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Daz 3D Forums > 3rd Party Software > Blender Discussion

Help - I'm a beginner to blender/sculpting Genesis 8

yomadylopezyomadylopez Posts: 1
April 2022 in Blender Discussion

Greetings, I recently learned how to export Genesis 8 as an obj and open it in Blender to make morphs. The problem I have many times is while sculpting the face/lips it somehow distorts the teeth and jaw that is behind the morph I produce, this causes major poke through when I use expressions. Since I'm also new to Blender, I can't seem to figure out for the life of me how to fix or modify the teeth since its hidden behind everything else. I want to also make teeth morphs in the future.

TL;DR - How do you isolate/Hide everything else in blender in order to work on the teeth? Also is there a way to sculpt the main body of G8 without touching the Teeth behind it? A way to freeze the geometry or something?

Comments

  • Krys KryngleKrys Kryngle Posts: 313
    April 2022 edited April 2022

    Masks and face sets.

    Probably best to watch a tutorial on how face sets work, but basically you can go into edit mode, make a selection like the face, and then go back into sculpt mode and go to 'Face Sets -> Face Set from Edit Mode selection'.  Then you can hide/unhide face sets with 'h' and 'shift+h'.  There are multiple ways to accomplish what you are trying to do using face sets and masks.

     

    Post edited by Krys Kryngle on April 2022
  • yomadylopezyomadylopez Posts: 1
    April 2022

    Thanks Krys! Extremely helpful. 

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