, I find it very difficult to believe that any important advances could not have been made to G2). Both forward and backward compatibility. I welcome Iray, for example, because I feel sufficient compatibility has been provided and the return warrants the investment.

    There is no upgrade with G3. We don't get any upgrade pricing. This is new product, with little compatibility, and comes complete with the prospect of customer re-investment in time and money (don't tell me how easy it is to fit a V4 shirt to G3 or that I can buy tools to approximate G2 poses, I don't care).

    Of course I understand that this behavior is part of the DAZ marketing strategy and they do all this for money. But I believe DAZ could actually make more money if it rolled out real advances that do not generate this sort of cyclic re-investment scenario for its customers. A little imagination there would go a long way. I know I will not be investing here in new characters or character content for the foreseeable future (as I mentioned before, I find it unlikely that DAZ will continue selling content for past generations this time around). It's clear many others will be doing the same. I also understand there is likely a longer-term marketing component to this generational marketing gambit: "build a new one every few years and eventually they will buy it. If not now, we'll have em' a a year or two".

    But, for many of us, re-investing time, money, energy in a new character product generation every few years is not okay at all. I, for one, have become more disillusioned each time I see it happen. For those who profit from it in some way, more power to you. Have at it. If you believe strongly in forward and backward compatibility, then I urge you to vote with us using your pocketbook to let DAZ (and other companies) know what your expectations are.

  • almahiedraalmahiedra Posts: 1,365
    edited December 1969

    I don't know if somebody test heels fit (I only achieve page 22 of this thread), but here I post mine. G2F boot to G3F

    boots2.png
    500 x 650 - 172K
    boots.png
    500 x 650 - 190K
  • larsmidnattlarsmidnatt Posts: 4,511
    edited June 2015

    Jakku said:

    I totally miss

    Flirty. Where is my flirty!! I abused that expression for 2 years at least.

    I urge you to vote with us using your pocketbook to let DAZ (and other companies) know what your expectations are.

    I tried that. They don't care. So I just buy the bare minimal now and keep a truckin. No longer will I spend thousands of dollars per generation. But even with me reducing my spend by 90+%. They seem to be doing well. So nothing we can do.

    Give me tools for HD morphs. Might spend monies. They won't. I know this. Shame really.

    WIP, using some Aiko 6, some V7, and some V4 face shape I brought over and a bit of tweaking in hexagon. Texture is V7 manipulated by me to add details. Very much a WIP.

    Realism is overrated. Style last forever(hence the constant use of older MallenLane toon morphs. Hitomi>Aiko3 *flamesuit enabled*).

    marieah.png
    675 x 900 - 819K
    Post edited by larsmidnatt on
  • MegonNoelMegonNoel Posts: 377
    edited December 1969

    I have a question and hopefully someone in here will know - Is there a way to load G3F without textures and settings already applied? I click to load her and the only option is a fully textured version with no material options to set her to grey or white. I'm used to the original genesis which loaded grey with no textures, no settings, nothing, and I prefer that "clean slate" load... or at least a setting that changes it to a clean slate. Is there a way to do this with this new one?

  • PorphyrogenitusPorphyrogenitus Posts: 68
    edited December 1969

    Rogerbee said:
    The more I think about Genesis and Genesis2 they were forever being held back by being tethered to the conventions of the past. Genesis should have been what Genesis 3 is now, a clean break. But no, they had to pander to the conventions set out by Generation 4, the UV's, the textures, the morphs. When I look back on Genesis, all I spent most of the time doing was trying to make it look like Gen4. I had gone as far as I could with Morphs++ and yet there I was importing them into Genesis, thereby giving that the same limitations! With Genesis2 it's much the same, applying old textures to new figures. I was (and to an extent still am) doing things not because I had to, but because I could. I'll probably still do it for a bit as well, but, when I can afford more content I will definitely invest in Genesis3, not because I have to, but because I can! Hindsight is a great thing sometimes, but, spend too much time looking back and you might miss something that's ahead.

    With Genesis 3 we can finally move on, free from being shackled to what went before. PA's are free to develop new things and not have to worry if it will work on the previous generation. You have to keep moving forwards to survive now. If you want to use Genesis and Genesis2 then do so, nobody is stopping you. However, if you want to spread your wings, now you have a chance to without being chained to the ground.

    As an old song went: "Accentuate the positive.."

    CHEERS!

    As someone who built up way more content than I probably should have and thus also feel the pain of other users, I must say this is a good post.

    There's never really a perfect time. Waiting delays what needs to be done. Announcing before releasing would also lead to many of the same problems people have been complaining about (if DAZ announces ahead of time, will people want to finish making products for the old figure, for example? - this in response to the many complaints, probably accurate, that content for old figures will drop off).

    It's not just a business model to hoover out money. Though there are some business practices I'm not keen on either - it is what it is, and the main thing here is the technical update. Look people will complain either way. In retrospect maybe DAZ shouldn't have tried to keep a happy (sometimes unhappy) medium with legacy figures when it came to G1 & G2 - they perhaps should have cut the knot right away. But people would complain about that.

    Including many of the people who complain that the changes have been incremental (it's the incremental-ness that has allowed us to keep using old legacy gear/outfits with some effectiveness).

    Personally I won't buy right away (though I keep thinking about it). While my main male character's main outfit is G2, my main female character's main (not only) outfit/"uniform" is a converted V4.2 outfit (and it works well enough, but is imperfect: all the usual issues). I'll probably go to G3/V7 when something comes out that "POPS" and is an outfit/gear that I absolutely must have.

    If I wasn't a noob at modling I'd try to convert outfits to V7 myself and make them fit correctly, but I wouldn't know where to start. But that's a personal issue and a consumer choice. (Before someone chimes in on autofit compatibility G2--> G3, and the fact - which by the way is a fact - that you can autofit convert garments V4.2 ---> G2 and then G2 ---> G3 - and I checked with the free G3 figure, this does mostly work, at least as well as one might expect - what I really need are "near-perfect" G3 surfaces, including skin tone & eyes, for my main characters. Then anything beyond that is gravy for subsidiary characters).

    Life is full of trade-offs: Genesis I and II tried to bridge two competing things, comparability with legacy surfaces and outfits and improved morphing/articulation. It worked sort of well. But not perfectly. I do think G3 moves to where G2 couldn't go without cutting the Gordian Knot - but doing that has its downside too. It just is what it is.

    I sincerely wish DAZ well with G3/V7 and look forward to the time when I have both the $$ and there are releases that sing to me. I'll buy then. I think it's a good figure.

  • Male-M3diaMale-M3dia Posts: 3,584
    edited December 1969

    MegonNoel said:
    I have a question and hopefully someone in here will know - Is there a way to load G3F without textures and settings already applied? I click to load her and the only option is a fully textured version with no material options to set her to grey or white. I'm used to the original genesis which loaded grey with no textures, no settings, nothing, and I prefer that "clean slate" load... or at least a setting that changes it to a clean slate. Is there a way to do this with this new one?

    If you are selecting it from smart content, just right click on the icon and "browse to content directory", double click on that character preset, then save it back as a character preset to that location with the same name and uncheck the box with "materials".. that should save back a copy of V7 without textures. (you could make a copy of it before you overwrite it)

  • DarkEleganceDarkElegance Posts: 388
    edited December 1969

    neimann said:
    Installed V7 in Studio 4.8. When I try loading the V7 figure I am greeted with the following dialog:

    --------------------------------

    "Some assets needed to load the file are missing. The content may not work as expected. The following files could not be found".

    /data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Base/PHMMouthRealismHD.dsf
    /data/DAZ 3D/Genesis 3/Female/Genesis3Female.dsf
    /data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Base/PBMNavel.dsf
    -----------------------------------------
    So I tried re-installing with the DIM. No joy. Then downloaded the zip V7 base file and installed. Still the original issues. Then tried a file search of my C drive but nothing with the above showed up.

    Just wondering if anyone other than myself experiencing this issue. Wanted to see if it was just me before I submit a bug report to DAZ.

    Thanks for any reply's.


    OMG I Thought I was the only one!
    Not to mention it now has messed up g2...and v6

    I am installing DS AGAIN..trying to get it to recognize files.
    But it seems to of messed everything up and I cant get it to recognize files now. Files I have used before.

  • fixmypcmikefixmypcmike Posts: 19,682
    edited December 1969

    neimann said:
    Installed V7 in Studio 4.8. When I try loading the V7 figure I am greeted with the following dialog:

    --------------------------------

    "Some assets needed to load the file are missing. The content may not work as expected. The following files could not be found".

    /data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Base/PHMMouthRealismHD.dsf
    /data/DAZ 3D/Genesis 3/Female/Genesis3Female.dsf
    /data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Base/PBMNavel.dsf
    -----------------------------------------
    So I tried re-installing with the DIM. No joy. Then downloaded the zip V7 base file and installed. Still the original issues. Then tried a file search of my C drive but nothing with the above showed up.

    Just wondering if anyone other than myself experiencing this issue. Wanted to see if it was just me before I submit a bug report to DAZ.

    Thanks for any reply's.


    OMG I Thought I was the only one!
    Not to mention it now has messed up g2...and v6

    I am installing DS AGAIN..trying to get it to recognize files.
    But it seems to of messed everything up and I cant get it to recognize files now. Files I have used before.

    You need to install Genesis 3 Female Starter Essentials.
    What errors are you getting on G2? None of that should have changed.

  • MegonNoelMegonNoel Posts: 377
    edited December 1969

    MegonNoel said:
    I have a question and hopefully someone in here will know - Is there a way to load G3F without textures and settings already applied? I click to load her and the only option is a fully textured version with no material options to set her to grey or white. I'm used to the original genesis which loaded grey with no textures, no settings, nothing, and I prefer that "clean slate" load... or at least a setting that changes it to a clean slate. Is there a way to do this with this new one?

    If you are selecting it from smart content, just right click on the icon and "browse to content directory", double click on that character preset, then save it back as a character preset to that location with the same name and uncheck the box with "materials".. that should save back a copy of V7 without textures. (you could make a copy of it before you overwrite it)

    Perfect! Thank you so much! :-)

  • DarkEleganceDarkElegance Posts: 388
    edited December 1969

    neimann said:
    Installed V7 in Studio 4.8. When I try loading the V7 figure I am greeted with the following dialog:

    --------------------------------

    "Some assets needed to load the file are missing. The content may not work as expected. The following files could not be found".

    /data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Base/PHMMouthRealismHD.dsf
    /data/DAZ 3D/Genesis 3/Female/Genesis3Female.dsf
    /data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Base/PBMNavel.dsf
    -----------------------------------------
    So I tried re-installing with the DIM. No joy. Then downloaded the zip V7 base file and installed. Still the original issues. Then tried a file search of my C drive but nothing with the above showed up.

    Just wondering if anyone other than myself experiencing this issue. Wanted to see if it was just me before I submit a bug report to DAZ.

    Thanks for any reply's.


    OMG I Thought I was the only one!
    Not to mention it now has messed up g2...and v6

    I am installing DS AGAIN..trying to get it to recognize files.
    But it seems to of messed everything up and I cant get it to recognize files now. Files I have used before.

    You need to install Genesis 3 Female Starter Essentials.
    What errors are you getting on G2? None of that should have changed.
    I FINALLY got it all to work again. I reinstalled -everything-.

    I have to ask though...nipples?
    There seems to be no nipple morphs for G3? or will they come later

  • Wallace3DWallace3D Posts: 170
    edited December 1969

    hmm Genesis 3 releasing shortly after Pixar releases opensubdiv 3.0... related perhaps?

  • The Blurst of TimesThe Blurst of Times Posts: 2,410
    edited December 1969

    Nipple morphs are in the G3F body morph package, sold separately.

    All the Daz breastsesses morphs are there. At least what I recall from G2F, anyway.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited June 2015

    -removed-

    Post edited by Lissa_xyz on
  • KharmaKharma Posts: 3,214
    edited December 1969

    gilikshe said:
    I don't know if somebody test heels fit (I only achieve page 22 of this thread), but here I post mine. G2F boot to G3F

    how did you get the boots to fit, I have been trying but they don't seem to want to

  • KaribouKaribou Posts: 1,325
    edited December 1969


    *I like scantily clad females, honestly and truly, yet I can't continue to justify the endless purchase of them.
    This sounds like a good way to introduce yourself to the DAZ 12-step program. :)

    Zev0 said:
    Pretty sure somebody will make G3 clones for G2 or even G1 for those who wish to continue using G2 with new content. Meaning technically G2 will still be supported being able to use the latest products for G3. Also I don't think G2 content will come to a sudden halt if there is still a demand for it.

    Since a sizable amount of V4 content is still being made, I'd say that's a fair statement!

    It's a myth that you need a new card to render in Iray. You only need an Nvidia card to use the GPU ACCELERATION of Iray...it renders fine in CPU mode at about the same speed as 3Delight (with comparable light/surface shaders). Yup. And Reality will (sooner than later) be available with support for Lux 1.5, which will include GPU-accelerated rendering that works on AMD cards.

    My initial observations and impressions of G3F/V7 and her upgrades is that she's delightful. I've tried a sizable number of G2F items (hair and clothing) on her with good success overall. As with any autofit clothing item, there are sometimes quirks in morph transfers or weird shaping issues, but nothing more than I'd expected. I don't care much about shoes (I know, they might take away my "girl" card for that, but there it is.) so I have no idea how big a problem shoes will be. I picked up all the G3 morph expansions, too, and I'm gleeful about how it all looks. Btw, some of the new expressions are fantastic! "Fear" looks more realistic than previous versions. And "Drunk" and "Confused" are priceless!

    I can understand the angst about having another figure to shop for, but I mightily respect DAZ for pursuing new technology in order to keep pushing the envelope for figure design. Thanks, Daz!!

  • Kevin SandersonKevin Sanderson Posts: 1,643
    edited December 1969

    I bet DAZ will have some great renders in plenty of time before Siggraph.

    Getting DAZ tech to work easily with the big players means only good things to me, and may gain DAZ content some new respect.

    All the changes and improvements are worth it and it sounds like more users are finding there's plenty you can still do with older clothes, hair, etc., so no huge loss in content investment.

    Iray is forcing the creation of better textures, which is a plus, too.

    With PC and my monthly Coupon, I picked up the Pro Bundle for $60 yesterday.


    Things are good!

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    Is there an Iray skin converter for G3F (like the ones for G2F/G2M that used to be in the 4.8 beta content installer, but they're nowhere in sight in the 4.8 release Starter Essentials installers)?
    The expectation is that it won't be needed as supplying Iray specific presets for characters should be the norm. I will ask though. :)
    FWIW, the main reason I asked is because the G3F Jeane textures are AoA SSS shaders. Shouldn't they have been Iray shaders, then? Would just using the Iray Uber Base on them be close enough to using the Iray Optimised G2F MAT on a G2F figure?
Sign In or Register to comment.