• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

Help with Blender model

tkdroberttkdrobert Posts: 3,612
November 2022 in Blender Discussion

There is this Blender model I'd like to buy, import into Daz and make it posable.  It's a mecha with only 2 legs and 2 guns, so I don't think it'll be too hard despite my low skill.  It's not rigged.  Will it be possible to put bones in it if it's not rigged?  I don't want to waist my money if I can't make it posable in Daz.  I can't tell by looking at the product page.  I don't know if I'm allowed to post a link here.  Would appreciate the help.

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,773
    November 2022

    The important question is whether or not it is UV mapped as you will be very limited in material options if not. Assuming it is, rigging a hard-body object is not too hard - ideally you want it grouped so that each part is its own group (which it may well be, but if not you can do it in DS or Blender), then you import it into Figure Setup, drag it into the Relationships panel to spawn a bone for each group, rearrange the bones to get the correct hierarchy, and spawn a figure - then you use the Joint Editor to make sure the rotation centres are at the hinge points and use the Node Weightmap Brush tool's right-click menu to fill each group with weight for its matching bone and the figure should be pretty much done.

  • tkdroberttkdrobert Posts: 3,612
    November 2022

    Richard Haseltine said:

    The important question is whether or not it is UV mapped as you will be very limited in material options if not. Assuming it is, rigging a hard-body object is not too hard - ideally you want it grouped so that each part is its own group (which it may well be, but if not you can do it in DS or Blender), then you import it into Figure Setup, drag it into the Relationships panel to spawn a bone for each group, rearrange the bones to get the correct hierarchy, and spawn a figure - then you use the Joint Editor to make sure the rotation centres are at the hinge points and use the Node Weightmap Brush tool's right-click menu to fill each group with weight for its matching bone and the figure should be pretty much done.

    It's UV mapped.

  • felisfelis Posts: 5,994
    November 2022

    Naybe have a look of this tutorial by Sickleyield

     

  • MattymanxMattymanx Posts: 6,998
    December 2022 edited December 2022

    Having converted many models from different apps to DS, the real question is "Is it made to move?"  In other words, did the person who model it do so with the intent of it being able to be posed.  Because if its not, you will have to do it yourself or just forget it.  And by do it yourself, I mean spending time in Blender breaking up the model in modeling anything extra you need to make it poseable

    You may want to ask the original author some questions about the model before you buy

     

    Post edited by Mattymanx on December 2022
Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.