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Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic cloth does not follow?

rocthered_1819485rocthered_1819485 Posts: 32
August 2022 in Blender Discussion

Hi Every one,

I am trying to switch to blender for rendering, which I am not very familiar with. I used diffeomorphic to transfer my character with cloth to blender. In blender, I can see both my character and cloth have bones and they can move with them. However, If I move bones of the character, the cloth does not follow.

Again I am new in blender. So sorry if this is a stupid question. But I tried to search and did not find an answer to this problem. Anyone know how to fix it?

Thanks!

 

Comments

  • rocthered_1819485rocthered_1819485 Posts: 32
    August 2022

    Uh I think I see where I went wrong.

  • PadonePadone Posts: 4,017
    August 2022

    You have to merge rigs.

  • rocthered_1819485rocthered_1819485 Posts: 32
    August 2022

    Padone said:

    You have to merge rigs.

    Thanks for the answer @Padone!

    That was what I thought at first. But somehow it didn't work. However, not all characters have this problem. Only a few of them. I guess it's something wrong with the characters rather than the plug-in..

     

  • PadonePadone Posts: 4,017
    August 2022

    If it doesn't work, please link the product page you're using so I can give a look.

  • rocthered_1819485rocthered_1819485 Posts: 32
    August 2022

    Padone said:

    If it doesn't work, please link the product page you're using so I can give a look.

    Actually, it was not a product. It was a character I modified from Gn8 male, and a cloth I made myself. So I think it was something from my own fault (I realized that some bones of the character were missing after the transfer, which may be related). It works perfectly with an older version of the character, so it's fine.

    Anyway, thanks for being willing to help!

     

     

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