• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

Blender → DAZ

radego01radego01 Posts: 44
October 2022 in Blender Discussion

So... In addition to DAZ, I also started exploring Blender + Blenderkit a bit. Despite the fact that I do not have much experience, it is quite easy to create, for example, a bedroom that looks really good. But the problem is that if I try to get my creation into DAZ as an OBJ or FBX file, I run into nothing but problems.

1. If I import something as an OBJ, everything is white. Each object is essentially textureless.

2. As an FBX file - everything in DAZ "explodes" and remains without textures.

I get the point that those textures probably don't transfer. I have watched many videos and read articles about how to insert each texture through the "Surface" tab, but for some reason it is not possible either. A couple of people also wrote on this forum to open the OBJ file with NotePad and you can probably get to the textures because the path to them is written there. But the data probably doesn't even come from my PC.

So is there any solution to this problem? In simplicity - to get a bedroom that I will create in DAZ as I created it in Blender. Thanks for the answers

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,140
    October 2022

    Is the model UV mapped? Blender has other methods for applying maps, but DS must have UVs.

  • radego01radego01 Posts: 44
    October 2022

    Richard Haseltine said:

    Is the model UV mapped? Blender has other methods for applying maps, but DS must have UVs.

    I would like to answer you, but I absolutely do not know. To be honest, I don't even know what "UV mapped" means - I'm a complete beginner noob. I created it in Blender by making a room and from Blenderkit I just inserted things + applied the material I wanted to them. Then I just exported OBJ or FBX and that's where my journey ended. In the folder where I saved my project, I still have the file "assets" and it contains "models" & "material" but everything has the ending .blend... So I can't answer, I don't understand it very much

  • Richard HaseltineRichard Haseltine Posts: 108,140
    October 2022

    In Blender the Object Data Properties tab in the panel at lower-right, in the default view, will have a list of UV Maps (if any). In Daz Studio UV View is one of the options in the Camera/View picker (probably laberlled Default Camera or Perspective View, at top-right) though you will need to seelct the surface (Tools>Surface Selection) to see anything there is to see.

  • PaintboxPaintbox Posts: 1,633
    October 2022

    denisvavra3 said:

    Richard Haseltine said:

    Is the model UV mapped? Blender has other methods for applying maps, but DS must have UVs.

    I would like to answer you, but I absolutely do not know. To be honest, I don't even know what "UV mapped" means - I'm a complete beginner noob. I created it in Blender by making a room and from Blenderkit I just inserted things + applied the material I wanted to them. Then I just exported OBJ or FBX and that's where my journey ended. In the folder where I saved my project, I still have the file "assets" and it contains "models" & "material" but everything has the ending .blend... So I can't answer, I don't understand it very much

    i would recommend doing a few tutorials first on the basics of modeling, texturing, rendering. There are tutorials here in the shop but also on YouTube. Just to get used to the terminology and some basic workflows.

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.