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Daz 3D Forums > 3rd Party Software > Blender Discussion

Daz to Blender - Mesh messed up !

matteomartellucci79matteomartellucci79 Posts: 0
November 2023 in Blender Discussion

Hi guys, does anyone know why I'm getting this in blender ?

I'm using the daz to blender sent to.

Thanks

 

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,945
    November 2023

    Is that the base mesh or does it contain GeoGrafts or has it been decimated?

  • matteomartellucci79matteomartellucci79 Posts: 0
    November 2023

    Richard Haseltine said:

    Is that the base mesh or does it contain GeoGrafts or has it been decimated?

    it contains morphs i dont know about geograts, and is not being decimated 

  • matteomartellucci79matteomartellucci79 Posts: 0
    November 2023

    It's the morphs, it wont export them correctly, weather if they are selected or not.

    A model with no morph, is just fine.

  • celticsamuraicelticsamurai Posts: 17
    November 2023

    Yeah I'm having this issue too.

  • Pirulero68Pirulero68 Posts: 11
    December 2023

    Me too, messed up no geografts

  • crosswindcrosswind Posts: 9,545
    December 2023

    That's the issue comes from DTB bridge which doesn't work correctly with 4.22.0.x (+FBX exporter). I think they're fixing it.

  • Richard HaseltineRichard Haseltine Posts: 107,945
    December 2023

    Try the current Public Build, 4.20.0.7.

  • crosswindcrosswind Posts: 9,545
    December 2023

    Yes, just tried, 4.22.0.7 works.

  • jwcjaygainesjwcjaygaines Posts: 70
    December 2023

    That photo is exactly how I feel every day after getting home from work. Just a giant mess. LOL! Glad you were able to resolve your issue!

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